JDCorley, chaotic male dwarven Archeologist ---- ---- ------------------------------ |<.--------- |..---------............................| |........... |........@.d.....-----..-----------..--.--- ---------.. --...----....).......|..--.---- |...| ---.... ---.---|..... -----.|........| |--.--- |.....| |...|--.|.- |......|...| --.|...| --...|.| ---.--- --- ---.-.- -..| |......--- --...-|.| |...| --- |.*.| |.-| --.......--- |....||.| ---.--- ----.-----.---..-- --..----...-- |...--|.| |...| -.....|---.......| |..-- |.....| ----- |.| --- ---%--|.....--|..-)....-- |...| |.....-- |.| --.-- |...|.....---........-- |...---......-- |.| ---- --...--------.|---..............| --............| --.| -----..---- |......|..| |.| |..............| |...%........| --..| .*........| --........---.| ----.........*.--- ----.... |.........---...----...--......*- --....----.....--- --............................... |.....| |.......---- --.|.....---------------.. ... --....| --.........| ----.|.-- |..--- --........| ----- ---- --*.|..--- --- JDCorley the Field Worker St11 Dx8 Co11 In16 Wi16 Ch12 ArcDwaMalCha Mines:3 $:275 HP:56(56) Pw:31(31) AC:8 MC:0 Exp:5 Your inventory Weapons a - an uncursed +2 bullwhip (weapon in hand) h - an uncursed +0 dwarvish mattock (alternate weapon; not wielded) n - a blessed +0 broadsword G - 9 uncursed +0 darts (in quiver) Armor b - an uncursed +0 leather jacket (being worn) c - a blessed +0 fedora (being worn) Comestibles d - an uncursed food ration Scrolls f - an uncursed scroll of enchant weapon z - an uncursed scroll of identify A - an uncursed scroll of identify B - an uncursed scroll of remove curse Spellbooks e - a blessed spellbook of knock (0:3) Rings v - an uncursed ring of stealth (on right hand) Tools i - an uncursed tinning kit (0:80) k - an uncursed sack l - an uncursed leash s - an uncursed bottle M - an uncursed expensive camera (0:54) Gems j - an uncursed touchstone H - 2 uncursed dilithium crystals O - an uncursed ruby P - an uncursed turquoise stone The sack is empty. Final attributes You were piously aligned Your alignment was 20 Your max alignment was 20 You carried 0 sins Number of artifacts generated was 0 Your leg damage was 0 Monster spawn increase would have started at turn 16636 Monster spawn increase would have reached its maximum at turn 60196 Next attribute increase check would have come at turn 3720 Strength training was 26 Dexterity training was 32 Wisdom training was 3 Constitution training was 50 You saw invisible You had automatic searching You had infravision You had 994 points of nutrition remaining You were stealthy You were fast You were lucky (3) You had extra luck Good luck did not time out for you You are dead Spells known in the end Name Level Category Fail a - knock 1 matter 0% Vanquished creatures a hobbit on crack a gray fungus (0 created) a gnome mummy 2 enormous rats a shrieker a chicken a little dog (2 created) a kitten 2 dwarf zombies 2 gas spores a hobbit a gnome (2 created) 7 gnome zombies a gecko (3 created) a fox a mini gremlin a goblin 4 rabbits 2 grid bugs 2 kobold zombies a human adventurer (2 created) 3 newts (5 created) a novice medium wall a novice dark wall (2 created) 40 creatures vanquished. Genocided species: liches 1 species genocided. Voluntary challenges You ate 5 times. You ate food with animal by-products 2 times. You ate meat 2 times. You were an atheist You never prayed to the gods You hit with a wielded weapon 60 times You read items or engraved 7 times You genocided 1 type of monster You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end Fighting Skills (none) Weapon Skills pick-axe [Basic] sling [Basic] whip [Basic] Spellcasting Skills matter spells [Basic] Latest messages What do you want to use or apply? [ah-lsM or ?*] What do you want to rub on the stone? [- P or ?*] P - a turquoise stone. You hit the gray fungus! You are covered with botulism spores! You feel deathly sick. You hit the gray fungus! You are covered with botulism spores! You feel even worse. You hit the gray fungus! You are covered with botulism spores! You feel much worse. You kill the gray fungus! You are covered with botulism spores! You feel much worse. What do you want to drink? [K or ?*] You feel much, much better. You displaced your little dog. There is nothing here to pick up. You die from your illness. Goodbye JDCorley the Archeologist... You were poisoned in The Gnomish Mines on dungeon level 3 with 1970 points, and 275 pieces of gold, after 2089 moves. Killer: bad case of botulism You were level 5 with a maximum of 56 hit points when you were poisoned. You didn't beat your previous score of 68998 points. No Points Name Hp [max] 1 13757322 Dingir-Fla-Hum-Mal-Law ascended to demigod-hood. 743 [775] 2 1583625 pagano-Zyb-Vam-Fem-Cha was poisoned in The Spider Caves on level 30 [max 32]. Poisoned by a petty black widow. 330 [341] 3 1244614 Kai-Sam-Hum-Fem-Cha quit in The Dungeons of Doom on level 3 [max 32]. 292 [292] 20 80032 MoldyLox-Aci-Orc-Fem-Cha died in The Gnomish Mines on level 12. Killed by a mountain centaur. - [89] 21 79833 greeter-Arc-Tro-Fem-Neu quit in The Dungeons of Doom on level 10 [max 12]. 115 [139] *22 68998 coffeebeet-Arc-Mou-Mal-Law died in The Dungeons of Doom on level 2. Killed by an undead naga hatchling. - [69] * 1970 JDCorley-Arc-Dwa-Mal-Cha was poisoned in The Gnomish * Mines on level 3. Poisoned by a bad case of botulism. 56 [56] 23 65763 MoldyLox-Gan-Dop-Mal-Cha was poisoned in The Gnomish Mines on level 7 [max 11]. Poisoned by a rotted horse corpse. 136 [136] 24 64660 pagano-Zyb-Vam-Fem-Law was poisoned in Sokoban on level 6 [max 10]. Poisoned by a bad case of botulism. 113 [114]