Fleur, neutral female sylph Wizard ------------- ----- |............###################### |.<.| --------- |.(.........| ###### |...| |........#########|.....%.....-############ -------------# |...| |.......| #............| # |...........|# |...| |>.......######@##|...........- ##-..{........|# -.--- |.......| #|...........| |...........-# # |.......| #------|------ |...........|# # --------- ######### #################-------------### # #################################### -.-|- ###.(..| ###|.).| #+..)| ----- Fleur the Evoker Experience level: 1 Strength: 9 Dexterity: 9 Constitution: 9 Intelligence: 19 Wisdom: 20 Charisma: 6 Health: 8(12) Energy: 9(9) Def: 1 Gold: 29 Moves: 338 Dungeon seed: Y0VxTYNpmYBSpkpc Game ID: Fleur_1522150008 Your Inventory: Coins $ - 29 gold pieces Weapons a - a blessed +1 quarterstaff (weapon in hands) Armor e - an uncursed +0 cloak of magic resistance (being worn) Comestibles i - an uncursed food ration j - an uncursed cream pie m - an uncursed egg p - an uncursed lichen corpse Spellbooks b - a blessed spellbook of force bolt c - an uncursed spellbook of detect unseen Wands d - a wand of nothing (0:4) n - a wand of striking (0:3) Tools o - an uncursed skeleton key Gems q - an uncursed worthless piece of red glass Spells and supernatural/magical abilities: Name Level Category Fail Memory a - force bolt 1 attack 0% 99% U - detect unseen 3 divination 63% 99% W - pray for help -- divine ? -- Your skills at the end: Miscellaneous Skills wands [Basic] Weapon Skills quarterstaff [Basic] Spellcasting Skills attack spells [Basic] enchantment spells [Basic] Final Attributes: You were devoutly aligned. You were magic-protected. Your writing hand was ok. You saw invisible. You were very stealthy. You were protected from shape changers. You survived. Vanquished creatures: a kobold a newt a goblin a lichen 4 creatures vanquished. Voluntary challenges: You went without food. You did not adorn yourself with jewelry or accessories. You did not cause conflict. You were not invisible. You did not have reflection. You were not displaced. You were an atheist. You used a wielded weapon 1 time, starting on turn 208. You did not use tools. You did not use plumbed fixtures. You read items or engraved 1 time, starting on turn 150. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never split a pudding. You wrote Elbereth's name 1 time, starting on turn 150. You never violated your personal moral code. Dungeon overview: The Dungeons of Doom: Level 1 <- You were here a fountain a long staircase Score breakdown: Gold: 29 ( 2 points) Experience: 1 level ( 0 points) Exploration: 1 level ( 0 points) Discoveries: 2 items ( 100 points) Variety of kills: 4 monsters ( 200 points) Major goal: (nothing yet) ( 0 points) Survival: quit (score multiplied by 3) Total score: 906 Latest messages: You stop. Tigger is in the way! You displace Tigger. There's some graffiti on the floor here. You read: "|hey ?ay trat s?eed oots aren't fa t encugh to le you walk on wcter.". The door opens. You have no ammunition readied! You don't have that object. Never mind. You hear something shatter! Never mind. Magical energies course through your body. Yecch! This stuff tastes like poison. You feel very sick. You don't have that object. Never mind. To quit the game, use the 'save' command (typically on 'S'). Final status: Goodbye Fleur the Wizard, quit... You quit in The Dungeons of Doom on dungeon level 1 with 906 points, and 29 pieces of gold, after 338 moves. You were level 1 with a maximum of 12 hit points when you quit.