Fleur, neutral female sylph Wizard -- .-- ---- ...| ---..| - .... ---....-------- ---.... --.............-- -.... --......----....<--...- |.......| |..........| --.....-- |.......---- ----%-- ------.-- |...| |.. ---.--- --- |...| ---.--- |@.G- ..G......- ......GGG......| .........G...|....-- | ---.|..|.-----.-- ------- -- Fleur the Evoker Experience level: 1 Strength: 9 Dexterity: 13 Constitution: 11 Intelligence: 16 Wisdom: 18 Charisma: 8 Health: 12(12) Energy: 8(8) Def: 1 Gold: 58 Moves: 149 Dungeon seed: M9XpXopv9RP5dASj Game ID: Fleur_1461226212 Your Inventory: Coins $ - 58 gold pieces Weapons a - a blessed +1 quarterstaff (weapon in hands) Armor e - an uncursed +0 cloak of magic resistance (being worn) Comestibles h - an uncursed fortune cookie Scrolls j - an uncursed scroll of blank paper Spellbooks b - a blessed spellbook of force bolt c - an uncursed spellbook of sleep Potions f - an uncursed potion of gain energy g - an uncursed potion of healing Wands d - a wand of nothing (0:6) Tools i - an uncursed skeleton key Spells and supernatural/magical abilities: Name Level Category Fail Memory a - force bolt 1 attack 0% 100% z - sleep 1 enchantment 0% 100% W - pray for help -- divine ? -- Your skills at the end: Miscellaneous Skills wands [Basic] Weapon Skills quarterstaff [Basic] Spellcasting Skills attack spells [Basic] enchantment spells [Basic] Final Attributes: You were devoutly aligned. You were magic-protected. You saw invisible. You were protected from shape changers. You were lucky. You survived. Vanquished creatures: a gnome 8 grid bugs 9 creatures vanquished. Voluntary challenges: You went without food. You did not adorn yourself with jewelry or accessories. You were an atheist. You used a wielded weapon 9 times, starting on turn 1. You did not use tools. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never split a pudding. You never wrote Elbereth's name. You never violated your personal moral code. Dungeon overview: The Dungeons of Doom: levels 1 to 2 Level 1 a long staircase Level 2 a fountain stairs to The Gnomish Mines The Gnomish Mines: Level 3 <- You were here stairs to The Dungeons of Doom History has recorded: On T:1 you entered the Dungeons of Doom to retrieve the Amulet of Yendor! On T:34 you reached level 2 of The Dungeons of Doom. On T:82 you reached level 1 of The Gnomish Mines. Score breakdown: Gold: 58 ( 5 points) Experience: 1 level ( 0 points) Exploration: 3 levels ( 60 points) Discoveries: 0 items ( 0 points) Variety of kills: 2 monsters ( 100 points) Major goal: (nothing yet) ( 0 points) Survival: quit (score multiplied by 3) Total score: 495 Latest messages: Final status: Goodbye Fleur the Wizard, quit... You quit in The Gnomish Mines on dungeon level 3 with 495 points, and 58 pieces of gold, after 149 moves. You were level 1 with a maximum of 12 hit points when you quit.