Celery, neutral female gnomish Wizard ------------- -------- ------------ ##+...........| -----#######################.......| |...#.......#### # |....^......| #+.*>|# |<.....| |......)...| ####............| ###|....### #.......| |..........- # # |...........| # |...|# # |......| -.--.------- ##### |...........|### -----# ### ----- -------- # # # # |...........############ # |...| 0### ### ----.--------# ###|....#### ## # # #### #....| # ### ### # # ----- ### ## # # # ### # ########### # # # ### ---.- #-----# # # # -------- |....#####|...|# # # ###|....$..| |...| |...|######### # # fG%......| |...| ##..%.+# -+-.---# |o..?...| |...| # ---|-# |......# .......| |...|#### ### |.....| ......| ----- ------- ------- Celery the Evoker Experience level: 1 Strength: 7 Dexterity: 16 Constitution: 10 Intelligence: 19 Wisdom: 14 Charisma: 9 Health: 0(11) Energy: 2(7) AC: 9 Gold: 188 Moves: 373 Your Inventory: Coins $ - 188 gold pieces Weapons a - a blessed +1 quarterstaff (weapon in hands) Armor b - an uncursed +0 cloak of magic resistance (being worn) Comestibles n - an [uncursed] lichen corpse o - an [uncursed] food ration Scrolls i - an uncursed scroll of light j - an uncursed scroll of identify k - an uncursed scroll of remove curse Spellbooks l - a blessed spellbook of force bolt m - an uncursed spellbook of detect monsters Potions f - an uncursed potion of confusion g - an uncursed potion of water h - an uncursed potion of gain energy Rings d - an uncursed ring of fire resistance e - an uncursed ring of teleport control Wands c - an uncursed wand of light (0:12) p - an [uncursed] wand of slow monster [0:7] Spells known in the end: Name Level Category Fail Memory a - force bolt 1 attack 0% [||||||||] b - detect monsters 1 divination 0% [||||||||] Your skills at the end: Fighting Skills Weapon Skills quarterstaff [Basic / Expert] Spellcasting Skills attack spells [Basic / Expert] enchantment spells [Basic / Skilled] Final Attributes: You were stridently aligned. Hunger level was 535. Your alignment was 5 / 11. Monster difficulty range was 0 - 1. Level difficulty was 1. You were magic-protected. You had infravision. Your luck was zero. You are dead. Vanquished creatures: 2 jackals a kobold a lichen 4 newts 8 creatures vanquished. Voluntary challenges: You were an atheist. You used a wielded weapon 4 times. You read items or engraved 1 time. You put on armor 1 time. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never wrote Elbereth's name. You never encountered a bones level. You never used any Sokoban shortcuts. Dungeon overview: The Dungeons of Doom: Level 1 <- You were here a sink a long staircase Latest messages: You add with a wand of slow monster to the writing in the dust. The wand of slow monster glows, then fades. You find a secret door. [11 turns] The door opens. You miss the jackal. The jackal bites! [HP-2=9] The spell hits the jackal! You kill the jackal! The spell hits the newt! You kill the newt! The jackal bites! [HP-2=7] You kill the jackal! The goblin hits! [HP-3=4] You miss the goblin. (2x) The goblin hits! You die... Final status: Goodbye Celery the Wizard... You died in The Dungeons of Doom on dungeon level 1 with 240 points, and 188 pieces of gold, after 373 moves. You were level 1 with a maximum of 11 hit points when you died.