NCommander, chaotic male elven Wizard ----------- ---------- .........| |........| ######*###################### |.........| |.@)..%..-# -----------# |.........| |.....)..|# |..........#######........... ---d------### |.........|# -.--------- @# # --------- |.........|# ## # ###|.......| |.........|# # # #........-#########..........|# # # |.......| |.........|# # # --------- -----------# # -------|---- # # |..........| # # |..........| # # |....(>...^| ### # |........{.| # ----.- |..........| ###|.<..| ------------ #.....| ------ NCommander the Conjurer Experience level: 3 Strength: 12 Dexterity: 14 Constitution: 16 Intelligence: 19 Wisdom: 7 Charisma: 9 Health: 0(28) Energy: 23(30) Def: 6 Gold: 180 Moves: 2069 Dungeon seed: 9mLvMaTNiFi5-ADu Game ID: NCommander_1475353702 Your Inventory: Coins $ - 180 gold pieces Weapons C - a +0 elven dagger (weapon in hand) Armor e - an uncursed +0 cloak of magic resistance (being worn) y - an uncursed +0 scale mail N - an uncursed +0 elven mithril-coat (being worn) Scrolls i - an uncursed scroll of create monster j - a blessed scroll of light k - an uncursed scroll of identify A - a blessed scroll of identify Spellbooks l - a blessed spellbook of force bolt m - an uncursed spellbook of sleep q - an uncursed spellbook of jumping Potions f - a blessed potion of healing g - an uncursed potion of water h - an uncursed potion of gain level p - an uncursed potion of oil r - an uncursed potion of see invisible t - a blessed potion of restore ability u - an uncursed potion of water v - a potion of holy water named holy water w - an uncursed potion of healing x - an uncursed potion of monster detection z - an uncursed potion of sickness D - an uncursed potion of fruit juice Rings c - an uncursed ring of polymorph control d - an uncursed ring of stealth (on left hand) Wands b - a wand of teleportation (0:6) Tools n - a magic marker (0:52) o - an uncursed bell E - a magic marker (0:52) Spells and supernatural/magical abilities: Name Level Category Fail Memory a - force bolt 1 attack 39% 90% j - jumping 1 escape 39% 90% z - sleep 1 enchantment 39% 90% W - pray for help -- divine ? -- Your skills at the end: Fighting Skills Weapon Skills dagger [Basic] quarterstaff [Basic] Spellcasting Skills attack spells [Basic] enchantment spells [Basic] Final Attributes: You were piously aligned. You were magic-protected. You had infravision. You were stealthy. You are dead. Vanquished creatures: a kitten an acid blob a gas spore a hobbit a giant rat a cave spider a gnome zombie a gecko 5 jackals 3 foxes 4 goblins 3 sewer rats a grid bug 4 lichens a kobold zombie a newt 30 creatures vanquished. Voluntary challenges: You used a wielded weapon 53 times, starting on turn 17. You read items or engraved 117 times, starting on turn 42. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never split a pudding. You wrote Elbereth's name 110 times, starting on turn 907. You never violated your personal moral code. Dungeon overview: The Dungeons of Doom: levels 1 to 4 Level 1 a long staircase Level 2 a potion shop, a fountain a long staircase Level 3 <- You were here a fountain Level 4 History has recorded: On T:1 you entered the Dungeons of Doom to retrieve the Amulet of Yendor! On T:396 you reached level 2 of The Dungeons of Doom. On T:873 you advanced to experience level 2. On T:1306 you advanced to experience level 3. On T:1454 you reached level 3 of The Dungeons of Doom. On T:1791 you reached level 4 of The Dungeons of Doom. Score breakdown: Gold: 180 ( 7679 points) Experience: 3 levels ( 7878 points) Exploration: 4 levels ( 8.33%) ( 7579 points) Discoveries: 2 items ( 0.72%) ( 2549 points) Valuables value: (no points given unless you survive) Artifact value: 0 ( 0 points) Variety of kills: 16 monsters ( 4.20%) ( 6147 points) Turncount: 2069 turns ( -51 points) Survival: died (score multiplied by 80%) Total score: 25424 Latest messages: You add to the writing in the dust with your fingers. The jackal turns to flee! You kill the jackal! The werejackal changes into a human. You hit the werejackal. The werejackal hits! You add to the writing in the dust with your fingers. The werejackal misses. You fail to cast the spell correctly. The jackal bites! The werejackal just misses! The jackal misses. The werejackal hits! You write in the dust with your fingers. The jackal turns to flee! The sleep ray hits the werejackal. The sleep ray bounces! The jackal bites! You write in the dust with your fingers. The jackal bites! You die... Final status: Goodbye NCommander the Wizard, killed by a jackal... You died in The Dungeons of Doom on dungeon level 3 with 25424 points, and 180 pieces of gold, after 2069 moves. You were level 3 with a maximum of 28 hit points when you died.