Merl, neutral female human Barbarian .................................}}}}....................................... ..................................}}}}.......................I.[............ ..................................}}}}.......................%^)............ ...................................}}}}......................III............ -------------- -----...}}}}.................................... |...}}}}}................................... |...}}}}.................................... -....^}..................................... .......}}..................................... -......}}}}.................................... |......}}}}}................................... |.....}}}}}.................................... -......}}}}}................................... .........}}}}}.................................. |.............}}}}................................. |............}}}}}}................................ -...........}}}}}}}................................ ............}}}}..}}................................ .............}}}}..}}}................................ ................}}}}}.}}}}............................... Merl the Brigand Experience level: 10 Strength: 18 Dexterity: 16 Constitution: 18 Intelligence: 7 Wisdom: 7 Charisma: 7 Health: 0(124) Energy: 28(28) Def: 9 Gold: 0 Moves: 11007 Dungeon seed: OjYeyq0HSR6iRJ0P Game ID: Merl_1525089849 Your Inventory: Weapons a - an uncursed +0 battle-axe n - an uncursed +5 bow named Bow of Punition x - a blessed corroded +4 long sword named Sword of Disaster (weapon in hand) Armor e - an uncursed +0 pair of speed boots (being worn) q - an uncursed +0 dwarvish cloak (being worn) y - an uncursed +0 orcish helm (being worn) z - an uncursed +0 pair of leather gloves (being worn) N - an uncursed +0 dwarvish mithril-coat (being worn) Scrolls p - a cursed scroll of teleportation I - an uncursed scroll of water Rings C - an uncursed ring of see invisible Q - an uncursed ring of regeneration Y - an uncursed ring of invisibility (on left hand) Wands w - an uncursed wand of digging (0:4) V - an uncursed wand of lightning named lightning (0:3) X - an uncursed wand of digging (0:4) Tools k - an uncursed skeleton key l - an uncursed +0 pick-axe o - an uncursed bag of holding named bag of holding B - an uncursed expensive camera (0:97) J - an uncursed blindfold O - a blessed oil lamp (0:147) S - an uncursed leash U - 3 uncursed tallow candles (0:200) Contents of the bag of holding named bag of holding: 1777 gold pieces a [uncursed] [+0] elven shield an uncursed banana 5 uncursed eggs an uncursed eucalyptus leaf 4 uncursed food rations 2 uncursed fortune cookies a blessed scroll of blank paper an uncursed scroll of blank paper an uncursed scroll of charging an uncursed scroll of confuse monster an uncursed scroll of consecration a cursed scroll of enchant armor a blessed scroll of enchant weapon 2 uncursed scrolls of enchant weapon an uncursed scroll of genocide 2 uncursed scrolls of light an uncursed scroll of magic mapping 3 uncursed scrolls of remove curse 4 uncursed scrolls of teleportation a [uncursed] scroll of water a [uncursed] potion of acid a blessed potion of blindness a [uncursed] potion of blindness a blessed potion of confusion a [blessed] potion of extra healing 2 [uncursed] potions of full healing a [cursed] potion of gain ability 2 cursed potions of gain level a [uncursed] potion of gain level 2 uncursed potions of hallucination 3 uncursed potions of levitation a blessed potion of paralysis a potion of unholy water an uncursed potion of water an uncursed wand of enlightenment [0:13] an uncursed wand of enlightenment [0:14] an uncursed wand of striking [0:0] an uncursed stethoscope Spells and supernatural/magical abilities: Name Level Category Fail Memory W - pray for help -- divine ? -- Your skills at the end: Miscellaneous Skills bare handed combat [Basic] Weapon Skills axe [Expert] short sword [Basic] long sword [Skilled] Spellcasting Skills Final Attributes: You were piously aligned. You were poison resistant. Your writing hand was ok. You saw invisible. You were telepathic. You were invisible to others. You were very fast. You were lucky. You are dead (2nd time!). Vanquished creatures: a large mimic a warg a small mimic a xan a wood golem 3 freezing spheres 2 flaming spheres a shocking sphere a large cat a tiger 3 tengu a gelatinous cube an ochre jelly a crocodile a leocrotta a human mummy a cobra a leather golem 2 soldiers 5 giant beetles 2 cockatrices 3 wolves a black light a lynx a panther 2 quivering blobs an orc-captain a mumak 2 giant spiders 2 iron piercers 3 ice vortices a vampire bat a gnome king 12 ogres 2 brown puddings 2 Green-elves 2 owlbears a werewolf a dog a jaguar a dwarf lord a dust vortex 2 ravens a snake 4 human zombies a rope golem 2 soldier ants 2 yellow lights 4 bugbears 2 imps 10 Mordor orcs 7 Uruk-hai 14 orc shamans a rock mole 3 rock piercers 2 ponies a fog cloud a shrieker a violet fungus 10 gnome