Mecha, chaotic female elven Wizard -------- #-......| #|......| ---------- #|......| ---------- |........| @|.......######.........|# #+..<.....| a|......|# |........|# ###|........| #|......| .........|# # |........| -------- |.........##########%.[.......| ---------- ---.--.--- # # ### ### -+-.- |...| |...| |...| ----- Mecha the Conjurer Experience level: 4 Strength: 9 Dexterity: 14 Constitution: 16 Intelligence: 18 Wisdom: 8 Charisma: 10 Health: 0(33) Energy: 36(46) AC: 10 Gold: 449 Moves: 1831 Your Inventory: Coins $ - 449 gold pieces Weapons a - a blessed +1 quarterstaff r - an uncursed [+0] crude dagger [orcish] (weapon in hand) Armor b - an uncursed +0 cloak of magic resistance (being worn) s - a cursed -2 iron skull cap [orcish helm] (being worn) Comestibles q - 2 uncursed [stale] eggs w - 2 [uncursed] food rations Scrolls i - a blessed scroll of identify j - an uncursed scroll of enchant armor k - a blessed scroll of enchant weapon Spellbooks l - a blessed spellbook of force bolt m - an uncursed spellbook of jumping Potions f - an uncursed potion of paralysis g - an uncursed potion of full healing h - an uncursed potion of fruit juice p - an uncursed magenta potion [of restore ability] u - an [uncursed] clear potion [of water] x - an [uncursed] amber potion [of gain ability] Rings d - an uncursed ring of teleport control e - an uncursed ring of polymorph control t - an uncursed [+1] granite ring [of gain strength] Wands c - an uncursed wand of speed monster (0:5) Tools n - an uncursed wooden harp Gems o - an uncursed yellow gem [worthless glass] Spells known in the end: Name Level Category Fail Memory a - force bolt 1 attack 0% [||||||||] b - jumping 1 escape 0% [||||||||] Your skills at the end: Fighting Skills Weapon Skills quarterstaff [Basic / Expert] Spellcasting Skills attack spells [Basic / Expert] enchantment spells [Basic / Skilled] Final Attributes: You were devoutly aligned. Hunger level was 306. Your alignment was 17 / 19. Monster difficulty range was 0 - 4. Level difficulty was 4. You were immune to sleep. You were magic-protected. You saw invisible. You were telepathic. You had infravision. Your luck was zero. You are dead. Vanquished creatures: a kobold mummy 2 floating eyes a giant bat a gas spore a cave spider a brown mold a green mold 2 geckos 2 jackals a fox a goblin 3 grid bugs a kobold zombie 6 newts 24 creatures vanquished. Voluntary challenges: You were illiterate. You used a wielded weapon 21 times. You put on armor 2 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never wrote Elbereth's name. You never encountered a bones level. You never used any Sokoban shortcuts. Dungeon overview: The Dungeons of Doom: levels 1 to 4 Level 1 an altar to Anhur, some fountains a long staircase Level 2 a fountain Level 3 a general store, an altar Level 4 <- You were here History has recorded: On T:1 you entered the Dungeons of Doom to retrieve the Amulet of Yendor! On T:515 you reached level 2 of The Dungeons of Doom. On T:655 you advanced to experience level 2. On T:871 you advanced to experience level 3. On T:1007 you reached level 3 of The Dungeons of Doom. On T:1261 you advanced to experience level 4. On T:1542 you reached level 4 of The Dungeons of Doom. Latest messages: [HP-2=25] You miss the giant ant. The giant ant bites! (2x) [HP-4=21] You miss the giant ant. The giant ant bites! [HP-4=17] You miss the giant ant. The giant ant bites! (2x) [HP-4=13] You hit the giant ant. The giant ant bites! [HP-2=11] You miss the giant ant. The giant ant bites! (2x) [HP-5=6] The spell hits the giant ant. The giant ant bites! (2x) [HP-3=3] The spell misses the giant ant. The giant ant bites! You die... Final status: Goodbye Mecha the Wizard... You died in The Dungeons of Doom on dungeon level 4 with 1131 points, and 449 pieces of gold, after 1831 moves. You were level 4 with a maximum of 33 hit points when you died.