Fleur, neutral female sylph Wizard ----------- #..........| ------ ---------- ###|.........| ------------ |....| |........| # #..........| #+..........| ##.....| |.....>..-####### --.-------- ###|..........| # |....| |......(.| # # ###########...........|######-....| ------ |........| ### # ### |..........|# # ------ |*...-# -.---.---- # # # |..........|### |..(`|# ## ### # ### --.---------# |....|# # # # ### # # ############ ---.--# ### ### # ### # # @ # # # # ### # # ### # ###### ################## # # # # --|----- ---|--.--## # ### |.*....| |.......|# -.---# # |......| |.......|# |.<.|# ###|......| |.....)..# |...|# #.......| |.......| |....# -------- --------- ----- Fleur the Evoker Experience level: 1 Strength: 8 Dexterity: 9 Constitution: 11 Intelligence: 18 Wisdom: 18 Charisma: 11 Health: 12(12) Energy: 7(7) Def: 1 Gold: 89 Moves: 276 Dungeon seed: 6CpXHMhj3KmjJkfA Game ID: Fleur_1473026466 Your Inventory: Coins $ - 89 gold pieces Weapons a - a blessed +1 quarterstaff (weapon in hands) Armor e - an uncursed +0 cloak of magic resistance (being worn) Comestibles i - an uncursed lichen corpse Spellbooks b - a blessed spellbook of force bolt c - an uncursed spellbook of create monster Potions f - an uncursed potion of gain energy g - an uncursed potion of healing h - a cursed potion of confusion Wands d - a wand of nothing (0:7) j - a wand of sleep (0:3) k - a wand of digging (0:5) Spells and supernatural/magical abilities: Name Level Category Fail Memory a - force bolt 1 attack 0% 99% O - create monster 2 clerical 62% 99% W - pray for help -- divine ? -- Your skills at the end: Miscellaneous Skills wands [Basic] Weapon Skills quarterstaff [Basic] Spellcasting Skills attack spells [Basic] enchantment spells [Basic] Final Attributes: You were devoutly aligned. You were magic-protected. You saw invisible. You were protected from shape changers. You survived. Vanquished creatures: 2 jackals a sewer rat 2 grid bugs a lichen 6 creatures vanquished. Voluntary challenges: You went without food. You did not adorn yourself with jewelry or accessories. You were an atheist. You used a wielded weapon 5 times, starting on turn 43. You did not apply a unicorn horn. You read items or engraved 2 times, starting on turn 163. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never split a pudding. You wrote Elbereth's name 2 times, starting on turn 163. You never violated your personal moral code. Dungeon overview: The Dungeons of Doom: levels 1 to 2 Level 1 <- You were here a long staircase Level 2 History has recorded: On T:1 you entered the Dungeons of Doom to retrieve the Amulet of Yendor! On T:150 you reached level 2 of The Dungeons of Doom. Score breakdown: Gold: 89 ( 8 points) Experience: 1 level ( 0 points) Exploration: 2 levels ( 30 points) Discoveries: 2 items ( 100 points) Variety of kills: 4 monsters ( 200 points) Major goal: (nothing yet) ( 0 points) Survival: quit (score multiplied by 3) Total score: 1014 Latest messages: $ - 4 gold pieces. You displace your kitten. (2x) You stop running. The sewer rat bites! You kill the sewer rat! You displace your kitten. You see here 10 rocks. The door opens. You see here a chest. $ - 85 gold pieces. You see here 6 rocks. You displace your kitten. (2x) You see here a chest. Hmmm, it seems to be locked. You see here a statue of a kobold zombie. THUD! You hear a muffled shatter. You break open the lock! You see here a chest. You carefully open the chest... You displace your kitten. You hear the footsteps of a guard on patrol. Final status: Goodbye Fleur the Wizard, quit... You quit in The Dungeons of Doom on dungeon level 1 with 1014 points, and 89 pieces of gold, after 276 moves. You were level 1 with a maximum of 12 hit points when you quit.