OPTIONS=number_pad:1,time,color OPTIONS=showrace,showdmg,hilite_pet,lit_corridor OPTIONS=menucolors MENUCOLOR="cursed"=orange&bold MENUCOLOR="blessed"=cyan&bold MENUCOLOR="uncursed"=green MENUCOLOR="loadstone\|wand \(of\|called\) cancellation"=underline MENUCOLOR="Amulet of Yendor named"=magenta # color only the real Amulet MENUCOLOR="gold piece"=yellow MENUCOLOR="[a-zA-Z] - [a-zA-Z ]+[ ]+[0-9]+\*[ ]+[a-z]+[ ]+[0-9]+%"=magenta # forgotten spell # This version will work on NAO. # MENUCOLOR="[a-zA-Z ]+[ ]+[0-9]+\*[ ]+[a-z]+[ ]+[0-9]+%"=magenta # forgotten spell MENUCOLOR=".* cursed .*"=red # #MENUCOLOR=".* unholy .*"=red #MENUCOLOR=".* blessed .*"=green #MENUCOLOR=".* holy .*"=green MENUCOLOR=" (lit)"=orange OPTIONS=boulder:0 OPTIONS=hilite_hidden_stairs OPTIONS=pickup_thrown OPTIONS=hilite_obj_piles OPTIONS=statuscolors OPTIONS=decgraphics OPTIONS=dungeon_colors OPTIONS=perm_invent OPTIONS=standout OPTIONS=use_inverse #from scorchgeek's rc; I didn't sort these, just pasted them wholesale MSGTYPE=stop "The couatl swings itself around you!" MSGTYPE=stop "The electric eel swings itself around you!" MSGTYPE=stop "The giant eel swings itself around you!" MSGTYPE=stop "The kraken swings itself around you!" MSGTYPE=stop "The python grabs you!" MSGTYPE=stop "You don't feel very well." MSGTYPE=stop "You are turning a little green." MSGTYPE=stop "Your limbs are getting oozy." MSGTYPE=stop "Your skin begins to peel away." MSGTYPE=stop "You are turning into a green slime." MSGTYPE=stop "You are slowing down." MSGTYPE=stop "Your limbs are stiffening." MSGTYPE=stop "It constricts your throat!" MSGTYPE=stop "You find it hard to breathe." MSGTYPE=stop "You're gasping for air." MSGTYPE=stop "Your blood is having trouble reaching your brain." MSGTYPE=stop "You can no longer breathe." MSGTYPE=stop "You're turning blue." MSGTYPE=stop "Your consciousness is fading." MSGTYPE=stop "You feel deathly sick." MSGTYPE=stop "You feel much worse." MSGTYPE=stop "You feel even worse." #end of stuff I stole from Scorchgeek #deadly MSGTYPE=stop "*stiffening*" MSGTYPE=stop "you hear the * hissing" MSGTYPE=stop "You are turning a little*" MSGTYPE=stop "You are slowing down*" MSGTYPE=stop "The medallion crumbles to dust*" MSGTYPE=stop "You are beginning to feel weak" MSGTYPE=stop "*You feel deathly sick." MSGTYPE=stop "You find it hard to breathe." #dangerous MSGTYPE=stop "*You reel*" MSGTYPE=stop "*You feel *" MSGTYPE=stop "You notice a black glow*" MSGTYPE=stop "You * a malignant aura*" MSGTYPE=stop "*Its cries sound like*" MSGTYPE=stop "*So thou thought thou couldst kill me, fool*" MSGTYPE=stop "*So thou thought thou couldst elude me, fool*" MSGTYPE=stop "You feel feverish." #annoying MSGTYPE=stop "Your knapsack cannot accommodate anymore items." MSGTYPE=stop "You slow down." MSGTYPE=stop "Your quickness feels less natural." #useful MSGTYPE=stop "*Your*leg feels somewhat better*" MSGTYPE=stop "*guard on patrol*" MSGTYPE=stop "*You feel more confident in your * skills*" MSGTYPE=stop "*You feel more comfortable*" #technically redundant I guess MSGTYPE=stop "You feel a strange vibration*" MSGTYPE=hide "You hear a mumbled curse." MSGTYPE=hide "* points at *, then curses." MSGTYPE=hide "*points and curses at*"