Fleur, neutral female sylph Wizard ------- |.....| |....<| ......| |.....| -----.- # # # # # # # ---|- |..@| |++@| |.+f| ----- Fleur the Evoker Experience level: 1 Strength: 10 Dexterity: 10 Constitution: 11 Intelligence: 19 Wisdom: 16 Charisma: 9 Health: 12(12) Energy: 9(9) Def: 1 Gold: 64 Moves: 365 Dungeon seed: v-O8YkUT8px9YUAl Game ID: Fleur_1522520246 Your Inventory: Coins $ - 64 gold pieces Weapons a - a blessed +1 quarterstaff (weapon in hands) Armor e - an uncursed +0 cloak of magic resistance (being worn) Scrolls h - an uncursed scroll of identify Spellbooks b - a blessed spellbook of force bolt Potions f - an uncursed potion of gain energy g - a blessed potion of healing Wands d - a wand of nothing (0:7) Spells and supernatural/magical abilities: Name Level Category Fail Memory a - force bolt 1 attack 0% 99% h - healing 1 healing 0% 100% n - detect monsters 1 divination 0% 99% W - pray for help -- divine ? -- Your skills at the end: Miscellaneous Skills wands [Basic] Weapon Skills quarterstaff [Basic] Spellcasting Skills attack spells [Basic] enchantment spells [Basic] Final Attributes: You were devoutly aligned. You were magic-protected. You saw invisible. You were very stealthy. You were protected from shape changers. You were lucky. You survived. Vanquished creatures: a newt a goblin a kobold zombie 3 creatures vanquished. Voluntary challenges: You went without food. You did not adorn yourself with jewelry or accessories. You did not cause conflict. You were not invisible. You did not have reflection. You were not displaced. You were an atheist. You used a wielded weapon 1 time, starting on turn 242. You did not use tools. You did not use plumbed fixtures. You did not drink any magical draughts. You read items or engraved 2 times, starting on turn 362. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never split a pudding. You never wrote Elbereth's name. You never violated your personal moral code. Dungeon overview: The Dungeons of Doom: levels 1 to 2 Level 1 a fountain a long staircase Level 2 <- You were here a bookstore History has recorded: On T:1 you entered the Dungeons of Doom to retrieve the Amulet of Yendor! On T:29 you reached level 2 of The Dungeons of Doom. Score breakdown: Gold: 64 ( 6 points) Experience: 1 level ( 0 points) Exploration: 2 levels ( 30 points) Discoveries: 2 items ( 100 points) Variety of kills: 3 monsters ( 150 points) Major goal: (nothing yet) ( 0 points) Survival: quit (score multiplied by 3) Total score: 858 Latest messages: "For you, honored lady; only 133 for this wrinkled spellbook." i - a wrinkled spellbook (unpaid, 133 zorkmids). Tigger picks up a magenta spellbook. Tigger drops a magenta spellbook. You bought a wrinkled spellbook for 133 gold pieces. "Thank you for shopping in Enniscorthy's rare books!" Never mind. You begin to memorize the runes. You add the "healing" spell to your repertoire. You drop a spellbook of healing. You sold a spellbook of healing for 50 gold pieces. Never mind. You don't have that object. Never mind. Never mind. Enniscorthy gratefully inherits all your possessions. Final status: Goodbye Fleur the Wizard, quit... You quit in The Dungeons of Doom on dungeon level 2 with 858 points, and 64 pieces of gold, after 365 moves. You were level 1 with a maximum of 12 hit points when you quit.