Zappita, chaotic female elven Wizard --------- --------- |.{.....-# |.......| ---------- +..<....|# |.......--- ##-....*....# |*......|# |......>...# ##|........|# ---------# |.........|# ####----------# # |.........|# # ## # # ------.----# ### # # # # # # # # # ### # ### # # # # # # # # # # #### # ### # # ######### # #-------- # # #### ---|---# #-....{.| ### # # # |.....|# |.----.| # -------.---@## ##......+# |.| |.| ##-.........|q |.....| |.| |.| |.........|# ------- |)----.| |........^-# |......| ----------- -------- Zappita the Conjurer Experience level: 5 Strength: 12 Dexterity: 9 Constitution: 12 Intelligence: 17 Wisdom: 21 Charisma: 9 Health: 0(24) Energy: 80(80) Def: 2 Gold: 3861 Moves: 4271 Dungeon seed: P4KuGEnaqI2zrXsu Game ID: Zappita_1504213263 Your Inventory: Coins $ - 3861 gold pieces Amulets L - a cursed amulet of strangulation X - an uncursed amulet of life saving Weapons a - a blessed +1 quarterstaff l - the uncursed rustproof +0 Magicbane (weapon in hand) Armor e - a blessed +0 cloak of magic resistance (being worn) n - a blessed +0 pair of water walking boots (being worn) q - an uncursed +0 orcish helm Comestibles o - an uncursed eucalyptus leaf r - an uncursed apple w - an uncursed melon O - 3 uncursed food rations Scrolls p - an uncursed scroll of scare monster s - a cursed scroll of confuse monster x - an uncursed scroll of enchant weapon B - an uncursed scroll of remove curse H - a blessed scroll of water I - an uncursed scroll of scare monster K - an uncursed scroll of confuse monster Q - a cursed scroll of identify R - a blessed scroll of magic mapping V - an uncursed scroll of light Spellbooks b - a blessed spellbook of force bolt c - an uncursed spellbook of create monster i - an uncursed spellbook of light v - an uncursed spellbook of invisibility A - an uncursed spellbook of haste self Potions E - a blessed potion of fruit juice F - an uncursed potion of invisibility J - 2 uncursed potions of extra healing M - an uncursed potion of gain ability P - an uncursed potion of water Rings t - an uncursed ring of cold resistance y - a cursed ring of teleportation Wands d - an uncursed wand of nothing (0:8) h - an uncursed wand of probing (0:6) G - an uncursed wand of create monster (0:15) Tools u - an uncursed bag of holding C - an uncursed fire horn (0:8) D - an uncursed blindfold Gems z - an uncursed worthless piece of white glass Spells and supernatural/magical abilities: Name Level Category Fail Memory a - force bolt 1 attack 0% 79% O - create monster 2 clerical 61% 79% W - pray for help -- divine ? -- Your skills at the end: Miscellaneous Skills wands [Basic] Weapon Skills quarterstaff [Basic] Spellcasting Skills attack spells [Basic] enchantment spells [Basic] Final Attributes: You were piously aligned. You were sleep resistant. You were magic-protected. You had infravision. You were somewhat stealthy. You could walk on water. You are dead. Vanquished creatures: 3 floating eyes a kitten a kobold lord 3 iguanas 2 hill orcs a rothe a rabid rat a jitterbug a wererat 2 acid blobs 4 geckos 2 hobgoblins a giant rat 3 yellow molds a red mold 3 garter snakes a gnome zombie 6 jackals 2 foxes 2 kobolds 13 newts 3 goblins 10 grid bugs 2 bats 6 lichens 3 kobold zombies 78 creatures vanquished. Voluntary challenges: You did not adorn yourself with jewelry or accessories. You did not cause conflict. You were not invisible. You did not have reflection. You were not displaced. You used a wielded weapon 93 times, starting on turn 365. You did not apply a unicorn horn. You did not use plumbed fixtures. You read items or engraved 2 times, starting on turn 136. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never split a pudding. You never wrote Elbereth's name. You never violated your personal moral code. Dungeon overview: The Dungeons of Doom: levels 1 to 6 Level 1 a fountain a long staircase Level 2 an altar to Anhur, a fountain Level 3 a general store, a fountain Level 4 a fountain a long staircase Level 5 <- You were here some fountains Level 6 History has recorded: On T:1 you entered the Dungeons of Doom to retrieve the Amulet of Yendor! On T:814 you advanced to experience level 2. On T:884 you reached level 2 of The Dungeons of Doom. On T:1019 you reached level 3 of The Dungeons of Doom. On T:1100 you advanced to experience level 3. On T:1571 you prayed to Anhur. On T:1654 you reached level 4 of The Dungeons of Doom. On T:2583 you advanced to experience level 4. On T:2903 you advanced to experience level 5. On T:2907 you received Magicbane from Anhur. On T:3807 you reached level 5 of The Dungeons of Doom. On T:3859 you reached level 6 of The Dungeons of Doom. Score breakdown: Gold: 3861 ( 386 points) Experience: 5 levels ( 400 points) Exploration: 6 levels ( 150 points) Discoveries: 28 items ( 1400 points) Variety of kills: 26 monsters ( 1300 points) Major goal: (nothing yet) ( 0 points) Survival: died (score multiplied by 3) Total score: 10908 Latest messages: You feel tough! You must be leading a healthy life-style. The rothe claws you! The rothe bites! (2x) You stop running. The rothe claws you! The rothe bites! (2x) The spell hits the rothe! You kill the rothe! You have a little trouble lifting M - a magenta potion. You see here a rothe corpse. This rothe corpse tastes terrible! You finish eating the rothe corpse. There is nothing here to pick up. You stop running. The rothe claws you! The rothe bites! (2x) You miss the rothe. The rothe claws you! The rothe bites! (2x) You die... The bag of holding is empty. Final status: Goodbye Zappita the Wizard, killed by a rothe... You died in The Dungeons of Doom on dungeon level 5 with 10908 points, and 3861 pieces of gold, after 4271 moves. You were level 5 with a maximum of 24 hit points when you died.