Celery, neutral female gnomish Wizard -------- |......| |......| |....*.| #..<....| #|......| #|......| #-------- ### # # # # ---------# ........|# |^.f....|# |(G......# |....{..| --------- Celery the Evoker Experience level: 1 Strength: 10 Dexterity: 15 Constitution: 12 Intelligence: 16 Wisdom: 11 Charisma: 11 Health: 0(9) Energy: 3(9) AC: 9 Gold: 0 Moves: 63 Your Inventory: Weapons a - a blessed +1 quarterstaff (weapon in hands) Armor b - an uncursed +0 cloak of magic resistance (being worn) Scrolls i - 2 uncursed scrolls of remove curse j - an uncursed scroll of confuse monster Spellbooks k - a blessed spellbook of force bolt l - an uncursed spellbook of create monster Potions f - a blessed potion of monster detection h - an uncursed potion of healing Rings d - an uncursed ring of sustain ability e - an uncursed +2 ring of gain wisdom Wands c - an uncursed wand of probing (0:4) Spells known in the end: Name Level Category Fail Memory a - force bolt 1 attack 0% [||||||||] b - create monster 2 clerical 76% [||||||||] Your skills at the end: Fighting Skills Weapon Skills quarterstaff [Basic / Expert] Spellcasting Skills attack spells [Basic / Expert] enchantment spells [Basic / Skilled] Final Attributes: You were fervently aligned. Hunger level was 832. Your alignment was 10 / 10. Monster difficulty range was 0 - 1. Level difficulty was 1. You were magic-protected. You had infravision. Your luck was zero. You are dead. Vanquished creatures: 2 kobold zombies Voluntary challenges: You were an atheist. You went without food. You were illiterate. You used a wielded weapon 1 time. You put on armor 1 time. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never wrote Elbereth's name. You never encountered a bones level. You never used any Sokoban shortcuts. Dungeon overview: The Dungeons of Doom: Level 1 <- You were here a fountain a long staircase Latest messages: WHAMMM!!! WHAMMM!!! WHAMMM!!! WHAMMM!!! As you kick the door, it crashes open! You see here a large box. Hmmm, it seems to be locked. Pick an object. Never mind. THUD! THUD! THUD! You break open the lock! You trigger a trap! A tower of flame bursts from the large box! Your potion of sickness boils and explodes! You die... Final status: Goodbye Celery the Wizard... You died in The Dungeons of Doom on dungeon level 1 with 8 points, and 0 pieces of gold, after 63 moves. You were level 1 with a maximum of 9 hit points when you died.