Thistle, neutral female sylph Wizard ------------ ---- |..........| |..| |.....[.....# * -------- |..| #.....{.....|###########*#........### ....##########################@#|..........|# # |......| f -------.----# # ##.......| ### ## # # # -.----.- # # # # ### ###### ############## ### ## # ## ##------- # #------ ### ## #--...{.| ### .....| # ------|---- ##.......| # |....-#######.......|..| ----- ##|......| ### |....| $ |.........| |...-########|......| # |....| |.........| |...| #|...>...## ##### ------ ------.---- |...-#######%--.....| # --|------- # |..<| # ------- ###|......%..################################ |...-#####`# ####...)^....| ----- # ---------- Thistle the Conjurer Experience level: 4 Strength: 10 Dexterity: 12 Constitution: 12 Intelligence: 19 Wisdom: 15 Charisma: 9 Health: 21(26) Energy: 36(53) Def: 1 Gold: 1093 Moves: 1576 Dungeon seed: gA1FAEZIRUFpLj3m Game ID: Thistle_1617623702 Your Inventory: Coins $ - 1093 gold pieces Weapons a - a blessed +1 quarterstaff (weapon in hands) Armor e - an uncursed +0 cloak of magic resistance (being worn) Scrolls k - an uncursed scroll of gold detection l - an uncursed scroll of scare monster p - an uncursed scroll of identify s - an uncursed scroll of remove curse Spellbooks b - a blessed spellbook of force bolt c - an uncursed spellbook of dig h - an uncursed spellbook of knock m - an uncursed spellbook of wizard lock u - an uncursed spellbook of detect monsters w - an uncursed spellbook of confuse monster Potions f - a blessed potion of gain energy g - an uncursed potion of healing i - an uncursed potion of paralysis Wands d - a wand of nothing (0:5) Tools o - an uncursed bag of holding Gems n - 2 uncursed fluorites Spells and supernatural/magical abilities: Name Level Category Fail Memory a - force bolt 1 attack 0% 93% d - dig 2 matter 0% 93% k - knock 1 matter 0% 93% n - detect monsters 1 divination 0% 96% u - confuse monster 2 enchantment 0% 98% w - wizard lock 2 matter 0% 94% W - pray for help -- divine ? -- Your skills at the end: Miscellaneous Skills wands [Basic] Weapon Skills quarterstaff [Basic] Spellcasting Skills attack spells [Basic] enchantment spells [Basic] matter spells [Basic] Final Attributes: You were devoutly aligned. You were magic-protected. You saw invisible. You were going to confuse monsters. You were very stealthy. You were protected from shape changers. You were unlucky. Thoth was angry with you. You survived. Vanquished creatures: 3 gas spores a gecko a giant rat a yellow mold 7 jackals a kobold 8 newts 5 goblins 4 grid bugs a lichen 32 creatures vanquished. Voluntary challenges: You followed a strict vegan diet. You did not adorn yourself with jewelry or accessories. You did not cause conflict. You were not invisible. You did not have reflection. You were not displaced. You used a wielded weapon 17 times, starting on turn 1. You did not apply a unicorn horn. You did not use plumbed fixtures. You did not drink any magical draughts. You read items or engraved 7 times, starting on turn 27. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never split a pudding. You never wrote Elbereth's name. You never violated your personal moral code. Dungeon overview: The Dungeons of Doom: levels 1 to 3 Level 1 a long staircase Level 2 a delicatessen Level 3 <- You were here some fountains, a sink History has recorded: On T:1 you entered the Dungeons of Doom to retrieve the Amulet of Yendor! On T:220 you reached level 2 of The Dungeons of Doom. On T:284 you advanced to experience level 2. On T:414 you reached level 3 of The Dungeons of Doom. On T:634 you advanced to experience level 3. On T:1038 you prayed to Thoth. On T:1135 you advanced to experience level 4. On T:1573 you prayed to Thoth. Score breakdown: Gold: 1093 ( 109 points) Experience: 4 levels ( 300 points) Exploration: 3 levels ( 60 points) Discoveries: 6 items ( 300 points) Variety of kills: 10 monsters ( 500 points) Major goal: (nothing yet) ( 0 points) Survival: quit (score multiplied by 3) Total score: 3807 Latest messages: $ - 232 gold pieces. Tigger blocks your way. You displace Tigger. You hear bubbling water. You hear the footsteps of a guard on patrol. You hit the black pudding. Your hands no longer glow so brightly red. The black pudding appears confused. Your quarterstaff is not affected. The black pudding bites! Your cloak of magic resistance is not affected. You hit the black pudding! Your quarterstaff is not affected. You hit the black pudding! Your quarterstaff is not affected. The spell hits it. Wizard needs food, badly! You begin praying to Thoth. You feel that Thoth is displeased. Never mind. Final status: Goodbye Thistle the Wizard, quit... You quit in The Dungeons of Doom on dungeon level 3 with 3807 points, and 1093 pieces of gold, after 1576 moves. You were level 4 with a maximum of 26 hit points when you quit.