Merl, neutral female human Valkyrie ---------- ----- .--- |........+ ###########*########-........| |........| ------ |........| -----|-.--# |..... |........| # #### |....| |........| ### # #.<...| |........| -------- # # #|.....# |........| |......| ######## # # q------# -.-----.-- |......| -.--------- # ######@## % # ## |.......#####..........| # # # # # |......| |.........-##### # # ###### |...... |.........| # # # -------.--- |......| |.........| ### # # |.........| -------- |.........| # ------# ## #-.........| ----------- ##.....|% #--------------- ###|.........| |._...# #..............| # ----------- |....| |.....>..).....## ------ --------------- Merl the Woman-at-arms Experience level: 10 Strength: 17 Dexterity: 15 Constitution: 18 Intelligence: 10 Wisdom: 12 Charisma: 9 Health: 0(101) Energy: 28(28) Def: 20 Gold: 1262 Moves: 11292 Dungeon seed: uik8tNtSRpAJpotZ Game ID: Merl_1525033437 Your Inventory: Coins $ - 1262 gold pieces Amulets i - an uncursed amulet of unchanging (being worn) Weapons a - a corroded +1 long sword (weapon in hand) I - 9 +0 shuriken Armor b - an uncursed +0 alchemy smock (being worn) e - a blessed +5 small shield (being worn) q - a blessed +2 pair of high boots (being worn) r - an uncursed +0 pair of leather gloves (being worn) L - an uncursed +1 dwarvish mithril-coat (being worn) Y - an uncursed +0 orcish helm (being worn) Comestibles j - an uncursed lizard corpse l - an uncursed clove of garlic Q - an uncursed food ration Rings t - an uncursed ring of cold resistance (on left hand) M - an uncursed ring of regeneration Wands g - a wand of digging (0:2) O - a wand of magic missile (0:7) Tools d - an uncursed tin whistle k - an uncursed skeleton key n - an uncursed tallow candle (0:200) y - a +0 unicorn horn z - an uncursed mirror F - a +0 pick-axe H - an uncursed credit card J - an uncursed sack U - an uncursed blindfold X - an uncursed tooled horn Gems N - an uncursed luckstone named luckstone Contents of the sack: an uncursed candy bar 2 uncursed crocodile eggs an uncursed fortune cookie an uncursed sprig of wolfsbane a blessed scroll of confuse monster 2 uncursed scrolls of confuse monster an uncursed scroll of create monster an uncursed scroll of destroy armor 4 uncursed scrolls of enchant armor a blessed scroll of enchant weapon 9 uncursed scrolls of enchant weapon a blessed scroll of gold detection an uncursed scroll of light a blessed scroll of remove curse a cursed scroll of remove curse named remove curse an uncursed scroll of teleportation an uncursed potion of gain ability an uncursed potion of gain energy a cursed potion of hallucination an uncursed potion of healing 2 uncursed potions of object detection a wand of cold (0:0) a wand of fire (0:6) a wand of locking (0:7) a wand of make invisible (0:4) a wand of striking (0:6) Spells and supernatural/magical abilities: Name Level Category Fail Memory W - pray for help -- divine ? -- Your skills at the end: Fighting Skills Weapon Skills dagger [Basic] long sword [Expert] Spellcasting Skills Final Attributes: You were piously aligned. You were cold resistant. You were poison resistant. You were acid resistant. You were telepathic. You were stealthy. You could not change from your current form. You were fast. You were lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You are dead. Vanquished creatures: a vampire a ghost an ogre king a large mimic a baby purple worm 2 long worms 4 small mimics a xan 3 ettin mummies an ogre lord a freezing sphere a gargoyle a dwarf king a tengu a mountain centaur a human mummy 2 pythons an ettin zombie 3 giant beetles a cockatrice a winter wolf cub a lynx 2 leprechauns an iron piercer a giant spider a scorpion a horse a black light a vampire bat 2 gnome kings a Green-elf 2 lizards a dog a dingo a housecat a jaguar a dwarf lord a white unicorn a raven 2 plains centaurs 3 gnome mummies a snake 6 Woodland-elves 4 fire ants a bugbear an imp 2 quasits 2 mountain nymphs 4 Mordor orcs 4 Uruk-hai an orc shaman 4 rock moles a pony a fog cloud a yellow light a violet fungus 16 gnome lords 5 gnomish wizards 3 kobold mummies a red naga hatchling a black naga hatchling 5 gray