Zaapi, chaotic female elven Wizard ----------- ------------- |.........| |.'.........| #..........| |..@........| #|<........| |...G!......| #|.........| |...........| #|.........| -.-.---.----- #|.........| #---.------- ## # # ## --.-.-# |....|### |.().|# -.-.---- |....|# |...[..| |....-######..`....| ------# |..^...| -------- Zaapi the Thaumaturge Experience level: 7 Strength: 12 Dexterity: 13 Constitution: 11 Intelligence: 18 Wisdom: 17 Charisma: 9 Health: 0(48) Energy: 101(111) Def: 3 Gold: 3202 Moves: 5468 Dungeon seed: f0cj91mKvwXhASHb Game ID: Zaapi_1504287065 Your Inventory: Coins $ - 3202 gold pieces Weapons a - a blessed +1 quarterstaff (weapon in hands) Z - a blessed +4 orcish spear Armor e - an uncursed +0 cloak of magic resistance (being worn) r - an uncursed +0 leather armor (being worn) Comestibles k - an uncursed sprig of wolfsbane Scrolls d - 3 uncursed scrolls of blank paper f - a blessed scroll of blank paper g - a cursed scroll of teleportation h - an uncursed scroll of identify H - an uncursed scroll of create monster Spellbooks b - a blessed spellbook of force bolt c - an uncursed spellbook of cure blindness Potions D - an uncursed potion of sleeping J - a cursed potion of invisibility Rings t - a cursed ring of aggravate monster named CURS G - an uncursed +6 ring of increase damage Wands E - an uncursed wand of make invisible (0:5) L - an uncursed wand of enlightenment (0:12) Tools j - an uncursed towel l - an uncursed brass lantern (0:1419) A - an uncursed +0 pick-axe F - an uncursed skeleton key K - an uncursed tin whistle Gems q - an uncursed worthless piece of red glass Spells and supernatural/magical abilities: Name Level Category Fail Memory a - force bolt 1 attack 0% 73% B - cure blindness 2 healing 19% 73% W - pray for help -- divine ? -- Your skills at the end: Miscellaneous Skills wands [Basic] stealth [Skilled] Weapon Skills quarterstaff [Basic] Spellcasting Skills attack spells [Basic] enchantment spells [Basic] Final Attributes: You were piously aligned. You were cold resistant. You were sleep resistant. You were magic-protected. Your writing hand was a little cramped from use. You were telepathic. You had infravision. You were very stealthy. You were held by a rope golem. You are dead. Vanquished creatures: a housecat 6 Mordor orcs a rock mole 2 fog clouds a gnome lord 3 gray oozes a straw golem a paper golem 2 floating eyes a kitten a dwarf 2 iguanas 11 hill orcs a rothe 2 centipedes 3 jitterbugs a giant bat a wererat 6 killer bees a coyote a gas spore 3 hobbits 2 acid blobs 3 geckos a hobgoblin 4 giant rats a brown mold a yellow mold 2 gnomes 3 manes a jackal 3 kobolds 10 newts a goblin a sewer rat 5 grid bugs 4 bats 8 lichens 2 kobold zombies 104 creatures vanquished. Voluntary challenges: You did not cause conflict. You were not invisible. You did not have reflection. You were not displaced. You had been an atheist until turn 3308. You used a wielded weapon 134 times, starting on turn 2. You did not apply a unicorn horn. You did not use plumbed fixtures. You read items or engraved 3 times, starting on turn 3037. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never split a pudding. You wrote Elbereth's name 3 times, starting on turn 3037. You never violated your personal moral code. Dungeon overview: The Dungeons of Doom: levels 1 to 8 Level 1 a fountain a long staircase Level 2 a weapon shop, some fountains stairs to The Gnomish Mines Level 3 some fountains Level 4 a general store, many fountains Level 5 an altar to Anhur, a fountain Level 6 <- You were here Level 7 Level 8 a fountain The Gnomish Mines: Level 3 stairs to The Dungeons of Doom History has recorded: On T:1 you entered the Dungeons of Doom to retrieve the Amulet of Yendor! On T:161 you reached level 2 of The Dungeons of Doom. On T:637 you advanced to experience level 2. On T:840 you reached level 3 of The Dungeons of Doom. On T:919 you reached level 1 of The Gnomish Mines. On T:1057 you advanced to experience level 3. On T:1338 you reached level 4 of The Dungeons of Doom. On T:1357 you advanced to experience level 4. On T:2386 you advanced to experience level 5. On T:2807 you reached level 5 of The Dungeons of Doom. On T:3755 you advanced to experience level 6. On T:4112 you prayed to Anhur. On T:4909 you prayed to Anhur. On T:4929 you advanced to experience level 7. On T:5193 you reached level 6 of The Dungeons of Doom. On T:5300 you reached level 8 of The Dungeons of Doom. On T:5368 you prayed to Anhur. On T:5406 you reached level 7 of The Dungeons of Doom. Score breakdown: Gold: 3202 ( 320 points) Experience: 7 levels ( 600 points) Exploration: 8 levels ( 210 points) Discoveries: 19 items ( 950 points) Variety of kills: 39 monsters ( 1950 points) Major goal: (nothing yet) ( 0 points) Survival: died (score multiplied by 3) Total score: 12090 Latest messages: The straw golem turns to flee! You are carrying too much to get through. (2x) The door opens. $ - 9 gold pieces. There is nothing here to pick up. The rope golem claws you! (2x) The rope golem grabs you! The spell hits the rope golem! The gnome lord punches you! The rope golem claws you! (2x) You are being choked. The spell hits the rope golem! You wrest one last charge from the worn-out wand. The wand hits the rope golem. The wand of striking turns to dust. The gnome lord punches you! The rope golem claws you! You die... Final status: Goodbye Zaapi the Wizard, killed by a rope golem... You died in The Dungeons of Doom on dungeon level 6 with 12090 points, and 3202 pieces of gold, after 5468 moves. You were level 7 with a maximum of 48 hit points when you died.