Mandevil, neutral female sylph Wizard ###### # #----- ------.---- #|....### --------- #..........|######`....| ---.......| --------- #@#|.........-# #|<..| |.........|####|*......| E |.........| #|....## |.......[.|# |.......| ### |.........| #####|...| |.........|####|.......| # ------|---- #|...| |.......---# |.......| #%# # #----- -----|---### ---.----- # # ### ############# ## # # # # # # # ### # ### # # # [ --.-- -.------------############### ##..^.| |..........*.|## --.-|-- # |...| |............-## |.....|### |...| |............|# |.....|# ----- |............+# |...*..# -------------- ------- Mandevil the Magician Experience level: 10 Strength: 15 Dexterity: 12 Constitution: 16 Intelligence: 19 Wisdom: 17 Charisma: 9 Health: 0(71) Energy: 145(145) Def: 1 Gold: 374 Moves: 15870 Dungeon seed: MfCqysF1jheOJZYT Game ID: Mandevil_1468137376 Your Inventory: Coins $ - 374 gold pieces Amulets V - an uncursed amulet versus poison (being worn) Weapons a - a blessed +1 quarterstaff (weapon in hands) Armor e - an uncursed +0 cloak of magic resistance (being worn) u - an uncursed +0 pair of leather gloves Comestibles p - an uncursed lizard corpse D - 3 uncursed tripe rations I - an uncursed food ration Scrolls f - an uncursed scroll of scare monster l - an uncursed scroll of create monster Rings w - an uncursed ring of free action (on right hand) z - an uncursed ring of levitation J - a blessed +2 ring of increase accuracy Wands c - a wand of light (0:11) j - a wand of magic missile (0:6) v - a wand of light (0:12) C - a wand of teleportation (0:7) F - a wand of secret door detection (0:8) K - a wand of digging (0:6) P - a wand of digging (0:4) Q - a wand of cancellation (0:1) S - a wand of magic missile (0:4) W - a wand of teleportation (0:7) X - a wand of speed monster (0:3) Tools d - a blessed oil lamp (0:1212) h - an uncursed bag of holding i - an expensive camera (0:52) k - an uncursed skeleton key m - a cursed magic lamp (lit) t - an uncursed stethoscope y - a +0 unicorn horn N - an uncursed leather drum R - an uncursed towel U - an uncursed tallow candle (0:200) Gems n - 8 uncursed rocks q - an uncursed luckstone Contents of the bag of holding: 1485 gold pieces an uncursed +0 mummy wrapping an uncursed +0 pair of gauntlets of dexterity 3 uncursed tripe rations a blessed scroll of blank paper 3 uncursed scrolls of blank paper a cursed scroll of blank paper 2 uncursed scrolls of confuse monster an uncursed scroll of create monster 3 uncursed scrolls of earth a cursed scroll of enchant armor an uncursed scroll of enchant weapon an uncursed scroll of food detection an uncursed scroll of gold detection a blessed scroll of identify 2 uncursed scrolls of identify 2 uncursed scrolls of light a blessed scroll of magic mapping an uncursed scroll of remove curse an uncursed scroll of scare monster a blessed scroll of teleportation 3 uncursed scrolls of teleportation 3 uncursed potions of booze an uncursed potion of confusion an uncursed potion of extra healing an uncursed potion of fruit juice an uncursed potion of full healing 2 uncursed potions of gain energy an uncursed potion of hallucination 2 uncursed potions of healing a cursed potion of healing an uncursed potion of object detection a cursed potion of paralysis 3 uncursed potions of see invisible an uncursed potion of sickness an uncursed potion of water an uncursed +1 ring of adornment an uncursed ring of cold resistance an uncursed +1 ring of gain constitution an uncursed +0 ring of gain constitution an uncursed ring of invisibility a cursed ring of polymorph an uncursed ring of protection from shape changers an uncursed ring of regeneration an uncursed ring of sustain ability an uncursed ring of warning a +0 pick-axe an uncursed sack 3 uncursed tallow candles (0:200) a +0 unicorn horn a +0 unicorn horn a +0 unicorn horn an uncursed amber