Frizzbo, neutral female gnomish Wizard ---- ----- --- --..--- ---- --.|.-- --.--- | ----------------------------------.....---..| |.....-----....| |............................(.BG.f%.......|...| ---.............| --------------- - ----------------....---..--- |..............-- --...|---...| ---.............-- ---.--....-- |............---- |....---- ---.---.....)..| --.....-----..<---..*.....---- --..............)............--- |............----.......--.....| |....).....------...--..||.....| ---........||.--...---------..-|--- ----------|...*..-- |...|..| |.......---- ---....| --........|.--- |...-- ----.............| --.-- |................-- --- |.....---.--.|....| --.---- -------.--- --- --- Frizzbo the Conjurer Experience level: 4 Strength: 12 Dexterity: 15 Constitution: 12 Intelligence: 17 Wisdom: 12 Charisma: 11 Health: 0(34) Energy: 38(43) Def: 4 Gold: 355 Moves: 3521 Dungeon seed: Z4_82Wue4vyALP27 Game ID: Frizzbo_1466703944 Your Inventory: Coins $ - 355 gold pieces Weapons a - a blessed +1 quarterstaff (alternate weapon; not wielded) E - an uncursed +2 orcish dagger (weapon in hand) Armor e - an uncursed +0 cloak of magic resistance (being worn) G - an uncursed +0 shield of reflection (being worn) Y - an uncursed +0 orcish helm (being worn) Scrolls i - 2 uncursed scrolls of light q - a cursed scroll of teleportation s - an uncursed scroll of magic mapping Spellbooks k - a blessed spellbook of force bolt l - an uncursed spellbook of light Potions g - an uncursed potion of paralysis h - an uncursed potion of enlightenment t - an uncursed potion of gain energy u - an uncursed potion of sickness K - a blessed potion of oil Rings c - an uncursed ring of protection from shape changers d - an uncursed ring of sustain ability v - an uncursed ring of see invisible x - an uncursed ring of teleport control y - an uncursed ring of shock resistance z - an uncursed +1 ring of increase accuracy A - an uncursed ring of invisibility B - an uncursed ring of free action D - an uncursed ring of regeneration Wands b - an uncursed wand of striking (0:8) P - an uncursed wand of sleep (0:4) Tools w - an uncursed tin whistle J - an uncursed brass lantern (0:1269) M - a cursed can of grease (0:8) Gems n - an uncursed worthless piece of violet glass r - 5 uncursed worthless pieces of white glass H - an uncursed jasper stone I - an uncursed worthless piece of black glass L - an uncursed worthless piece of green glass N - an uncursed garnet stone O - an uncursed worthless piece of orange glass Spells and supernatural/magical abilities: Name Level Category Fail Memory a - force bolt 1 attack 86% 83% l - light 1 divination 86% 83% W - pray for help -- divine ? -- Your skills at the end: Fighting Skills Weapon Skills dagger [Basic] quarterstaff [Basic] Spellcasting Skills attack spells [Basic] enchantment spells [Basic] Final Attributes: You were piously aligned. You were magic-protected. You had infravision. You had reflection. You are dead (2nd time!). Vanquished creatures: a pony a fog cloud a little dog 2 giant bats 2 dwarf zombies a werejackal an acid blob 2 gas spores 2 hobbits a large kobold 4 giant rats 2 green molds a garter snake 2 geckos 4 jackals 3 foxes 2 kobolds 3 goblins a sewer rat 15 grid bugs 5 lichens 4 kobold zombies 7 newts 67 creatures vanquished. Voluntary challenges: You used a wielded weapon 58 times, starting on turn 78. You read items or engraved 4 times, starting on turn 1825. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never split a pudding. You never wrote Elbereth's name. You never violated your personal moral code. Dungeon overview: The Dungeons of Doom: levels 1 to 3 Level 1 a long staircase Level 2 a jewelry store Level 3 stairs to The Gnomish Mines The Gnomish Mines: levels 4 to 5 Level 4 stairs to The Dungeons of Doom Level 5 <- You were here History has recorded: On T:1 you entered the Dungeons of Doom to retrieve the Amulet of Yendor! On T:331 you reached level 2 of The Dungeons of Doom. On T:1497 you advanced to experience level 2. On T:1975 you advanced to experience level 3. On T:2012 you reached level 3 of The Dungeons of Doom. On T:2560 you reached level 1 of The Gnomish Mines. On T:2786 you advanced to experience level 4. On T:3278 you reached level 2 of The Gnomish Mines. On T:3510 you were saved from death by your amulet of life saving! Score breakdown: Gold: 355 ( 8679 points) Experience: 4 levels ( 9649 points) Exploration: 5 levels ( 10.64%) ( 8846 points) Discoveries: 7 items ( 2.43%) ( 4677 points) Valuables value: (no points given unless you survive) Artifact value: 0 ( 0 points) Variety of kills: 23 monsters ( 6.04%) ( 7370 points) Turncount: 3521 turns ( -836 points) Survival: died (score multiplied by 80%) Total score: 30708 Latest messages: The werejackal hits! You die... But wait... Your medallion begins to glow! You feel much better! The medallion crumbles to dust! You survived that attempt on your life. You hit the werejackal! The werejackal thrusts his stout spear. The werejackal hits! You hit the werejackal. The werejackal thrusts his stout spear. The werejackal hits! You kill the werejackal! There are a few objects here. You kill the gecko! The giant bat bites! You miss the giant bat. The giant bat bites! You hit the giant bat. The giant bat bites! (2x) You fail to cast the spell correctly. The giant bat bites! You die... Final status: Goodbye Frizzbo the Wizard, killed by a giant bat... You died in The Gnomish Mines on dungeon level 5 with 30708 points, and 355 pieces of gold, after 3521 moves. You were level 4 with a maximum of 34 hit points when you died.