Mandevil, chaotic male elven Wizard ------- d ##..+...-# |...<.|# ----+--# # # U # # r ` d # r @` # -`O-- # @ : ...m| [ F ##.%^s| #----- ....| #|...| n r #+.>[.####|...| ----- #..%.| b #|...| |...| ....| ----- Mandevil the Thaumaturge Experience level: 7 Strength: 13 Dexterity: 13 Constitution: 13 Intelligence: 19 Wisdom: 13 Charisma: 10 Health: 0(51) Energy: 49(86) Def: 4 Gold: 370 Moves: 4431 Dungeon seed: VnbRsZkQ2kQo_w74 Game ID: Mandevil_1465569622 Your Inventory: Coins $ - 370 gold pieces Weapons a - a cursed -2 elven dagger (weapon in hand) J - a blessed +1 quarterstaff S - a blessed +1 dagger Armor X - a blessed +3 cloak of magic resistance (being worn) Comestibles f - an uncursed sprig of wolfsbane i - 2 uncursed tripe rations p - 2 uncursed cream pies A - 2 uncursed eggs M - 2 uncursed lichen corpses V - 2 uncursed food rations Z - an uncursed lizard corpse Potions x - an uncursed potion of monster detection Rings c - an uncursed ring of warning (on right hand) d - an uncursed ring of free action (on left hand) l - an uncursed ring of invisibility Q - an uncursed +2 ring of increase accuracy Wands b - a wand of light (0:9) t - a wand of magic missile (0:4) u - a wand of locking (0:1) H - a wand of make invisible (0:4) O - a wand of slow monster (0:4) P - a wand of magic missile (0:5) T - a wand of teleportation (0:5) Y - a wand of digging (0:8) Tools h - an uncursed bag of holding j - an uncursed sack k - an uncursed skeleton key o - an uncursed blindfold w - an uncursed magic whistle R - an uncursed towel Gems e - an uncursed worthless piece of green glass Contents of the bag of holding: 394 gold pieces an uncursed tripe ration an uncursed scroll of amnesia an uncursed scroll of confuse monster an uncursed scroll of destroy armor an uncursed scroll of fire a blessed scroll of identify an uncursed scroll of identify an uncursed scroll of remove curse an uncursed scroll of scare monster an uncursed scroll of teleportation an uncursed spellbook of cure sickness a blessed spellbook of force bolt an uncursed spellbook of knock an uncursed spellbook of sleep an uncursed potion of enlightenment an uncursed potion of gain level an uncursed potion of invisibility an uncursed potion of levitation 2 uncursed potions of water a magic marker (0:73) a +0 pick-axe 8 uncursed tallow candles (0:200) a cursed tallow candle (0:200) 7 blessed wax candles (0:400) an uncursed wooden harp an uncursed diamond an uncursed fluorite stone an uncursed garnet stone an uncursed worthless piece of yellow glass an uncursed worthless piece of yellowish brown glass Spells and supernatural/magical abilities: Name Level Category Fail Memory a - force bolt 1 attack 0% 78% k - knock 1 matter 0% 84% z - sleep 1 enchantment 0% 78% K - cure sickness 3 healing 71% 79% W - pray for help -- divine ? -- Your skills at the end: Fighting Skills wands [Basic] Weapon Skills quarterstaff [Basic] Spellcasting Skills attack spells [Skilled] enchantment spells [Basic] Final Attributes: You were piously aligned. You were sleep resistant. You were magic-protected. You were confused. You saw invisible. You were warned. You had infravision. You were sensing the presence of monsters. You had free action. You are dead. Vanquished creatures: a dwarf king a human mummy a winter wolf cub an orc-captain a forest centaur a gnome king an owlbear a yeti a lizard a dingo 3 gnome mummies an ape a wood nymph 6 Mordor orcs a fog cloud a yellow light 4 gnome lords 3 gnomish wizards 2 kobold mummies a guardian naga hatchling 2 elf zombies a little dog 5 dwarves a kobold lord 12 hill orcs 2 rothes a rabid rat a werejackal 4 iguanas an acid blob 2 hobbits 2 manes a hobgoblin a brown mold 16 gnomes a gecko 3 foxes 2 goblins 4 sewer rats 11 grid bugs a bat 7 lichens 3 newts 117 creatures vanquished. Voluntary challenges: You had been an atheist until turn 2462. You used a wielded weapon 71 times, starting on turn 434. You read items or engraved 21 times, starting on turn 3. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never split a pudding. You wrote Elbereth's name 8 times, starting on turn 295. You never violated your personal moral code. Dungeon overview: The Dungeons of Doom: levels 1 to 8 Level 1 some fountains a long staircase Level 2 Level 3 a potion shop Level 4 a general store, a fountain stairs to The Gnomish Mines Level 5 a general store, a fountain Level 6 a general store, a fountain Level 7 a general store, an altar to Anhur Level 8 <- You were here The Gnomish Mines: levels 5 to 7 Level 5 stairs to The Dungeons of Doom Level 6 Level 7 many shops, a temple to Thoth, some fountains History has recorded: On T:1 you entered the Dungeons of Doom to retrieve the Amulet of Yendor! On T:311 you reached level 2 of The Dungeons of Doom. On T:662 you advanced to experience level 2. On T:777 you reached level 3 of The Dungeons of Doom. On T:977 you reached level 4 of The Dungeons of Doom. On T:1230 you advanced to experience level 3. On T:1250 you reached level 1 of The Gnomish Mines. On T:1309 you advanced to experience level 4. On T:1491 you advanced to experience level 5. On T:1745 you reached level 2 of The Gnomish Mines. On T:1870 you advanced to experience level 6. On T:2095 you reached level 3 of The Gnomish Mines. On T:2943 you reached level 5 of The Dungeons of Doom. On T:3353 you reached level 6 of The Dungeons of Doom. On T:3805 you advanced to experience level 7. On T:3895 you reached level 7 of The Dungeons of Doom. On T:4243 you reached level 8 of The Dungeons of Doom. Score breakdown: Gold: 764 ( 9809 points) Experience: 7 levels (13645 points) Exploration: 8 levels ( 16.33%) (11456 points) Discoveries: 11 items ( 3.94%) ( 5956 points) Valuables value: (no points given unless you survive) Artifact value: 0 ( 0 points) Variety of kills: 43 monsters ( 11.23%) (10052 points) Turncount: 4431 turns (-1176 points) Survival: died (score multiplied by 80%) Total score: 39793 Latest messages: The ogre lord hits! Never mind. The potion of paralysis misses the ogre lord. A blessed potion of paralysis shatters! You smell a peculiar odor... You stiffen momentarily. The ogre lord hits! Ooph! This tastes like liquid fire! The ogre lord hits! You sense the presence of monsters. Monsters sense the presence of you. The ogre lord hits! You die... The sack is empty. The sack is empty. Final status: Goodbye Mandevil the Wizard, killed by an ogre lord... You died in The Dungeons of Doom on dungeon level 8 with 39793 points, and 764 pieces of gold, after 4431 moves. You were level 7 with a maximum of 51 hit points when you died.