stone 3 uncursed amethyst stones an uncursed aquamarine stone 4 uncursed citrine stones an uncursed diamond 4 uncursed emeralds an uncursed fluorite stone an uncursed opal an uncursed ruby Spells and supernatural/magical abilities: Name Level Category Fail Memory a - force bolt 1 attack 0% 21% e - charm monster 3 enchantment 0% 78% j - jumping 1 escape 0% 29% l - light 1 divination 0% 93% m - magic missile 2 attack 0% 32% n - detect monsters 1 divination 0% 79% u - confuse monster 2 enchantment 0% 88% D - drain life 2 attack 0% 21% G - detect treasure 4 divination 47% 92% H - haste self 3 escape 63% 78% I - identify 3 divination 0% 88% K - cure sickness 3 healing 63% 63% R - restore ability 4 healing 90% 31% W - pray for help -- divine ? -- Your skills at the end: Miscellaneous Skills wands [Basic] Weapon Skills dagger [Basic] quarterstaff [Skilled] Spellcasting Skills attack spells [Expert] divination spells [Basic] enchantment spells [Basic] Final Attributes: You were devoutly aligned. You were cold resistant. You were poison resistant. You were magic-protected. You saw invisible. You were telepathic. You had infravision. You were invisible to others. You were displaced. You were stealthy. You were protected from shape changers. You had free action. You were very lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You are dead. Vanquished creatures: an aligned priest 2 vampires a ghost 2 giant mimics 2 stalkers an air elemental 2 wargs 5 small mimics 2 ettin mummies a djinni a pyrolisk a gargoyle a tengu a gelatinous cube a chameleon 2 crocodiles 4 giants a human mummy 2 red nagas 3 wraiths a leather golem a giant beetle 7 wolves a lynx a panther a gremlin 2 leprechauns 3 lizards a mountain nymph a giant spider 2 iron piercers a horse an ice vortex a black light a vampire bat a gnome king 5 dwarf mummies 3 ogres a brown pudding 2 rust monsters 3 owlbears a yeti 2 gold golems a dog a jaguar 4 dwarf lords 3 blue jellies 2 water nymphs 3 white unicorns a black unicorn 3 plains centaurs 2 snakes 2 human zombies a soldier ant a fire ant 2 bugbears a quasit a baby crocodile 2 Mordor orcs 2 Uruk-hai 2 orc shamans 4 rock moles 4 rock piercers 4 ponies 2 fog clouds 3 yellow lights 5 violet fungi 13 gnome lords 4 gnomish wizards 7 kobold mummies a gray ooze 5 elf zombies 2 ghouls a paper golem 9 giant ants 2 little dogs 11 floating eyes 3 kittens 21 dwarves 2 homunculi 3 kobold lords 2 kobold shamans 3 iguanas 12 hill orcs 4 rothes a rabid rat 3 centipedes 2 giant bats a monkey an orc zombie 4 dwarf zombies a wererat a werejackal 6 killer bees 2 coyotes 5 hobbits 3 acid blobs a large kobold 5 geckos 3 hobgoblins 7 giant rats 3 cave spiders a brown mold 2 yellow molds 5 green molds 5 red molds 44 gnomes 7 garter snakes 2 gnome zombies 11 jackals 3 foxes 3 kobolds 5 newts 4 goblins 10 sewer rats 2 grid bugs 5 bats 4 lichens a kobold zombie 403 creatures vanquished. Voluntary challenges: You had followed a strict vegan diet until turn 2060. You had followed a strict vegetarian diet until turn 2060. You used a wielded weapon 511 times, starting on turn 124. You read items or engraved 116 times, starting on turn 1141. You never genocided any monsters. You never polymorphed an object. You never changed form. You cheated 1 time but completed Sokoban on turn 6179. You used no wishes. You never split a pudding. You wrote Elbereth's name 36 times, starting on turn 1141. You violated your moral code, losing 8 points of alignment, starting on turn 2060. Dungeon overview: The Dungeons of Doom: levels 1 to 10 Level 1 a long staircase Level 2 a fountain, a sink Level 3 a fountain Level 4 an altar to Thoth stairs to The Gnomish Mines Level 5 a delicatessen, a fountain Level 6 a fountain Level 7 a fountain Level 8 many fountains Level 9 a potion shop, an altar to Thoth, some fountains stairs to Sokoban Level 