Fleur, neutral female sylph Wizard --- --- . .| .- ----- -.| -------.| |(((| +.| |.....|.| |(((| |.| |.@_..|.-+-|...|---.-# |.....|....--|--....|# | .GG.|.............|# |...... ----@--.{....)......|# |..............................|### | -+---....@.......-+---|--...| # --------..---- |..%|...| ### ...+ |%.?|...| # |.@| |%??|...| ### ------------ -..- -----...| # |..........| .. ...| ##......%....| ---- ----- ------------ Fleur the Conjurer Experience level: 5 Strength: 10 Dexterity: 10 Constitution: 14 Intelligence: 17 Wisdom: 17 Charisma: 8 Health: 0(43) Energy: 85(85) Def: 1 Gold: 0 Moves: 1273 Dungeon seed: uLDdpanrxOvwgtUr Game ID: Fleur_1522437700 Your Inventory: Weapons a - a blessed +1 quarterstaff (weapon in hands) w - a +0 dagger Armor e - an uncursed +0 cloak of magic resistance (being worn) Comestibles h - 2 uncursed figues j - an uncursed eucalyptus leaf k - an uncursed lichen corpse l - an uncursed cream pie s - 3 uncursed food rations Scrolls i - 2 cursed scrolls of stinking cloud t - a cursed scroll of teleportation u - a cursed scroll of remove curse Spellbooks b - a blessed spellbook of force bolt c - an uncursed spellbook of protection m - an uncursed spellbook of blank paper o - a blessed spellbook of sleep Potions f - an uncursed potion of gain energy g - an uncursed potion of healing Wands d - a wand of nothing (0:7) p - a wand of probing (0:6) q - a wand of nothing (0:7) Gems n - an uncursed worthless piece of red glass r - an uncursed worthless piece of white glass y - an uncursed worthless piece of yellow glass z - 3 uncursed worthless pieces of green glass Spells and supernatural/magical abilities: Name Level Category Fail Memory a - force bolt 1 attack 0% 94% p - protection 1 clerical 0% 94% z - sleep 2 enchantment 0% 98% W - pray for help -- divine ? -- Your skills at the end: Miscellaneous Skills wands [Basic] Weapon Skills quarterstaff [Basic] Spellcasting Skills attack spells [Basic] enchantment spells [Basic] Final Attributes: You were devoutly aligned. You were magic-protected. You saw invisible. You had infravision. You were very stealthy. You were protected from shape changers. You are dead. Vanquished creatures: a small mimic an Uruk-hai a gnome lord 3 dwarves a jitterbug a hobbit a hobgoblin a green mold 4 gnomes 2 jackals a kobold 5 newts 4 sewer rats a grid bug a bat 2 lichens 30 creatures vanquished. Voluntary challenges: You went without food. You did not adorn yourself with jewelry or accessories. You did not cause conflict. You were not invisible. You did not have reflection. You were not displaced. You used a wielded weapon 7 times, starting on turn 222. You did not use tools. You did not use plumbed fixtures. You did not drink any magical draughts. You read items or engraved 1 time, starting on turn 822. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never split a pudding. You never wrote Elbereth's name. You never violated your personal moral code. Dungeon overview: The Dungeons of Doom: levels 1 to 4 Level 1 a long staircase Level 2 a scroll shop, a fountain Level 3 stairs to The Gnomish Mines Level 4 The Gnomish Mines: levels 4 to 6 Level 4 stairs to The Dungeons of Doom Level 5 Level 6 <- You were here some shops, a temple to Anhur, a fountain History has recorded: On T:1 you entered the Dungeons of Doom to retrieve the Amulet of Yendor! On T:97 you reached level 2 of The Dungeons of Doom. On T:685 you reached level 3 of The Dungeons of Doom. On T:778 you prayed to Thoth. On T:795 you reached level 4 of The Dungeons of Doom. On T:799 you advanced to experience level 2. On T:848 you reached level 1 of The Gnomish Mines. On T:857 you advanced to experience level 3. On T:875 you advanced to experience level 4. On T:950 you reached level 2 of The Gnomish Mines. On T:1168 you reached level 3 of The Gnomish Mines. On T:1253 you advanced to experience level 5. On T:1272 you entered the Minetown temple Score breakdown: Gold: 0 ( 0 points) Experience: 5 levels ( 400 points) Exploration: 6 levels ( 150 points) Discoveries: 6 items ( 300 points) Variety of kills: 16 monsters ( 800 points) Major goal: reached Minetown ( 500 points) Survival: died (score multiplied by 3) Total score: 6450 Latest messages: Sarangan zaps a long wand! The wand hits the sewer rat! The sewer rat is killed! Boing! Sarangan catches the gold. "Thanks, scum!" Sarangan zaps a wand of striking! Boing! Sarangan zaps a wand of striking! Boing! The door opens. Sarangan zaps a wand of striking! Boing! Sarangan zaps a wand of striking! Boing! The priest of Anhur intones: "Pilgrim, you enter a sacred place!" You have a strange forbidding feeling... The gnomish wizard points at you, then curses. Sarangan punches you! (2x) You hit the gnomish wizard. Sarangan punches you! (2x) You die... Sarangan looks at your corpse, shakes her head, and disappears. Final status: Goodbye Fleur the Wizard, killed by a Ms. Sarangan, the shopkeeper... You died in The Gnomish Mines on dungeon level 6 with 6450 points, and 0 pieces of gold, after 1273 moves. You were level 5 with a maximum of 43 hit points when you died.