Dahlia, chaotic female elven Wizard s a i f u d -+---+- Y |.f.... |@I..S| |...... ------- Dahlia the Thaumaturge Experience level: 6 Strength: 12 Dexterity: 14 Constitution: 14 Intelligence: 17 Wisdom: 12 Charisma: 8 Health: 0(45) Energy: 58(63) Def: -1 Gold: 1170 Moves: 6675 Dungeon seed: xOBBBTgFRyC5iXIp Game ID: Dahlia_1575921151 Your Inventory: Weapons a - a blessed +1 quarterstaff K - 2 uncursed +0 daggers (in quiver) O - a blessed +0 elven dagger (weapon in hand) Wands d - an uncursed wand of nothing (0:7) g - an uncursed wand of digging (0:2) x - an uncursed wand of polymorph (0:4) F - an uncursed wand of slow monster (0:7) H - an uncursed wand of opening (0:6) M - an uncursed wand of enlightenment (0:12) N - an uncursed wand of cold (0:5) Scrolls j - 2 uncursed scrolls of charging k - an uncursed scroll of gold detection m - a cursed scroll of teleportation s - an uncursed scroll of magic mapping v - 2 uncursed scrolls of scare monster z - 2 uncursed scrolls of identify D - an uncursed scroll of punishment L - an uncursed scroll of consecration Q - a cursed scroll of earth U - an uncursed scroll of earth V - an uncursed scroll of create monster Tools B - an uncursed skeleton key R - a blessed partly used tallow candle (0:191) S - an uncursed magic whistle T - an uncursed magic marker named uncursed (0:62) Rings i - a cursed ring of aggravate monster w - an uncursed ring of poison resistance I - an uncursed ring of levitation Armor e - a blessed +0 cloak of magic resistance (being worn) q - an uncursed -3 pair of elven boots (being worn) r - an uncursed +0 cloak of invisibility Coins $ - 1170 gold pieces Comestibles c - an uncursed lemon u - an uncursed eucalyptus leaf G - 7 uncursed food rations J - 3 uncursed tripe rations P - 4 uncursed lembas wafers Spellbooks y - a cursed spellbook of healing Spells and supernatural/magical abilities: Name Level Category Fail Memory a - force bolt 1 attack 0% 67% s - slow monster 1 enchantment 0% 67% W - pray for help -- divine ? -- Your skills at the end: Miscellaneous Skills wands [Basic] Weapon Skills dagger [Basic] quarterstaff [Basic] Spellcasting Skills attack spells [Basic] enchantment spells [Basic] Final Attributes: You were piously aligned. You were sleep resistant. You were magic-protected. You were blinded. Your writing hand was thoroughly cramped from overuse. You were telepathic. You had infravision. You were very stealthy. You were lucky. You are dead. Vanquished creatures: a freezing sphere a scorpion a yeti 2 gold golems a dust vortex a raven a plains centaur an imp 5 Mordor orcs a rock mole a shrieker a violet fungus 2 gnome lords a gnomish wizard a gray ooze a ghoul a straw golem a paper golem 4 giant ants 5 floating eyes 3 dwarves a kobold lord 2 iguanas 11 rothes a rabid rat a monkey a dwarf zombie 2 werejackals 5 coyotes 2 gas spores 4 hobbits 5 acid blobs a gecko 5 giant rats 3 brown molds 2 yellow molds 11 gnomes 28 garter snakes 11 jackals a fox 2 kobolds 4 newts 3 goblins 5 sewer rats a grid bug 7 bats 8 lichens 2 kobold zombies 165 creatures vanquished. Voluntary challenges: You did not adorn yourself with jewelry or accessories. You did not cause conflict. You were not invisible. You did not have reflection. You were not displaced. You had been an atheist until turn 6672. You used a wielded weapon 15 times, starting on turn 4052. You did not apply a unicorn horn. You did not use plumbed fixtures. You did not drink any magical draughts. You read items or engraved 6 times, starting on turn 2155. You never genocided any monsters. You never polymorphed an object. You never changed form. You cheated in Sokoban 2 times, without finishing. You used no wishes. You never split a pudding. You wrote Elbereth's name 5 times, starting on turn 2155. You never violated your personal moral code. Dungeon overview: The Dungeons of Doom: levels 1 to 11 Level 1 a long staircase Level 2 a weapon shop, a fountain stairs to The Gnomish Mines Level 3 some fountains Level 4 Level 5 a fountain Level 6 a fountain Level 7 some fountains Level 8 a fountain stairs to Sokoban Level 9 Level 10 a fountain Level 11 <- You were here The Gnomish Mines: levels 3 to 5 Level 3 stairs to The Dungeons of Doom Level 4 Level 5 Sokoban: levels 6 to 7 Level 6 Level 7 a magic chest stairs to The Dungeons of Doom History has recorded: On T:1 you entered the Dungeons of Doom to retrieve the Amulet of Yendor! On T:301 you reached level 2 of The Dungeons of Doom. On T:526 you reached level 3 of The Dungeons of Doom. On T:591 you reached level 1 of The Gnomish Mines. On T:984 you reached level 4 of The Dungeons of Doom. On T:1077 you reached level 5 of The Dungeons of Doom. On T:1613 you reached level 6 of The Dungeons of Doom. On T:2171 you reached level 2 of The Gnomish Mines. On T:2653 you reached level 3 of The Gnomish Mines. On T:2797 you advanced to experience level 2. On T:3487 you reached level 7 of The Dungeons of Doom. On T:3892 you reached level 8 of The Dungeons of Doom. On T:3999 you reached level 9 of The Dungeons of Doom. On T:4032 you advanced to experience level 3. On T:4310 you reached level 4 of Sokoban. On T:4340 you advanced to experience level 4. On T:4430 you opened a magic chest. On T:4792 you advanced to experience level 5. On T:5012 you reached level 3 of Sokoban. On T:5786 you advanced to experience level 6. On T:6511 you reached level 11 of The Dungeons of Doom. On T:6514 you reached level 10 of The Dungeons of Doom. On T:6672 you prayed to Anhur. Score breakdown: Gold: 1170 ( 117 points) Experience: 6 levels ( 500 points) Exploration: 11 levels ( 300 points) Discoveries: 24 items ( 1200 points) Variety of kills: 48 monsters ( 2000 points) Major goal: (nothing yet) ( 0 points) Survival: died (score multiplied by 3) Total score: 12351 Latest messages: Never mind. This doorway has no door. You finish searching. (3x) You sense a monster nearby! You finish searching. There's still a monster there. Something claws you! (2x) You can't go up here. Please move the cursor to an unknown object. Never mind. $ - 6 gold pieces. You hear some noises. Something scratches you! You begin praying to Anhur. You feel something move nearby. (2x) You feel that Anhur is well-pleased. The spell hits it. Something resists! The spell hits the snake! Something scratches you! You die... Your body rises from the dead as an elf mummy... Final status: Goodbye Dahlia the Wizard, killed by an orc mummy... You died in The Dungeons of Doom on dungeon level 11 with 12351 points, and 1170 pieces of gold, after 6675 moves. You were level 6 with a maximum of 45 hit points when you died.