MingLee, neutral male gnomish Wizard ---- ----------- --.>-------- |.........| |.`........| |.........| |..-----.-.| |.........| |.`|...|``.| |....<....| |....``...-| |.........| |.`.`...|..| |.........| |.----`.--%| |.........| |..`...`.|.-- |.........| |.---`-..`..------------+| |...|.``-%...^^^^^^^^^^^.| |.........---------------- -----..|..| ------- MingLee the Thaumaturge Experience level: 8 Strength: 11 Dexterity: 11 Constitution: 17 Intelligence: 17 Wisdom: 14 Charisma: 10 Health: 64(64) Energy: 42(90) Def: 2 Gold: 210 Moves: 4053 Dungeon seed: CcDTYWOyxPtXExX6 Game ID: MingLee_1511043586 Your Inventory: Coins $ - 210 gold pieces Amulets W - an uncursed amulet versus poison Weapons a - a blessed +1 quarterstaff (weapon in hands) Armor e - a blessed +0 cloak of magic resistance (being worn) n - a blessed +0 pair of leather gloves (being worn) Comestibles m - 2 uncursed food rations B - an uncursed slime mold L - an uncursed lizard corpse Scrolls y - 2 uncursed scrolls of earth Rings r - an uncursed ring of free action z - an uncursed ring of teleport control Wands o - an uncursed wand of striking (0:8) p - a blessed wand of striking (0:1) t - an uncursed wand of striking (0:4) v - an uncursed wand of make invisible (0:6) I - an uncursed wand of light (0:7) Tools b - an uncursed sack k - an uncursed skeleton key l - an uncursed oil lamp (0:1039) P - an uncursed blindfold Contents of the sack: 753 gold pieces 5 uncursed food rations an uncursed scroll of create monster an uncursed scroll of enchant armor an uncursed scroll of enchant weapon an uncursed scroll of fire 2 uncursed scrolls of light a blessed scroll of magic mapping an uncursed scroll of magic mapping an uncursed scroll of remove curse an uncursed potion of booze an uncursed potion of full healing an uncursed potion of levitation 2 uncursed potions of object detection 2 uncursed potions of paralysis an uncursed potion of restore ability a blessed potion of see invisible an uncursed potion of sleeping an uncursed potion of water an uncursed +1 ring of adornment an uncursed ring of warning an uncursed wand of speed monster (0:4) an uncursed magic marker (0:30) 4 blessed tallow candles (0:200) 3 uncursed tallow candles (0:200) Spells and supernatural/magical abilities: Name Level Category Fail Memory a - force bolt 1 attack 0% 80% j - jumping 1 escape 0% 83% n - detect monsters 1 divination 0% 81% w - wizard lock 2 matter 51% 80% E - detect food 2 divination 0% 92% M - magic mapping 5 divination 99% 81% S - stone to flesh 3 healing 85% 95% W - pray for help -- divine ? -- Your skills at the end: Fighting Skills Weapon Skills quarterstaff [Basic] Spellcasting Skills attack spells [Basic] divination spells [Basic] enchantment spells [Basic] Final Attributes: You were piously aligned. You were sleep resistant. You were poison resistant. You were magic-protected. You were telepathic. You had infravision. You were invisible. You were fast. You survived. Vanquished creatures: a small mimic a spotted jelly a leprechaun a gold golem a lizard 5 chickatrices a blue jelly 4 Uruk-hai 2 shriekers a gnome lord a kobold mummy a gray ooze 2 straw golems a little dog 2 floating eyes 2 kittens 2 kobold lords 3 rothes a rabid rat 4 orc zombies 4 iguanas 8 killer bees 3 acid blobs 3 coyotes a gas spore a hobbit 3 giant rats 2 cave spiders 2 brown molds a yellow mold 2 red molds 2 gnomes 5 garter snakes a gnome zombie a gecko 5 jackals 2 foxes 2 kobolds 6 goblins 4 sewer rats 6 grid bugs 4 bats 5 lichens 2 kobold zombies 7 newts 119 creatures vanquished. Voluntary challenges: You used a wielded weapon 119 times, starting on turn 2. You read items or engraved 142 times, starting on turn 110. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never split a pudding. You wrote Elbereth's name 91 times, starting on turn 110. You violated your moral code, losing 14 points of alignment, starting on turn 954. Dungeon overview: The Dungeons of Doom: levels 1 to 10 Level 1 a long staircase Level 2 Level 3 a potion shop, a fountain stairs to The Gnomish Mines Level 4 some fountains, a sink Level 5 a general store, a fountain Level 6 Level 7 Level 8 many fountains Level 9 stairs to Sokoban Level 10 The Gnomish Mines: levels 4 to 7 Level 4 stairs to The Dungeons of Doom Level 5 Level 6 Level 7 many shops, a temple to Ptah, some fountains Sokoban: levels 7 to 8 Level 7 <- You were here Level 8 stairs to The Dungeons of Doom History has recorded: On T:1 you entered the Dungeons of Doom to retrieve the Amulet of Yendor! On T:301 you reached level 2 of The Dungeons of Doom. On T:339 you advanced to experience level 2. On T:373 you reached level 3 of The Dungeons of Doom. On T:689 you advanced to experience level 3. On T:768 you reached level 1 of The Gnomish Mines. On T:965 you reached level 4 of The Dungeons of Doom. On T:1096 you reached level 2 of The Gnomish Mines. On T:1130 you advanced to experience level 4. On T:1464 you reached level 3 of The Gnomish Mines. On T:1515 you advanced to experience level 5. On T:1630 you reached level 4 of The Gnomish Mines. On T:2320 you reached level 5 of The Dungeons of Doom. On T:2381 you reached level 6 of The Dungeons of Doom. On T:2654 you reached level 7 of The Dungeons of Doom. On T:2821 you advanced to experience level 6. On T:3078 you reached level 8 of The Dungeons of Doom. On T:3222 you reached level 9 of The Dungeons of Doom. On T:3256 you advanced to experience level 7. On T:3404 you reached level 10 of The Dungeons of Doom. On T:3530 you reached level 4 of Sokoban. On T:3930 you reached level 3 of Sokoban. On T:3981 you advanced to experience level 8. Score breakdown: Gold: 963 (10150 points) Experience: 8 levels (14739 points) Exploration: 10 levels ( 20.41%) (12990 points) Discoveries: 18 items ( 6.25%) ( 7500 points) Valuables value: (no points given unless you survive) Artifact value: 0 ( 0 points) Variety of kills: 45 monsters ( 11.81%) (10310 points) Turncount: 4053 turns (-1044 points) Survival: quit (score multiplied by 90%) Total score: 49180 Latest messages: Hello MingLee, the gnomish Wizard, welcome back to NetHack! Gee! All of a sudden, you can't see yourself. To quit the game, use the 'save' command (typically on 'S'). Final status: Goodbye MingLee the Wizard, quit... You quit in Sokoban on dungeon level 7 with 49180 points, and 963 pieces of gold, after 4053 moves. You were level 8 with a maximum of 64 hit points when you quit.