10 <- You were here The Gnomish Mines: levels 5 to 12 Level 5 stairs to The Dungeons of Doom Level 6 Level 7 many shops, a temple to Thoth, a magic chest, some fountains, some trees Level 8 Level 9 Level 10 Level 11 Level 12 a magic chest, some fountains Sokoban: levels 5 to 8 Level 5 a magic chest Level 6 Level 7 Level 8 a magic chest stairs to The Dungeons of Doom History has recorded: On T:1 you entered the Dungeons of Doom to retrieve the Amulet of Yendor! On T:288 you reached level 2 of The Dungeons of Doom. On T:371 you advanced to experience level 2. On T:563 you reached level 3 of The Dungeons of Doom. On T:894 you reached level 4 of The Dungeons of Doom. On T:1016 you reached level 5 of The Dungeons of Doom. On T:1164 you advanced to experience level 3. On T:1448 you advanced to experience level 4. On T:1514 you reached level 6 of The Dungeons of Doom. On T:1697 you reached level 7 of The Dungeons of Doom. On T:2142 you advanced to experience level 5. On T:2149 you reached level 8 of The Dungeons of Doom. On T:2615 you reached level 9 of The Dungeons of Doom. On T:2957 you reached level 4 of Sokoban. On T:3127 you advanced to experience level 6. On T:3586 you opened a magic chest. On T:3589 you opened a magic chest. On T:3634 you advanced to experience level 7. On T:3657 you opened a magic chest. On T:3835 you reached level 3 of Sokoban. On T:4325 you reached level 2 of Sokoban. On T:4844 you reached level 1 of Sokoban. On T:6179 you entered the Sokoban zoo. On T:6204 you advanced to experience level 8. On T:7558 you reached level 1 of The Gnomish Mines. On T:7854 you reached level 2 of The Gnomish Mines. On T:7897 you reached level 3 of The Gnomish Mines. On T:7986 you entered the Minetown temple On T:8299 you opened a magic chest. On T:8306 you opened a magic chest. On T:8307 you opened a magic chest. On T:8590 you reached level 4 of The Gnomish Mines. On T:8891 you reached level 5 of The Gnomish Mines. On T:8951 you reached level 6 of The Gnomish Mines. On T:9293 you advanced to experience level 9. On T:10507 you opened a magic chest. On T:10520 you opened a magic chest. On T:10529 you opened a magic chest. On T:10542 you opened a magic chest. On T:10627 you opened a magic chest. On T:10906 you opened a magic chest. On T:10907 you opened a magic chest. On T:12522 you advanced to experience level 10. On T:13089 you reached level 7 of The Gnomish Mines. On T:13343 you reached level 8 of The Gnomish Mines. On T:13343 you reached the bottom of the Mines. On T:14068 you opened a magic chest. On T:14070 you opened a magic chest. On T:14156 you opened a magic chest. On T:14841 you opened a magic chest. On T:15600 you reached level 10 of The Dungeons of Doom. Score breakdown: Gold: 1859 ( 185 points) Experience: 10 levels ( 900 points) Exploration: 12 levels ( 330 points) Discoveries: 88 items ( 2000 points) Variety of kills: 119 monsters ( 2000 points) Major goal: Sokoban/Mines ( 1500 points) Survival: died (score multiplied by 3) Total score: 20745 Latest messages: The owlbear claws you! (2x) You hit the owlbear! The owlbear claws you! (2x) The owlbear grabs you! You hit the owlbear! The owlbear claws you! (2x) You are being crushed. The owlbear claws you! (2x) You are being crushed. You kill the owlbear! The Grey-elf wields a runed short sword! The Grey-elf thrusts his runed short sword. The Grey-elf stabs you! You hit the Grey-elf! The Grey-elf thrusts his runed short sword. The Grey-elf stabs you! You hit the Grey-elf! The Grey-elf thrusts his runed short sword. The Grey-elf stabs you! You die... The sack is empty. The sack is empty. Final status: Goodbye Mandevil the Wizard, killed by a Grey-elf... You died in The Dungeons of Doom on dungeon level 10 with 20745 points, and 1859 pieces of gold, after 15870 moves. You were level 10 with a maximum of 71 hit points when you died.