lords 7 gnomish wizards 2 kobold mummies a black naga hatchling 3 gray oozes 3 elf zombies a paper golem 12 giant ants a floating eye a kitten 17 dwarves 2 homunculi a quasit 4 iguanas 16 hill orcs 7 rothes 3 jitterbugs a giant bat 4 orc zombies 4 dwarf zombies 2 wererats 4 coyotes 2 gas spores 5 hobbits 2 acid blobs a large kobold 4 geckos 6 hobgoblins a giant rat 12 cave spiders a brown mold 3 yellow molds 55 gnomes a garter snake 6 manes 2 gnome zombies 7 jackals 3 kobolds 6 newts 10 goblins 7 sewer rats 13 grid bugs a bat 6 lichens 392 creatures vanquished. Voluntary challenges: You did not cause conflict. You were not invisible. You did not have reflection. You were not displaced. You had been an atheist until turn 3218. You used a wielded weapon 697 times, starting on turn 107. You did not apply a unicorn horn. You did not use plumbed fixtures. You read items or engraved 13 times, starting on turn 2855. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You split 1 pudding, starting on turn 7152. You wrote Elbereth's name 2 times, starting on turn 3663. You violated your moral code, losing 3 points of alignment, starting on turn 8169. Dungeon overview: The Dungeons of Doom: levels 1 to 13 Level 1 a fountain a long staircase Level 2 Level 3 a fountain, a sink Level 4 stairs to The Gnomish Mines Level 5 a general store Level 6 Level 7 many fountains Level 8 a fountain stairs to Sokoban Level 9 a temple to Crom, some fountains Level 10 some altars to Crom and Set Level 11 a temple to Crom, some fountains Level 12 a fountain Level 13 portal to The Quest The Gnomish Mines: levels 5 to 12 Level 5 stairs to The Dungeons of Doom Level 6 Level 7 many shops, a temple to Mitra, a magic chest, some fountains Level 8 Level 9 Level 10 Level 11 Level 12 many altars to Crom and Moloch, a magic chest, some fountains The Quest: Level 1 <- You were here portal to The Dungeons of Doom Sokoban: Level 7 a magic chest stairs to The Dungeons of Doom History has recorded: On T:1 you entered the Dungeons of Doom to retrieve the Amulet of Yendor! On T:268 you reached level 2 of The Dungeons of Doom. On T:307 you advanced to experience level 2. On T:620 you reached level 3 of The Dungeons of Doom. On T:652 you advanced to experience level 3. On T:1092 you reached level 4 of The Dungeons of Doom. On T:1099 you reached level 5 of The Dungeons of Doom. On T:1157 you advanced to experience level 4. On T:1628 you reached level 6 of The Dungeons of Doom. On T:1687 you advanced to experience level 5. On T:2053 you reached level 7 of The Dungeons of Doom. On T:2236 you advanced to experience level 6. On T:2388 you reached level 8 of The Dungeons of Doom. On T:2643 you reached level 4 of Sokoban. On T:2965 you reached level 9 of The Dungeons of Doom. On T:3250 you advanced to experience level 7. On T:3526 you reached level 10 of The Dungeons of Doom. On T:3810 you reached level 11 of The Dungeons of Doom. On T:4232 you advanced to experience level 8. On T:5657 you reached level 1 of The Gnomish Mines. On T:5825 you reached level 2 of The Gnomish Mines. On T:5883 you reached level 3 of The Gnomish Mines. On T:5933 you opened a magic chest. On T:5942 you entered the Minetown temple On T:6189 you reached level 4 of The Gnomish Mines. On T:6634 you reached level 5 of The Gnomish Mines. On T:6885 you advanced to experience level 9. On T:7079 you reached level 6 of The Gnomish Mines. On T:7186 you reached level 7 of The Gnomish Mines. On T:7535 you reached level 8 of The Gnomish Mines. On T:7535 you reached the bottom of the Mines. On T:7917 you prayed to Crom. On T:10082 you reached level 12 of The Dungeons of Doom. On T:10137 you advanced to experience level 10. On T:10251 you reached level 13 of The Dungeons of Doom. On T:10371 you reached level 1 of The Quest. On T:11002 you were saved from death by your amulet of life saving! Score breakdown: Gold: 1777 ( 177 points) Experience: 10 levels ( 900 points) Exploration: 13 levels ( 360 points) Discoveries: 48 items ( 2000 points) Variety of kills: 103 monsters ( 2000 points) Major goal: reached Mine's End ( 1000 points) Survival: died (score multiplied by 3) Total score: 19311 Latest messages: The medallion crumbles to dust! You survived that attempt on your life. The ogre wields a club! (2x) You smite the ogre! You kill the ogre! The ogre zaps a wand of sleep! The sleep ray whizzes by you! The sleep ray bounces! The sleep ray hits you! The sleep ray hits something. Something hacks you! Something hits you! (2x) Something hacks you! Something bumps right into you! Something hits you! (2x) Something bumps right into you! Something hacks you! Something misses. Something hits you! Something misses. Something hits you! (2x) You die... Final status: Goodbye Merl the Barbarian, killed by an ogre, while sleeping... You died in The Quest on dungeon level 1 with 19311 points, and 1777 pieces of gold, after 11007 moves. You were level 10 with a maximum of 124 hit points when you died.