Marcille, chaotic female elven Wizard -------- |......| |......| |......| ----------- ------- |......-## ##..........--- --.....-- ---.---- % # |............ ##...---..| # #)###-...<.......| # |..| |..| # # |...........| ######`+..---..| # #####@d......$....| # --...^.-- # # # ---.......... ### ------- # ### ---------- # --.--###### ### |.%.|## # |..>.## # ### |...| # # ----- -------# ### #......|# # |.....-### ------- Marcille the Thaumaturge Experience level: 7 Strength: 10 Dexterity: 16 Constitution: 11 Intelligence: 20 Wisdom: 15 Charisma: 8 Health: 0(41) Energy: 98(111) Def: 4 Gold: 587 Moves: 4237 Dungeon seed: oJBBsXam3F2bdIBB Game ID: Marcille_1563044238 Your Inventory: Coins $ - 587 gold pieces Weapons a - a blessed +1 quarterstaff (alternate weapon; not wielded) A - 2 +0 daggers C - a blessed +1 dagger (weapon in hand) D - 3 cursed -2 daggers Q - a +0 silver saber S - a +0 elven dagger Armor e - a blessed +0 cloak of magic resistance (being worn) n - a blessed +2 pair of elven boots (being worn) Comestibles g - 3 uncursed lichen corpses w - 7 uncursed food rations B - an uncursed figue K - an uncursed pancake W - an uncursed lembas wafer Scrolls y - an uncursed scroll of scare monster z - a blessed scroll of water P - an uncursed scroll of earth R - an uncursed scroll of teleportation Spellbooks H - an uncursed spellbook of magic missile Potions J - an uncursed potion of blindness O - a blessed potion of hallucination T - an uncursed potion of sleeping Rings t - an uncursed ring of cold resistance I - a cursed -1 ring of adornment Wands j - a wand of lightning (0:6) v - a wand of polymorph (0:5) x - a wand of digging (0:6) Tools l - a blessed magic lamp (lit) o - an uncursed skeleton key E - an uncursed blindfold Gems q - 2 uncursed worthless pieces of black glass r - an uncursed amethyst N - an uncursed amber Spells and supernatural/magical abilities: Name Level Category Fail Memory a - force bolt 1 attack 0% 79% j - jumping 1 escape 0% 79% m - magic missile 2 attack 0% 85% W - pray for help -- divine ? -- Your skills at the end: Miscellaneous Skills wands [Basic] Weapon Skills dagger [Basic] quarterstaff [Basic] Spellcasting Skills attack spells [Basic] enchantment spells [Basic] Final Attributes: You were piously aligned. You were sleep resistant. You were magic-protected. Your writing hand was ok. You were telepathic. You had infravision. You were stealthy. You are dead. Vanquished creatures: a large mimic a large dog a tengu 2 winter wolf cubs 2 leprechauns a gnome king a dwarf lord a blue jelly a water nymph a gnome mummy a snake 2 ponies a fog cloud a violet fungus 6 gnome lords 3 gnomish wizards 2 elf zombies a straw golem a paper golem a giant ant a puppy a floating eye 2 kittens 9 dwarves a quasit an iguana 6 hill orcs a jitterbug 2 giant bats a monkey a wererat 2 coyotes 2 gas spores 4 hobbits 2 acid blobs a gecko a hobgoblin a giant rat a cave spider 2 brown molds 2 red molds 22 gnomes 9 garter snakes 6 manes a gnome zombie a jackal a fox 4 newts 2 goblins 2 sewer rats 7 grid bugs 5 lichens 135 creatures vanquished. Voluntary challenges: You did not adorn yourself with jewelry or accessories. You did not cause conflict. You were not invisible. You did not have reflection. You were not displaced. You used a wielded weapon 72 times, starting on turn 117. You did not apply a unicorn horn. You did not use plumbed fixtures. You did not drink any magical draughts. You read items or engraved 3 times, starting on turn 1106. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never split a pudding. You wrote Elbereth's name 1 time, starting on turn 1111. You never violated your personal moral code. Dungeon overview: The Dungeons of Doom: levels 1 to 10 Level 1 a fountain a long staircase Level 2 stairs to The Gnomish Mines Level 3 Level 4 a fountain Level 5 many fountains Level 6 Level 7 <- You were here Level 8 a fountain Level 9 Level 10 The Gnomish Mines: levels 3 to 5 Level 3 stairs to The Dungeons of Doom Level 4 Level 5 many shops, a temple to Anhur, a magic chest, some fountains History has recorded: On T:1 you entered the Dungeons of Doom to retrieve the Amulet of Yendor! On T:55 you reached level 2 of The Dungeons of Doom. On T:372 you reached level 3 of The Dungeons of Doom. On T:454 you advanced to experience level 2. On T:523 you reached level 1 of The Gnomish Mines. On T:570 you advanced to experience level 3. On T:654 you advanced to experience level 4. On T:724 you reached level 2 of The Gnomish Mines. On T:856 you advanced to experience level 5. On T:955 you reached level 3 of The Gnomish Mines. On T:1093 you entered the Minetown temple On T:1100 you opened a magic chest. On T:1140 you advanced to experience level 6. On T:2293 you prayed to Anhur. On T:2548 you advanced to experience level 7. On T:2587 you reached level 4 of The Dungeons of Doom. On T:2869 you reached level 5 of The Dungeons of Doom. On T:3323 you reached level 6 of The Dungeons of Doom. On T:3739 you reached level 7 of The Dungeons of Doom. On T:3789 you reached level 10 of The Dungeons of Doom. On T:3792 you reached level 9 of The Dungeons of Doom. On T:3938 you reached level 8 of The Dungeons of Doom. Score breakdown: Gold: 587 ( 58 points) Experience: 7 levels ( 600 points) Exploration: 10 levels ( 270 points) Discoveries: 26 items ( 1300 points) Variety of kills: 52 monsters ( 2000 points) Major goal: reached Minetown ( 500 points) Survival: died (score multiplied by 3) Total score: 14184 Latest messages: The blast of frost hits you! Your ruby potion freezes and shatters! The winter wolf cub breathes frost! The blast of frost hits the winter wolf cub. The blast of frost hits you! The winter wolf cub bites! The magic missile hits the snake! The magic missile hits the winter wolf cub! The snake bites! (2x) The winter wolf cub breathes frost! The blast of frost hits the snake! The blast of frost hits you! Your ruby potion freezes and shatters! The snake bites! You kill the snake! You kill the winter wolf cub! The winter wolf cub bites! You die... Final status: Goodbye Marcille the Wizard, killed by a winter wolf cub... You died in The Dungeons of Doom on dungeon level 7 with 14184 points, and 587 pieces of gold, after 4237 moves. You were level 7 with a maximum of 41 hit points when you died.