Anemone, neutral female sylph Wizard ----- -----#####.<..| ############-.>.-### |...| |...|# #-(..| #.....# #|...| ###|...|# #|...| # -----# #----- ##########`# ### # # # ### # # # # # -.-.-- ### # # |..@.| # ### # |.....##### #-------# |....| #|.....|# ------ #|......# #......| ------- Anemone the Evoker Experience level: 2 Strength: 11 Dexterity: 13 Constitution: 11 Intelligence: 18 Wisdom: 15 Charisma: 6 Health: 17(17) Energy: 23(27) Def: 0 Gold: 0 Moves: 169 Dungeon seed: 1ojUIzltf7woSUss Game ID: Anemone_1487262754 Your Inventory: Weapons a - a blessed +1 quarterstaff (weapon in hands) Comestibles h - 2 uncursed food rations k - an uncursed lichen corpse Scrolls i - an uncursed scroll of identify Spellbooks b - a blessed spellbook of force bolt c - an uncursed spellbook of detect unseen n - an uncursed spellbook of cause fear Potions f - an uncursed potion of gain energy g - an uncursed potion of healing l - an uncursed potion of gain level Rings j - an uncursed +1 ring of increase damage o - an uncursed ring of free action Wands d - a wand of nothing (0:5) Spells and supernatural/magical abilities: Name Level Category Fail Memory a - force bolt 1 attack 0% 100% c - cause fear 3 enchantment 19% 100% U - detect unseen 3 divination 70% 100% W - pray for help -- divine ? -- Your skills at the end: Miscellaneous Skills wands [Basic] Weapon Skills quarterstaff [Basic] Spellcasting Skills attack spells [Basic] enchantment spells [Basic] Final Attributes: You were fervently aligned. You saw invisible. You were very stealthy. You were protected from shape changers. You were unlucky. You survived. Vanquished creatures: a kitten a newt a lichen 3 creatures vanquished. Voluntary challenges: You went without food. You did not adorn yourself with jewelry or accessories. You did not cause conflict. You were not invisible. You did not have reflection. You were not displaced. You were an atheist. You never hit with a wielded weapon. You did not apply a unicorn horn. You did not use plumbed fixtures. You did not drink any magical draughts. You read items or engraved 7 times, starting on turn 158. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never split a pudding. You never wrote Elbereth's name. You violated your moral code, losing 5 points of alignment, starting on turn 167. Dungeon overview: The Dungeons of Doom: Level 1 <- You were here a long staircase History has recorded: On T:1 you entered the Dungeons of Doom to retrieve the Amulet of Yendor! On T:167 you advanced to experience level 2. Score breakdown: Gold: 0 ( 0 points) Experience: 2 levels ( 100 points) Exploration: 1 level ( 0 points) Discoveries: 2 items ( 100 points) Variety of kills: 3 monsters ( 150 points) Major goal: (nothing yet) ( 0 points) Survival: quit (score multiplied by 3) Total score: 1050 Latest messages: You drop a glittering spellbook. You displace your kitten. You see here a glittering spellbook. You don't have that object. As you read the scroll, it disappears. Your cloak crumbles and turns to dust! n - a glittering spellbook. You begin to memorize the runes. You add the "cause fear" spell to your repertoire. The spell misses the kitten. The spell hits the kitten! You kill the poor kitten! Welcome to experience level 2. You feel more confident in your skills. You hesitate for a moment, bothered by your conscience. You hear the rumble of distant thunder... You see here a large box. Final status: Goodbye Anemone the Wizard, committed trickery... You were tricked in The Dungeons of Doom on dungeon level 1 with 1050 points, and 0 pieces of gold, after 169 moves. You were level 2 with a maximum of 17 hit points when you were tricked.