Fleur, neutral female sylph Wizard --------- ---------- ------- |........########.........| ---.....| |.......|# # |......{.| |........ |....... ## |*@......| #-.......|# |...... # -+-------- #|..{.....# ----.-- # #|.......|###################%## #|#....---# # # #------- #### # # . # . ------# . |....|# . .....%# . |....| --- ------ Fleur the Conjurer Experience level: 4 Strength: 9 Dexterity: 10 Constitution: 16 Intelligence: 18 Wisdom: 14 Charisma: 8 Health: 0(35) Energy: 7(47) Def: 1 Gold: 137 Moves: 1065 Dungeon seed: utZiq4WwrzUWuRfg Game ID: Fleur_1522152340 Your Inventory: Coins $ - 137 gold pieces Weapons a - a +0 quarterstaff (weapon in hands) q - a +0 dagger Armor e - an uncursed +0 cloak of magic resistance (being worn) Comestibles m - an uncursed food ration o - an uncursed lichen corpse Scrolls i - an uncursed scroll of blank paper Spellbooks b - an uncursed spellbook of blank paper c - an uncursed spellbook of blank paper h - an uncursed spellbook of blank paper Potions f - an uncursed potion of water g - an uncursed potion of water j - an uncursed potion of water t - a blessed potion of oil Rings k - an uncursed ring of free action p - an uncursed ring of free action Wands d - a wand of nothing (0:5) l - a wand of enlightenment (0:-1) r - a wand of enlightenment (0:-1) s - a wand of cancellation (0:4) u - a wand of magic missile (0:7) Gems n - an uncursed jet Spells and supernatural/magical abilities: Name Level Category Fail Memory a - force bolt 1 attack 0% 95% k - knock 1 matter 0% 95% n - detect monsters 1 divination 0% 95% W - pray for help -- divine ? -- Your skills at the end: Miscellaneous Skills wands [Basic] Weapon Skills quarterstaff [Basic] Spellcasting Skills attack spells [Basic] enchantment spells [Basic] Final Attributes: You were devoutly aligned. You were magic-protected. Your writing hand was ok. You saw invisible. You were very stealthy. You were protected from shape changers. You are dead. Vanquished creatures: a rock piercer a floating eye a jitterbug 3 coyotes a hobbit an acid blob a giant rat a cave spider a red mold 2 jackals 6 newts 2 goblins 2 sewer rats 2 grid bugs 3 lichens a kobold zombie 29 creatures vanquished. Voluntary challenges: You went without food. You did not cause conflict. You were not invisible. You did not have reflection. You were not displaced. You used a wielded weapon 34 times, starting on turn 4. You did not use tools. You did not use plumbed fixtures. You did not drink any magical draughts. You read items or engraved 2 times, starting on turn 6. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never split a pudding. You wrote Elbereth's name 1 time, starting on turn 859. You violated your moral code, losing 1 point of alignment, starting on turn 620. Dungeon overview: The Dungeons of Doom: levels 1 to 5 Level 1 some fountains a long staircase Level 2 an altar to Ptah, a fountain Level 3 a long staircase Level 4 Level 5 <- You were here some fountains, a sink History has recorded: On T:1 you entered the Dungeons of Doom to retrieve the Amulet of Yendor! On T:196 you reached level 2 of The Dungeons of Doom. On T:484 you reached level 3 of The Dungeons of Doom. On T:508 you advanced to experience level 2. On T:796 you prayed to Thoth. On T:816 you advanced to experience level 3. On T:845 you reached level 4 of The Dungeons of Doom. On T:887 you reached level 5 of The Dungeons of Doom. On T:1016 you advanced to experience level 4. Score breakdown: Gold: 137 ( 13 points) Experience: 4 levels ( 300 points) Exploration: 5 levels ( 120 points) Discoveries: 4 items ( 200 points) Variety of kills: 16 monsters ( 800 points) Major goal: (nothing yet) ( 0 points) Survival: died (score multiplied by 3) Total score: 4299 Latest messages: A rock hits the ceiling, then falls back on top of your central core. A rock hits the floor. A rock almost hits the ceiling, then falls back on top of your central core. A rock hits the floor. A rock hits the ceiling, then falls back on top of your central core. A rock hits the floor. Never mind. A rock is dislodged from the ceiling and falls on your central core. A rock is dislodged from the ceiling and falls on your central core. A rock is dislodged from the ceiling and falls on your central core. Wizard is about to die. A rock is dislodged from the ceiling and falls on your central core. You die... Final status: Goodbye Fleur the Wizard, killed by smashing up the ceiling... You died in The Dungeons of Doom on dungeon level 5 with 4299 points, and 137 pieces of gold, after 1065 moves. You were level 4 with a maximum of 35 hit points when you died.