Jacqueline, neutral female gnomish Wizard --- .. . . .- .| .| --- .-- ..| ...| .... ...---- - ....- ......---..... .......IZ.. --.S...... |*.a....- --.[)....| - -----aG((....--- |....a<.d.........| | -----..........| --..|..-- -- ------- Jacqueline the Conjurer Experience level: 5 Strength: 12 Dexterity: 12 Constitution: 15 Intelligence: 15 Wisdom: 13 Charisma: 9 Health: 0(33) Energy: 47(60) Def: 5 Gold: 47 Moves: 3486 Dungeon seed: sRdHwEI8AiWyWVMP Game ID: Jacqueline_1493324912 Your Inventory: Coins $ - 47 gold pieces Weapons v - an uncursed +0 magical short sword (alternate weapon; not wielded) Q - an uncursed +0 dagger (weapon in hand) Armor e - an uncursed +0 cloak of magic resistance (being worn) x - an uncursed +0 helmet (being worn) A - an uncursed +0 pair of leather gloves (being worn) B - an uncursed +0 pair of low boots (being worn) C - an uncursed +0 small shield (being worn) Comestibles r - an uncursed lembas wafer M - 2 uncursed carrots O - an uncursed tin of coyote meat Scrolls j - a blessed scroll of magic mapping u - an uncursed scroll of magic mapping Spellbooks l - a blessed spellbook of force bolt m - an uncursed spellbook of create monster t - an uncursed spellbook of cause fear Potions f - an uncursed potion of fruit juice g - an uncursed potion of speed h - a potion of holy water o - an uncursed potion of paralysis p - a cursed potion of acid Rings c - an uncursed +3 ring of gain strength d - an uncursed +1 ring of adornment q - an uncursed ring of regeneration S - a cursed ring of hunger Wands b - an uncursed wand of light (0:10) R - a cursed wand of teleportation (0:6) U - an uncursed wand of cancellation (0:6) Tools w - an uncursed magic whistle D - an uncursed +0 pick-axe Gems k - an uncursed amber stone n - an uncursed worthless piece of white glass y - 2 uncursed worthless pieces of violet glass z - an uncursed luckstone N - an uncursed worthless piece of black glass V - an uncursed worthless piece of red glass W - 2 uncursed worthless pieces of green glass Y - an uncursed chrysoberyl stone Spells and supernatural/magical abilities: Name Level Category Fail Memory a - force bolt 1 attack 27% 83% O - create monster 2 clerical 92% 83% W - pray for help -- divine ? -- Your skills at the end: Fighting Skills wands [Basic] Weapon Skills quarterstaff [Basic] Spellcasting Skills attack spells [Basic] enchantment spells [Basic] Final Attributes: You were nominally aligned. You were magic-protected. You had infravision. You were lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You are dead. Vanquished creatures: a watchman a white unicorn a rock piercer a fog cloud 2 shriekers a violet fungus a red naga hatchling 3 elf zombies a floating eye a kitten 2 kobold lords a rabid rat 3 giant bats 2 orc zombies 5 coyotes 3 gas spores 4 hobbits 2 large kobolds 3 giant rats 2 yellow molds a green mold 2 geckos 6 jackals a fox a kobold 3 goblins a sewer rat 4 grid bugs 4 lichens 3 kobold zombies 6 newts 72 creatures vanquished. Genocided species: small mimics large mimics giant mimics 3 species genocided. Voluntary challenges: You had been an atheist until turn 2442. You used a wielded weapon 44 times, starting on turn 39. You read items or engraved 7 times, starting on turn 89. You genocided 3 types of monsters, starting on turn 89. You never polymorphed an object. You never changed form. You used no wishes. You never split a pudding. You never wrote Elbereth's name. You violated your moral code, losing 29 points of alignment, starting on turn 2032. Dungeon overview: The Dungeons of Doom: levels 1 to 2 Level 1 a long staircase Level 2 a scroll shop stairs to The Gnomish Mines The Gnomish Mines: levels 3 to 6 Level 3 stairs to The Dungeons of Doom Level 4 Level 5 many shops, a temple to Thoth, some fountains Level 6 <- You were here History has recorded: On T:1 you entered the Dungeons of Doom to retrieve the Amulet of Yendor! On T:445 you reached level 2 of The Dungeons of Doom. On T:483 you advanced to experience level 2. On T:847 you advanced to experience level 3. On T:1281 you reached level 1 of The Gnomish Mines. On T:1451 you advanced to experience level 4. On T:2014 you reached level 2 of The Gnomish Mines. On T:2060 you advanced to experience level 5. On T:2393 you reached level 3 of The Gnomish Mines. On T:3474 you reached level 4 of The Gnomish Mines. Score breakdown: Gold: 47 ( 5719 points) Experience: 5 levels (11141 points) Exploration: 6 levels ( 11.32%) ( 9302 points) Discoveries: 25 items ( 8.22%) ( 8603 points) Valuables value: (no points given unless you survive) Artifact value: 0 ( 0 points) Variety of kills: 31 monsters ( 8.09%) ( 8534 points) Turncount: 3486 turns ( -821 points) Survival: died (score multiplied by 80%) Total score: 33982 Latest messages: The soldier ant stings! It hits the orc zombie. (2x) The orc zombie is destroyed! The force bolt misses the soldier ant. You hear a nearby zap. The white unicorn shudders in dread. The soldier ant bites! The soldier ant misses. The soldier ant bites! The soldier ant misses. The snake raises from the deadunder the orc zombie power! The force bolt misses the soldier ant. The snake bites the soldier ant. The soldier ant misses the snake. The soldier ant stings the snake. You hear some noises in the distance. (2x) The orc zombie misses it. You hear some noises in the distance. (2x) The soldier ant bites! The soldier ant stings! You die... Final status: Goodbye Jacqueline the Wizard, killed by a soldier ant... You died in The Gnomish Mines on dungeon level 6 with 33982 points, and 47 pieces of gold, after 3486 moves. You were level 5 with a maximum of 33 hit points when you died.