Celery, neutral female gnomish Wizard ---- |..-------.' --..... |..^....f.G0 |...*... --..-----... |......- ---..| --....<| -------|.>.- --....| |...%.--.--- |.. ------........| |.----- |.--.......)--- |.||..| |...........| |.|-..-- |..--.---.[%-- --.|...*| ----|.| ---...- ----.......-- |.| --... |...........- |.| |... |.^.......... ---.| -... --...*^.....- --...| ..- ---..^.....------..--- ---......*........ |..---------..-- ---- --- Celery the Conjurer Experience level: 5 Strength: 9 Dexterity: 16 Constitution: 14 Intelligence: 17 Wisdom: 12 Charisma: 9 Health: 0(26) Energy: 10(40) AC: 5 Gold: 99 Moves: 1774 Your Inventory: Coins $ - 99 gold pieces Weapons a - a blessed +1 quarterstaff (alternate weapon; not wielded) A - an [uncursed +0] dagger (weapon in hand) Armor b - an uncursed +0 cloak of magic resistance (being worn) o - a blessed +1 leather armor (being worn) x - an [uncursed] +0 iron skull cap [orcish helm] (being worn) Comestibles r - 2 uncursed food rations Scrolls h - 2 uncursed scrolls of identify i - an uncursed scroll of confuse monster j - an uncursed scroll of charging n - 2 uncursed scrolls labeled VENZAR BORGAVVE [of enchant weapon] t - an [uncursed] scroll labeled ETAOIN SHRDLU [of teleportation] Spellbooks k - a blessed spellbook of force bolt l - an uncursed spellbook of confuse monster Potions f - 2 uncursed potions of gain ability g - a potion of holy water Rings d - an uncursed ring of see invisible e - an uncursed ring of stealth Wands c - an uncursed wand of cancellation (0:7) Tools m - an uncursed magic marker (0:75) w - an [uncursed] stethoscope Gems s - an [uncursed] blue gem [worthless glass] y - an [uncursed] white gem [diamond] z - an [uncursed] red gem [worthless glass] Spells known in the end: Name Level Category Fail Memory a - force bolt 1 attack 0% [||||||||] b - confuse monster 2 enchantment 0% [||||||||] Your skills at the end: Fighting Skills Weapon Skills quarterstaff [Basic / Expert] Spellcasting Skills attack spells [Basic / Expert] enchantment spells [Basic / Skilled] Final Attributes: You were devoutly aligned. Hunger level was 698. Your alignment was 18 / 18. Monster difficulty range was 0 - 4. Level difficulty was 3. You were magic-protected. You had infravision. Your luck was zero. You are dead. Vanquished creatures: a dwarf 2 orc zombies a wererat 2 iguanas 2 coyotes a gas spore a hobbit a large kobold a green mold a red mold a gnome 2 gnome zombies 3 geckos 7 jackals a fox a goblin 3 sewer rats a grid bug 3 lichens 2 kobold zombies 6 newts 43 creatures vanquished. Voluntary challenges: You used a wielded weapon 30 times. You read items or engraved 1 time. You put on armor 4 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never wrote Elbereth's name. You never encountered a bones level. You never used any Sokoban shortcuts. Dungeon overview: The Dungeons of Doom: levels 1 to 2 Level 1 an altar, a fountain a long staircase Level 2 stairs to The Gnomish Mines The Gnomish Mines: Level 3 <- You were here stairs to The Dungeons of Doom History has recorded: On T:1 you entered the Dungeons of Doom to retrieve the Amulet of Yendor! On T:648 you advanced to experience level 2. On T:697 you reached level 2 of The Dungeons of Doom. On T:854 you advanced to experience level 3. On T:1406 you reached level 1 of The Gnomish Mines. On T:1615 you advanced to experience level 4. On T:1649 you advanced to experience level 5. Latest messages: You hit the paper golem. The paper golem hits! [HP-1=12] You miss the paper golem. The paper golem hits! [HP-2=10] You hit the paper golem. The paper golem hits! [HP-1=9] You hit the paper golem. The paper golem hits! [HP-2=7] You aren't sure you're doing this the right way... You miss the paper golem. The paper golem hits! [HP-2=5] You hit the paper golem. The paper golem hits! [HP-2=3] The spell hits the paper golem! The paper golem hits! You die... Final status: Goodbye Celery the Wizard... You died in The Gnomish Mines on dungeon level 3 with 862 points, and 99 pieces of gold, after 1774 moves. You were level 5 with a maximum of 26 hit points when you died.