Fleur, neutral female sylph Wizard ---- --- .. .| -..- -.| +..+ |.| |..| |.| -+------|..| |.. |.|..|..|..-----.| --+--.|.%|..|........| - --..{...+.|..|)------.| |.GY....GG@..[-|--.%....|.| -- -- ---|--......|.._.|.| |.%|--|--------|.| |.!|....|.#|%%.-.| |"!|))))|..|%%.|.| | -+------ ---------|------.| |.......................%..%...| -------------------------------- Fleur the Conjurer Experience level: 4 Strength: 9 Dexterity: 11 Constitution: 9 Intelligence: 19 Wisdom: 15 Charisma: 10 Health: 20(28) Energy: 38(39) Def: 1 Gold: 386 Moves: 1329 Dungeon seed: tL1Np3d6vR7XPB6n Game ID: Fleur_1486651477 Your Inventory: Coins $ - 386 gold pieces Weapons a - a blessed +1 quarterstaff (alternate weapon; not wielded) j - a blessed +0 dagger (weapon in hand) t - 2 +0 daggers Armor e - an uncursed +0 cloak of magic resistance (being worn) Comestibles p - 2 uncursed food rations x - 2 uncursed pancakes z - an uncursed tripe ration Scrolls s - a blessed scroll of teleportation A - an uncursed scroll of consecration Spellbooks b - a blessed spellbook of force bolt c - a blessed spellbook of cure sickness B - an uncursed spellbook of magic missile Potions f - an uncursed potion of gain energy g - 2 uncursed potions of healing u - an uncursed potion of object detection v - an uncursed potion of acid Wands d - a wand of nothing (0:7) Tools l - an uncursed oil lamp (0:1084) o - an uncursed wax candle (0:400) w - an uncursed tallow candle (0:200) Gems n - 2 uncursed worthless pieces of red glass q - an uncursed worthless piece of white glass r - an uncursed worthless piece of orange glass Spells and supernatural/magical abilities: Name Level Category Fail Memory a - force bolt 1 attack 0% 94% m - magic missile 2 attack 0% 100% K - cure sickness 3 healing 79% 94% W - pray for help -- divine ? -- Your skills at the end: Miscellaneous Skills wands [Basic] Weapon Skills dagger [Basic] quarterstaff [Basic] Spellcasting Skills attack spells [Basic] enchantment spells [Basic] Final Attributes: You were devoutly aligned. You were magic-protected. You saw invisible. You were very stealthy. You were protected from shape changers. You were unlucky. Thoth was angry with you. You survived. Vanquished creatures: a dwarf king an imp 2 gnome lords a gnomish wizard a floating eye 4 dwarves an iguana a monkey 2 hobbits a giant rat a yellow mold 11 gnomes a gnome zombie 3 jackals a fox 4 newts 2 goblins 2 sewer rats 4 grid bugs 2 kobold zombies 46 creatures vanquished. Voluntary challenges: You went without food. You did not adorn yourself with jewelry or accessories. You did not cause conflict. You were not invisible. You did not have reflection. You were not displaced. You used a wielded weapon 66 times, starting on turn 48. You did not apply a unicorn horn. You did not use plumbed fixtures. You did not drink any magical draughts. You read items or engraved 2 times, starting on turn 1315. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never split a pudding. You never wrote Elbereth's name. You never violated your personal moral code. Dungeon overview: The Dungeons of Doom: levels 1 to 4 Level 1 a fountain a long staircase Level 2 Level 3 stairs to The Gnomish Mines Level 4 an altar to Thoth The Gnomish Mines: levels 4 to 6 Level 4 stairs to The Dungeons of Doom Level 5 Level 6 <- You were here some shops, a temple to Anhur, a magic chest, a fountain, a sink History has recorded: On T:1 you entered the Dungeons of Doom to retrieve the Amulet of Yendor! On T:162 you reached level 2 of The Dungeons of Doom. On T:607 you advanced to experience level 2. On T:673 you reached level 3 of The Dungeons of Doom. On T:713 you reached level 4 of The Dungeons of Doom. On T:767 you advanced to experience level 3. On T:768 you prayed to Thoth. On T:850 you reached level 1 of The Gnomish Mines. On T:929 you advanced to experience level 4. On T:1077 you advanced to experience level 5. On T:1125 you reached level 2 of The Gnomish Mines. On T:1163 you reached level 3 of The Gnomish Mines. On T:1242 you entered the Minetown temple On T:1297 you opened a magic chest. On T:1326 you prayed to Thoth. Score breakdown: Gold: 386 ( 38 points) Experience: 4 levels ( 300 points) Exploration: 6 levels ( 150 points) Discoveries: 2 items ( 100 points) Variety of kills: 20 monsters ( 1000 points) Major goal: reached Minetown ( 500 points) Survival: quit (score multiplied by 3) Total score: 6264 Latest messages: Hello Fleur, the sylph Wizard, welcome back to NetHack! You are lucky! Full moon tonight. (2x) You begin to memorize the runes. You add the "magic missile" spell to your repertoire. You see here an effervescent potion (200 zorkmids). You see here a triangular amulet (200 zorkmids). You see here a bubbly potion (67 zorkmids). The door opens. You drop a sprig of wolfsbane (unpaid, 28 zorkmids). You see here a floating eye corpse. You begin praying to Thoth. The voice of Thoth thunders: "Thou art arrogant, mortal." "Thou must relearn thy lessons!" You feel foolish! Goodbye level 5. You feel half blind! To quit the game, use the 'save' command (typically on 'S'). Final status: Goodbye Fleur the Wizard, committed trickery... You were tricked in The Gnomish Mines on dungeon level 6 with 6264 points, and 386 pieces of gold, after 1329 moves. You were level 4 with a maximum of 28 hit points when you were tricked.