Marcille, chaotic female elven Wizard ----- |..[| |...| ---.--- |<... |`.... ---|- |.... ## |...- # |...| #### |..`| ----.----+----- |u..| |.............| #####..@` |.............| # |.... |....^..>.....|### |`....! |..............# -------- --------------- Marcille the Thaumaturge Experience level: 8 Strength: 13 Dexterity: 10 Constitution: 14 Intelligence: 21 Wisdom: 12 Charisma: 11 Health: 0(44) Energy: 91(91) Def: 2 Gold: 840 Moves: 6143 Dungeon seed: 7016zBj1pU86INNn Game ID: Marcille_1563299994 Your Inventory: Coins $ - 840 gold pieces Amulets q - a blessed amulet of life saving Weapons r - a blessed +1 dagger (weapon in hand) s - a +0 elven dagger Armor e - an uncursed +0 cloak of magic resistance (being worn) J - an uncursed +0 pair of elven boots (being worn) Comestibles m - an uncursed sprig of wolfsbane t - 4 uncursed food rations C - a cursed tin of lichen K - 2 uncursed tripe rations S - an uncursed lizard corpse Scrolls v - 3 uncursed scrolls of scare monster y - an uncursed scroll of confuse monster B - 2 uncursed scrolls of identify D - an uncursed scroll of genocide H - 2 uncursed scrolls of blank paper P - an uncursed scroll of remove curse Q - an uncursed scroll of teleportation T - a blessed scroll of light Spellbooks A - an uncursed spellbook of sleep I - an uncursed spellbook of haste self Potions x - an uncursed potion of gain level F - an uncursed potion of sleeping O - an uncursed potion of fruit juice Wands p - a wand of magic missile (0:7) u - a wand of teleportation (0:6) L - a wand of probing (0:4) Tools o - an uncursed lock pick w - a +0 unicorn horn z - an uncursed towel M - a blessed figurine of a newt R - an uncursed magic whistle Gems n - an uncursed opal W - an uncursed turquoise Y - an uncursed emerald Spells and supernatural/magical abilities: Name Level Category Fail Memory a - force bolt 1 attack 0% 70% m - magic missile 2 attack 0% 86% p - protection 1 clerical 0% 70% t - teleport away 6 escape 100% 72% z - sleep 2 enchantment 0% 94% H - haste self 3 escape 57% 98% I - identify 3 divination 0% 72% W - pray for help -- divine ? -- Your skills at the end: Miscellaneous Skills wands [Basic] Weapon Skills dagger [Basic] quarterstaff [Basic] Spellcasting Skills attack spells [Basic] divination spells [Basic] enchantment spells [Basic] clerical spells [Basic] Final Attributes: You were piously aligned. You were sleep resistant. You were magic-protected. Your writing hand was a little cramped from use. You were telepathic. You had infravision. You were very stealthy. You are dead. Vanquished creatures: a giant mimic 2 quantum mechanics 2 small mimics a tengu a lizard a gnome king a yeti a dog a dwarf lord a white unicorn 2 snakes 4 human zombies 6 soldier ants 3 Uruk-hai a pony 2 fog clouds a violet fungus 8 gnome lords 3 gnomish wizards 2 gray oozes a paper golem 3 jellyfish 2 floating eyes 2 kittens 6 dwarves an iguana 3 rothes a rabid rat 2 jitterbugs a giant bat a gas spore 8 hobbits an acid blob a large kobold a gecko a hobgoblin a giant rat a yellow mold 2 green molds 17 gnomes 13 garter snakes 3 gnome zombies 8 jackals a fox 2 kobolds 7 newts 2 goblins 2 sewer rats a grid bug 4 bats 5 lichens 3 kobold zombies 151 creatures vanquished. Voluntary challenges: You did not adorn yourself with jewelry or accessories. You did not cause conflict. You were not invisible. You did not have reflection. You were not displaced. You used a wielded weapon 98 times, starting on turn 19. You did not use plumbed fixtures. You did not drink any magical draughts. You read items or engraved 61 times, starting on turn 359. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never split a pudding. You wrote Elbereth's name 2 times, starting on turn 2668. You never violated your personal moral code. Dungeon overview: The Dungeons of Doom: levels 1 to 11 Level 1 an altar to Thoth, some fountains a long staircase Level 2 a general store, a fountain stairs to The Gnomish Mines Level 3 a weapon shop, a fountain Level 4 Level 5 a fountain Level 6 an altar to Anhur, a fountain Level 7 Level 8 a fountain Level 9 <- You were here Level 10 Level 11 The Gnomish Mines: levels 3 to 6 Level 3 stairs to The Dungeons of Doom Level 4 Level 5 many shops, a temple to Anhur, a magic chest, some trees Level 6 History has recorded: On T:1 you entered the Dungeons of Doom to retrieve the Amulet of Yendor! On T:45 you reached level 2 of The Dungeons of Doom. On T:551 you advanced to experience level 2. On T:681 you reached level 1 of The Gnomish Mines. On T:854 you reached level 3 of The Dungeons of Doom. On T:921 you advanced to experience level 3. On T:1136 you reached level 4 of The Dungeons of Doom. On T:1399 you prayed to Anhur. On T:1526 you advanced to experience level 4. On T:1726 you advanced to experience level 5. On T:1822 you reached level 2 of The Gnomish Mines. On T:2284 you advanced to experience level 6. On T:2545 you reached level 3 of The Gnomish Mines. On T:2841 you reached level 4 of The Gnomish Mines. On T:3011 you advanced to experience level 7. On T:3264 you entered the Minetown temple On T:3281 you opened a magic chest. On T:3933 you reached level 5 of The Dungeons of Doom. On T:4659 you reached level 6 of The Dungeons of Doom. On T:4880 you prayed to Anhur. On T:5421 you reached level 7 of The Dungeons of Doom. On T:5740 you reached level 8 of The Dungeons of Doom. On T:5761 you advanced to experience level 8. On T:5805 you reached level 9 of The Dungeons of Doom. On T:6045 you reached level 10 of The Dungeons of Doom. On T:6094 you reached level 11 of The Dungeons of Doom. Score breakdown: Gold: 840 ( 84 points) Experience: 8 levels ( 700 points) Exploration: 11 levels ( 300 points) Discoveries: 59 items ( 2000 points) Variety of kills: 52 monsters ( 2000 points) Major goal: reached Minetown ( 500 points) Survival: died (score multiplied by 3) Total score: 16752 Latest messages: The magic missile hits you! The missiles bounce off! The paper golem claws you! The magic missile hits the dust vortex! The magic missile bounces! The paper golem claws you! You destroy the paper golem! H - an uncursed scroll of blank paper. There isn't space to move around the boulder. With great effort you move the boulder. The warhorse kicks! The warhorse bites! With great effort you move the boulder. The warhorse kicks! The warhorse bites! The warhorse kicks! The warhorse bites! With great effort you move the boulder. The warhorse kicks! The warhorse bites! The warhorse kicks! You die... Final status: Goodbye Marcille the Wizard, killed by a warhorse... You died in The Dungeons of Doom on dungeon level 9 with 16752 points, and 840 pieces of gold, after 6143 moves. You were level 8 with a maximum of 44 hit points when you died.