oozes 4 elf zombies 2 ghouls a straw golem a baby crocodile a giant ant a floating eye a kitten 18 dwarves 4 homunculi 3 kobold lords 16 hill orcs 2 rabid rats 3 centipedes 2 giant bats 3 monkeys 2 orc zombies a dwarf zombie 3 wererats 2 iguanas 8 killer bees 2 acid blobs 2 coyotes 2 gas spores 5 hobbits 12 manes 2 large kobolds 2 hobgoblins 7 giant rats 3 brown molds a yellow mold 48 gnomes 13 garter snakes 3 gnome zombies 9 geckos 14 jackals 4 foxes 3 kobolds 2 goblins 3 sewer rats 5 grid bugs 3 bats 10 lichens 3 kobold zombies 9 newts 366 creatures vanquished. Voluntary challenges: You had been an atheist until turn 3747. You used a wielded weapon 701 times, starting on turn 9. You read items or engraved 16 times, starting on turn 1189. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never split a pudding. You wrote Elbereth's name 3 times, starting on turn 11182. You violated your moral code, losing 80 points of alignment, starting on turn 1331. Dungeon overview: The Dungeons of Doom: levels 1 to 12 Level 1 a sink a long staircase Level 2 (large shop) a scroll shop, an altar to Odin, a sink stairs to The Gnomish Mines Level 3 Level 4 a fountain Level 5 a fountain Level 6 some fountains Level 7 Level 8 Level 9 many fountains Level 10 (stash chest) a general store a long staircase Level 11 Level 12 <- You were here a temple to Loki The Gnomish Mines: levels 3 to 10 Level 3 stairs to The Dungeons of Doom Level 4 Level 5 Level 6 (stash in light store) many shops, a temple to Tyr, some fountains Level 7 Level 8 Level 9 Level 10 some fountains History has recorded: On T:1 you entered the Dungeons of Doom to retrieve the Amulet of Yendor! On T:279 you advanced to experience level 2. On T:306 you reached level 2 of The Dungeons of Doom. On T:536 you reached level 3 of The Dungeons of Doom. On T:794 you advanced to experience level 3. On T:933 you reached level 4 of The Dungeons of Doom. On T:1406 you reached level 5 of The Dungeons of Doom. On T:1735 you reached level 6 of The Dungeons of Doom. On T:1736 you advanced to experience level 4. On T:2335 you reached level 1 of The Gnomish Mines. On T:2579 you advanced to experience level 5. On T:2766 you reached level 2 of The Gnomish Mines. On T:2906 you advanced to experience level 6. On T:3218 you reached level 3 of The Gnomish Mines. On T:3612 you reached level 4 of The Gnomish Mines. On T:3699 you advanced to experience level 7. On T:4112 you reached level 5 of The Gnomish Mines. On T:5362 you advanced to experience level 8. On T:6030 you reached level 7 of The Gnomish Mines. On T:6253 you reached level 8 of The Gnomish Mines. On T:7206 you advanced to experience level 9. On T:8793 you reached level 7 of The Dungeons of Doom. On T:9088 you reached level 8 of The Dungeons of Doom. On T:9114 you reached level 9 of The Dungeons of Doom. On T:9963 you reached level 10 of The Dungeons of Doom. On T:10362 you reached level 11 of The Dungeons of Doom. On T:10821 you advanced to experience level 10. On T:10939 you reached level 12 of The Dungeons of Doom. Score breakdown: Gold: 1262 (10549 points) Experience: 10 levels (16712 points) Exploration: 12 levels ( 26.09%) (14832 points) Discoveries: 33 items ( 13.41%) (10987 points) Valuables value: (no points given unless you survive) Artifact value: 0 ( 0 points) Variety of kills: 106 monsters ( 27.82%) (15823 points) Turncount: 11292 turns (-2558 points) Survival: died (score multiplied by 80%) Total score: 53076 Latest messages: You hit the rock with all your might. You succeed in cutting away some rock. You start digging. You hit the rock with all your might. You succeed in cutting away some rock. $ - 59 gold pieces. You hit the mumak. The mumak butts! The mumak misses. You miss the mumak. (2x) The mumak butts! The mumak bites! You are now wielding your long sword. You hit the mumak! The mumak butts! The mumak misses. You hit the mumak! The mumak butts! You die... Final status: Farvel Merl the Valkyrie, killed by a mumak... You died in The Dungeons of Doom on dungeon level 12 with 53076 points, and 1262 pieces of gold, after 11292 moves. You were level 10 with a maximum of 101 hit points when you died.