Marcille, chaotic female elven Wizard ------------ ------ --------- |...^.......# #.....| ---------- |..>....| |..........|# #|..... |........| #-....*..| ---.--------# #|....| |.........#####-|------- ## # #---|-- |........| # # # ## # |........| # # # ## #### -------|-- # # # # ## ## # # ## # ### ##### #### # #------------ -----# # ### -.-|- -|---|-- #|..........| |...|# # # |...| |.<.....#####-..........| #-...|# ### # |*..| |......| #|....)..*...####|....# #---------.- @##-...| |....)..#####|..........| |...| #|.........| |^..| |......| ------------ |....## #|.........| |...| -------- ----- #|.........| |...| #..........| ----- ----------- Marcille the Conjurer Experience level: 3 Strength: 10 Dexterity: 13 Constitution: 9 Intelligence: 18 Wisdom: 17 Charisma: 9 Health: 23(29) Energy: 32(32) Def: 1 Gold: 540 Moves: 980 Dungeon seed: 5Zrp0gQUWLpvGHpy Game ID: Marcille_1562965502 Your Inventory: Coins $ - 540 gold pieces Weapons a - a blessed +1 quarterstaff (weapon in hands) Armor e - an uncursed +0 cloak of magic resistance (being worn) Comestibles g - an uncursed tripe ration h - 2 cursed tins of newt meat r - an uncursed lichen corpse t - an uncursed pancake Scrolls l - a blessed scroll of identify p - 2 uncursed scrolls of scare monster Spellbooks b - a blessed spellbook of force bolt c - an uncursed spellbook of haste self q - an uncursed spellbook of force bolt Potions i - a blessed potion of sickness j - an uncursed potion of oil k - an uncursed potion of object detection s - a cursed potion of healing Tools f - an uncursed leather drum m - a cursed tallow candle (0:200) Spells and supernatural/magical abilities: Name Level Category Fail Memory a - force bolt 1 attack 0% 96% H - haste self 3 escape 63% 96% W - pray for help -- divine ? -- Your skills at the end: Miscellaneous Skills wands [Basic] Weapon Skills quarterstaff [Basic] Spellcasting Skills attack spells [Basic] enchantment spells [Basic] Final Attributes: You were piously aligned. You were magic-protected. You had infravision. You were very stealthy. You survived. Vanquished creatures: a kitten a hobbit an acid blob a gecko a brown mold 3 jackals 4 newts a goblin a sewer rat 2 grid bugs 3 bats 2 lichens 21 creatures vanquished. Voluntary challenges: You did not adorn yourself with jewelry or accessories. You did not cause conflict. You were not invisible. You did not have reflection. You were not displaced. You used a wielded weapon 15 times, starting on turn 26. You did not use tools. You did not use plumbed fixtures. You did not drink any magical draughts. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never split a pudding. You never wrote Elbereth's name. You never violated your personal moral code. Dungeon overview: The Dungeons of Doom: levels 1 to 3 Level 1 a fountain a long staircase Level 2 an altar to Thoth, a fountain Level 3 <- You were here History has recorded: On T:1 you entered the Dungeons of Doom to retrieve the Amulet of Yendor! On T:241 you reached level 2 of The Dungeons of Doom. On T:454 you reached level 3 of The Dungeons of Doom. On T:850 you advanced to experience level 2. On T:948 you advanced to experience level 3. Score breakdown: Gold: 540 ( 54 points) Experience: 3 levels ( 200 points) Exploration: 3 levels ( 60 points) Discoveries: 0 items ( 0 points) Variety of kills: 12 monsters ( 600 points) Major goal: (nothing yet) ( 0 points) Survival: quit (score multiplied by 3) Total score: 2742 Latest messages: Hello Marcille, the elven Wizard, welcome back to NetHack! Final status: Goodbye Marcille the Wizard, quit... You quit in The Dungeons of Doom on dungeon level 3 with 2742 points, and 540 pieces of gold, after 980 moves. You were level 3 with a maximum of 29 hit points when you quit.