Celery, chaotic female sylph Rogue ------ |*<..| |...#| |....| |....| |.....##### -.---- ## ## ### --------------- # # ### |.............| ################## |.............| #-|------------### |....*.........#########-.>..........`####I## --------------- |............| # |.............###### -------------- Celery the Cutpurse Experience level: 3 Strength: 12 Dexterity: 20 Constitution: 16 Intelligence: 9 Wisdom: 7 Charisma: 10 Health: 0(25) Energy: 15(15) Def: 0 Gold: 506 Moves: 2624 Dungeon seed: 81Y24GxTz0TSbg8O Game ID: Celery_1469541692 Your Inventory: Coins $ - 506 gold pieces Weapons a - an uncursed +0 short sword (alternate weapon; not wielded) b - 11 uncursed +0 daggers (in quiver) S - an uncursed +0 elven dagger (weapon in hand) Armor e - an uncursed +1 leather armor Comestibles p - an uncursed tripe ration Scrolls m - a cursed scroll of light s - an uncursed scroll of scare monster D - a blessed scroll of teleportation O - an uncursed scroll of teleportation Potions c - 2 uncursed potions of sickness i - an uncursed potion of gain energy j - a blessed potion of healing v - an uncursed potion of levitation Rings z - an uncursed ring of polymorph control A - an uncursed ring of searching E - an uncursed -1 ring of gain strength Wands h - an uncursed wand of opening (0:3) r - an uncursed wand of slow monster (0:7) I - an uncursed wand of enlightenment (0:12) K - a blessed wand of polymorph (0:4) Tools d - an uncursed lock pick f - an uncursed sack g - an uncursed blindfold w - an uncursed tin whistle Gems n - 2 uncursed opals q - an uncursed worthless piece of green glass Spells and supernatural/magical abilities: Name Level Category Fail Memory W - pray for help -- divine ? -- Your skills at the end: Miscellaneous Skills wands [Basic] Weapon Skills dagger [Basic] short sword [Basic] Spellcasting Skills healing spells [Basic] Final Attributes: You were piously aligned. You saw invisible. You were stealthy. You were protected from shape changers. You were unlucky. Kos was angry with you. You are dead. Vanquished creatures: 2 floating eyes 2 rothes a giant bat 2 gas spores 5 hobbits a large kobold 2 geckos 4 giant rats 2 brown molds a yellow mold a green mold 5 jackals 2 foxes a kobold 6 newts a sewer rat 7 grid bugs 3 lichens 2 kobold zombies 50 creatures vanquished. Voluntary challenges: You followed a strict vegan diet. You did not wear any clothing or armor. You used a wielded weapon 34 times, starting on turn 22. You did not use containers. You did not apply a unicorn horn. You read items or engraved 4 times, starting on turn 1317. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never split a pudding. You never wrote Elbereth's name. You never violated your personal moral code. Dungeon overview: The Dungeons of Doom: levels 1 to 5 Level 1 a long staircase Level 2 Level 3 Level 4 an altar to Mog, a sink a long staircase Level 5 <- You were here a sink History has recorded: On T:1 you entered the Dungeons of Doom to retrieve the Amulet of Yendor! On T:838 you reached level 2 of The Dungeons of Doom. On T:1101 you advanced to experience level 2. On T:1399 you reached level 3 of The Dungeons of Doom. On T:1608 you advanced to experience level 3. On T:1798 you reached level 4 of The Dungeons of Doom. On T:2223 you advanced to experience level 4. On T:2446 you reached level 5 of The Dungeons of Doom. Score breakdown: Gold: 506 ( 50 points) Experience: 3 levels ( 200 points) Exploration: 5 levels ( 120 points) Discoveries: 5 items ( 250 points) Variety of kills: 19 monsters ( 950 points) Major goal: (nothing yet) ( 0 points) Survival: died (score multiplied by 3) Total score: 4710 Latest messages: You try to draw healing from your surroundings, but you are too weak. (2x) You come to. You try to draw healing from your surroundings, but you are too weak. You faint from lack of food. You try to draw healing from your surroundings, but you are too weak. (3x) You come to. You faint from lack of food. Something bites! You get zapped! Something bites! You get zapped! Something bites! You get zapped! You try to draw healing from your surroundings, but you are too weak. Something bites! You get zapped! Something bites! You get zapped! Something bites! You get zapped! Something bites! You get zapped! You try to draw healing from your surroundings, but you are too weak. Something bites! You get zapped! You die... Final status: Goodbye Celery the Rogue, killed by a grid bug, while fainted from lack of food... You died in The Dungeons of Doom on dungeon level 5 with 4710 points, and 506 pieces of gold, after 2624 moves. You were level 3 with a maximum of 25 hit points when you died.