Celery, chaotic female sylph Rogue ------- ---------------- |.....| |..............| |.....| |.....(.........############## |.....| ##-..............| # |.....| # |..............| #+ |......######## -----.---------- # ----.-- # # ## # ### # # # ### ) # # # # ### ## -----------# ---|--- --.------- ##..........|# |.....-######## |........| # |.........-# |....#| |........+###### |.......%.| # ------.--- |......###############|....>...| |.<.......-#############.........| |.....| #|........| |.........| # |d...El..| ------- #---------- ----------- ......d..| ##################################` ---------- Celery the Rogue Experience level: 7 Strength: 16 Dexterity: 18 Constitution: 16 Intelligence: 9 Wisdom: 11 Charisma: 10 Health: 0(57) Energy: 31(31) Def: 1 Gold: 218 Moves: 5196 Dungeon seed: E8tphW__Y4-4PQ0- Game ID: Celery_1471290121 Your Inventory: Coins $ - 218 gold pieces Weapons b - 14 uncursed +0 daggers (in quiver) F - an uncursed +0 dagger (weapon in hand) Armor e - an uncursed +0 cloak of magic resistance (being worn) r - an uncursed +0 small shield (being worn) G - an uncursed +0 dwarvish cloak H - an uncursed +0 mummy wrapping O - an uncursed +0 pair of kicking boots Y - a blessed +1 pair of gauntlets of dexterity Comestibles K - an uncursed food ration Scrolls J - an uncursed scroll of enchant weapon V - an uncursed scroll of identify Potions t - a blessed potion of healing v - an uncursed potion of paralysis D - an uncursed potion of fruit juice Rings i - a cursed ring of shock resistance Wands h - an uncursed wand of opening (0:3) u - an uncursed wand of enlightenment (0:10) L - a cursed wand of polymorph (0:3) W - an uncursed wand of teleportation (0:6) Tools d - an uncursed lock pick f - an uncursed sack g - an uncursed blindfold o - an uncursed mirror s - an uncursed oilskin sack w - an uncursed tin whistle x - an uncursed expensive camera (0:73) N - 7 uncursed wax candles (0:400) Gems n - an uncursed worthless piece of blue glass q - an uncursed worthless piece of orange glass y - an uncursed worthless piece of white glass z - an uncursed opal I - an uncursed worthless piece of red glass Contents of the oilskin sack: 1205 gold pieces an uncursed scroll of blank paper a cursed scroll of destroy armor an uncursed scroll of identify an uncursed scroll of scare monster 2 uncursed scrolls of teleportation an uncursed potion of booze 2 uncursed potions of healing 2 uncursed potions of oil Spells and supernatural/magical abilities: Name Level Category Fail Memory W - pray for help -- divine ? -- Your skills at the end: Miscellaneous Skills wands [Basic] Weapon Skills dagger [Basic] short sword [Basic] Spellcasting Skills healing spells [Basic] Final Attributes: You were piously aligned. You were magic-protected. You saw invisible. You had infravision. You were displaced. You were stealthy. You were protected from shape changers. You were lucky. You are dead. Vanquished creatures: a large mimic a warg 4 small mimics a giant beetle a giant spider a black light a gnome king a rock mole a rock piercer a fog cloud a gnomish wizard a kobold mummy a barrow wight a straw golem a paper golem 4 giant ants a little dog 2 floating eyes a kitten a dwarf a kobold shaman 2 iguanas 3 hill orcs 3 rothes an orc zombie a wererat a werejackal 2 coyotes a gas spore a hobbit 2 acid blobs 4 geckos a hobgoblin 2 giant rats a cave spider a brown mold 3 yellow molds a gnome 2 gnome zombies 11 jackals 2 foxes a kobold 12 newts a goblin a sewer rat 6 grid bugs 4 bats 6 lichens 104 creatures vanquished. Voluntary challenges: You were vegetarian. You had followed a strict vegan diet until turn 4064. You did not adorn yourself with jewelry or accessories. You had been an atheist until turn 1888. You used a wielded weapon 163 times, starting on turn 39. You did not apply a unicorn horn. You read items or engraved 3 times, starting on turn 575. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never split a pudding. You never wrote Elbereth's name. You never violated your personal moral code. Dungeon overview: The Dungeons of Doom: levels 1 to 11 Level 1 a fountain a long staircase Level 2 a fountain a long staircase Level 3 a potion shop Level 4 an armor shop, a fountain Level 5 a fountain Level 6 a fountain Level 7 a potion shop, a fountain Level 8 many fountains Level 9 a long staircase Level 11 <- You were here a sink History has recorded: On T:1 you entered the Dungeons of Doom to retrieve the Amulet of Yendor! On T:368 you reached level 2 of The Dungeons of Doom. On T:557 you reached level 3 of The Dungeons of Doom. On T:736 you advanced to experience level 2. On T:1120 you advanced to experience level 3. On T:1128 you advanced to experience level 4. On T:1330 you reached level 4 of The Dungeons of Doom. On T:1359 you advanced to experience level 5. On T:2129 you reached level 5 of The Dungeons of Doom. On T:2139 you advanced to experience level 6. On T:2740 you reached level 6 of The Dungeons of Doom. On T:3135 you reached level 7 of The Dungeons of Doom. On T:4028 you reached level 8 of The Dungeons of Doom. On T:4105 you advanced to experience level 7. On T:4549 you reached level 9 of The Dungeons of Doom. On T:4850 you reached level 11 of The Dungeons of Doom. Score breakdown: Gold: 1423 ( 142 points) Experience: 7 levels ( 600 points) Exploration: 11 levels ( 300 points) Discoveries: 10 items ( 500 points) Variety of kills: 48 monsters ( 2000 points) Major goal: (nothing yet) ( 0 points) Survival: died (score multiplied by 3) Total score: 10626 Latest messages: The winter wolf cub bites! The dagger hits the winter wolf cub. The winter wolf cub bites! You stab the winter wolf cub. The crocodile bites! The crocodile claws you! The winter wolf cub bites! You stab the winter wolf cub. The winter wolf cub bites! You throw 2 daggers. The 1st dagger hits the winter wolf cub. The 2nd dagger hits the winter wolf cub. The crocodile bites! The crocodile claws you! The winter wolf cub bites! The crocodile strikes at your displaced image and misses you! (2x) You are beginning to feel hungry. The dagger hits the crocodile. The crocodile bites! The crocodile claws you! b - 6 uncursed +0 daggers (in quiver). The crocodile bites! You die... Final status: Goodbye Celery the Rogue, killed by a crocodile... You died in The Dungeons of Doom on dungeon level 11 with 10626 points, and 1423 pieces of gold, after 5196 moves. You were level 7 with a maximum of 57 hit points when you died.