Celery, chaotic female vampiric Wizard ---- ---- --..| |..-- |...---...| |........-| --........|#. |........-.- --.......hGG. |....f.Vh... |.......... |......--. |......| ---....| ----...| ---.)- --......| --%.. |.......--------. .(.. |..................... --......<------....*.. --...--...| --.|.-- --.----..| --- --- ---- Celery the Thaumaturge Experience level: 6 Strength: 13 Dexterity: 15 Constitution: 11 Intelligence: 16 Wisdom: 10 Charisma: 13 Health: 0(50) Energy: 88(88) AC: 10 Gold: 257 Moves: 1093 Your Inventory: Coins $ - 257 gold pieces Weapons a - a blessed +1 quarterstaff (weapon in hands) z - an [uncursed +0] crossbow Armor b - an uncursed +0 cloak of magic resistance (being worn) n - a cursed -2 iron skull cap [orcish helm] (being worn) x - an [uncursed] +0 cloak of protection Comestibles q - an [uncursed] food ration s - an [uncursed stale] egg Scrolls i - an uncursed scroll of enchant weapon j - an uncursed scroll of light k - an uncursed scroll of identify t - a [blessed] scroll of identify Spellbooks l - a blessed spellbook of force bolt m - an uncursed spellbook of cure sickness Potions f - an uncursed potion of sleeping g - an uncursed potion of object detection h - an uncursed potion of gain ability p - an [uncursed] golden potion [of healing] u - an [uncursed] pink potion [of extra healing] Rings d - an uncursed ring of sustain ability e - an uncursed +1 ring of gain constitution w - an [uncursed] glass ring [of levitation] Wands c - an uncursed wand of cold (0:6) Tools r - an [uncursed] credit card A - an [uncursed] blindfold D - an [uncursed] brass lantern (lit) Gems v - an [uncursed] green gem [worthless glass] B - an [uncursed] violet gem [worthless glass] C - an [uncursed] violet gem [amethyst] Spells known in the end: Name Level Category Fail Memory a - force bolt 1 attack 0% [||||||||] b - cure sickness 3 healing 97% [||||||||] Your skills at the end: Fighting Skills Weapon Skills quarterstaff [Basic / Expert] Spellcasting Skills attack spells [Basic / Expert] enchantment spells [Basic / Skilled] Final Attributes: You were devoutly aligned. Hunger level was -30. Your alignment was 14 / 15. Monster difficulty range was 0 - 4. Level difficulty was 3. You were immune to level-drain. You were magic-protected. You could fly. You could survive without air. You regenerated. Your luck was zero. You are dead. Vanquished creatures: 2 small mimics 2 gnome lords a homunculus an acid blob 2 gas spores a hobbit a yellow mold 6 gnomes a gnome zombie 2 jackals a fox a kobold a goblin 4 grid bugs 2 lichens 5 newts 33 creatures vanquished. Voluntary challenges: You were an atheist. You were illiterate. You used a wielded weapon 29 times. You put on armor 4 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never wrote Elbereth's name. You never encountered a bones level. You never used any Sokoban shortcuts. Dungeon overview: The Dungeons of Doom: levels 1 to 2 Level 1 a fountain, some sinks a long staircase Level 2 an armor shop, a fountain stairs to The Gnomish Mines The Gnomish Mines: Level 3 <- You were here stairs to The Dungeons of Doom History has recorded: On T:1 you entered the Dungeons of Doom to retrieve the Amulet of Yendor! On T:130 you advanced to experience level 2. On T:404 you reached level 2 of The Dungeons of Doom. On T:478 you advanced to experience level 3. On T:784 you advanced to experience level 4. On T:820 you advanced to experience level 5. On T:957 you reached level 1 of The Gnomish Mines. On T:1088 you advanced to experience level 6. Latest messages: [HP-4=12] You are too hungry to cast that spell. You hit the gnome lord! You bite the gnome lord. [HP+1=13] You kill the gnome lord! Welcome to experience level 6. [HP+10=23] The dwarf swings her pick-axe. The dwarf hits! The gnome hits! The gnome throws a dagger! The dagger misses the dwarf. You are hit by a dagger. [HP-11=12] [HP+1=13] You kill the gnome! You faint from lack of food. [HP+1=14] [HP+1=15] The dwarf swings her pick-axe. The dwarf hits! The dwarf swings her pick-axe. The dwarf hits! You die... Final status: Goodbye Celery the Wizard... You died in The Gnomish Mines on dungeon level 3 with 1340 points, and 257 pieces of gold, after 1093 moves. You were level 6 with a maximum of 50 hit points when you died.