Kuck Ferio, chaotic male elven Wizard ----- ---.*.-- -- |......-- -- --. --.......----- |....................-- |... ---..)........| --- --........--- -.---.>.-| ..| --.%@| --- ..-- ---)----..- .... |...|.. --- ---<%- ........ -------..- -.- . Kuck Ferio the Conjurer Experience level: 3 Strength: 7 Dexterity: 11 Constitution: 14 Intelligence: 20 Wisdom: 16 Charisma: 7 Health: 13(20) Energy: 38(50) Def: 1 Gold: 174 Moves: 343 Dungeon seed: d3KwcnJaS9_5A6x3 Game ID: Kuck Ferio_1453978418 Your Inventory: Coins $ - 174 gold pieces Weapons a - a blessed +1 quarterstaff (weapon in hands) m - an uncursed +0 dwarvish mattock Armor e - an uncursed +0 cloak of magic resistance (being worn) Scrolls g - an uncursed scroll of teleportation h - an uncursed scroll of gold detection j - an uncursed scroll of light k - an uncursed scroll of remove curse Spellbooks b - a blessed spellbook of force bolt c - an uncursed spellbook of confuse monster Wands d - an uncursed wand of nothing (0:8) i - an uncursed wand of enlightenment (0:10) Tools f - an uncursed leather drum l - an uncursed tallow candle (0:200) Spells and supernatural/magical abilities: Name Level Category Fail Memory a - force bolt 1 attack 0% 99% u - confuse monster 2 enchantment 0% 99% W - pray for help -- divine ? -- Your skills at the end: Miscellaneous Skills wands [Basic] Weapon Skills quarterstaff [Basic] Spellcasting Skills attack spells [Basic] enchantment spells [Basic] Final Attributes: You were piously aligned. You were magic-protected. You had infravision. You survived. Vanquished creatures: a gnome lord a dwarf a hobbit 3 gnomes a fox a newt 3 grid bugs 11 creatures vanquished. Voluntary challenges: You went without food. You did not adorn yourself with jewelry or accessories. You were an atheist. You used a wielded weapon 15 times, starting on turn 41. You did not use tools. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never split a pudding. You never wrote Elbereth's name. You never violated your personal moral code. Dungeon overview: The Dungeons of Doom: levels 1 to 3 Level 1 a fountain a long staircase Level 2 Level 3 stairs to The Gnomish Mines The Gnomish Mines: levels 4 to 5 Level 4 <- You were here stairs to The Dungeons of Doom Level 5 History has recorded: On T:1 you entered the Dungeons of Doom to retrieve the Amulet of Yendor! On T:60 you reached level 2 of The Dungeons of Doom. On T:228 you reached level 3 of The Dungeons of Doom. On T:300 you reached level 1 of The Gnomish Mines. On T:304 you advanced to experience level 2. On T:322 you advanced to experience level 3. On T:330 you reached level 2 of The Gnomish Mines. Score breakdown: Gold: 174 ( 17 points) Experience: 3 levels ( 200 points) Exploration: 5 levels ( 120 points) Discoveries: 1 item ( 50 points) Variety of kills: 7 monsters ( 350 points) Major goal: (nothing yet) ( 0 points) Survival: quit (score multiplied by 3) Total score: 2211 Latest messages: To quit the game, use the 'save' command (typically on 'S'). Final status: Goodbye Kuck Ferio the Wizard, quit... You quit in The Gnomish Mines on dungeon level 4 with 2211 points, and 174 pieces of gold, after 343 moves. You were level 3 with a maximum of 20 hit points when you quit.