kerio, neutral male gnomish Wizard ------ |...<| |....| |...*| -------- |....| |....... |..... |......| # ---|-- |......| ######### |....f..# # |.G....|# # |.>.#..| # -------- ----.-- |...*.. |.....| |.....| |..*..| ---...| ----- kerio the Conjurer Experience level: 3 Strength: 11 Dexterity: 14 Constitution: 13 Intelligence: 20 Wisdom: 10 Charisma: 8 Health: 25(25) Energy: 36(36) Def: 2 Gold: 590 Moves: 1416 Dungeon seed: YFv-bXvdwCCcfhcI Game ID: kerio_1436174628 Your Inventory: Coins $ - 590 gold pieces Weapons a - an uncursed +0 quarterstaff (weapon in hands) p - an uncursed +0 aklys A - the uncursed +0 Trollsbane Armor e - an uncursed +0 cloak of magic resistance (being worn) q - an uncursed +0 pair of elven boots (being worn) z - an uncursed +0 pair of water walking boots Comestibles x - 2 uncursed sprigs of wolfsbane D - an uncursed clove of garlic Scrolls i - an uncursed scroll of blank paper j - 2 uncursed scrolls of blank paper k - an uncursed scroll of blank paper s - an uncursed scroll of blank paper y - an uncursed scroll of blank paper E - an uncursed scroll of stinking cloud F - a blessed scroll of identify Spellbooks l - an uncursed spellbook of blank paper m - an uncursed spellbook of blank paper n - an uncursed spellbook of blank paper Potions f - an uncursed potion of water g - an uncursed potion of water h - an uncursed potion of water r - an uncursed potion of water G - a blessed potion of sleeping Rings c - an uncursed ring of slow digestion d - an uncursed ring of invisibility Wands b - an uncursed wand of lightning (0:-1) v - an uncursed wand of undead turning (0:-1) B - an uncursed wand of cancellation (0:1) Tools o - an uncursed magic marker (0:0) Spells and supernatural/magical abilities: Name Level Category Fail Memory a - force bolt 1 attack 0% 93% m - magic missile 2 attack 0% 93% x - extra healing 3 healing 71% 93% W - pray for help -- divine ? -- Your skills at the end: Fighting Skills Weapon Skills quarterstaff [Basic] Spellcasting Skills attack spells [Basic] enchantment spells [Basic] Final Attributes: You were devoutly aligned. You were magic-protected. You had infravision. You were stealthy. You survived. Vanquished creatures: an iguana an acid blob a hobbit 4 giant rats a brown mold 2 geckos 6 jackals 2 foxen a goblin 3 sewer rats 7 grid bugs 2 lichens a kobold zombie 10 newts 42 creatures vanquished. Voluntary challenges: You were an atheist. You used a wielded weapon 32 times, starting on turn 3. You read items or engraved 1 time, starting on turn 1414. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never split a pudding. You wrote Elbereth's name 1 time, starting on turn 1414. You never violated your personal moral code. Dungeon overview: The Dungeons of Doom: levels 1 to 5 Level 1 a long staircase Level 2 a general store Level 3 an armor shop Level 4 a fountain Level 5 <- You were here a sink History has recorded: On T:1 you entered the Dungeons of Doom to retrieve the Amulet of Yendor! On T:355 you reached level 2 of The Dungeons of Doom. On T:578 you advanced to experience level 2. On T:601 you reached level 3 of The Dungeons of Doom. On T:629 you reached level 4 of The Dungeons of Doom. On T:729 you advanced to experience level 3. On T:1135 you reached level 5 of The Dungeons of Doom. Score breakdown: Gold: 590 ( 59 points) Experience: 3 levels ( 200 points) Exploration: 5 levels ( 120 points) Discoveries: 3 items ( 150 points) Variety of kills: 14 monsters ( 700 points) Major goal: (nothing yet) ( 0 points) Survival: quit (score multiplied by 3) Total score: 3687 Latest messages: The wand called nothing [steel] glows, then fades. Welcome to experience level 3. To quit the game, use the 'save' command (typically on 'S'). Final status: Goodbye kerio the Wizard, quit... You quit in The Dungeons of Doom on dungeon level 5 with 3687 points, and 590 pieces of gold, after 1416 moves. You were level 3 with a maximum of 25 hit points when you quit.