Goreval, chaotic female elven Wizard --------- ----------- |....... |.........| ..... ##-.........| |... # |.......>.| -@- ### |.........| ###### # ----------- # ### ### # # # # ### -------|----# --.--# ##.....`...^..##########-...|# # |.....%....|# # |)`[|# ### |...........# ###|...-# ## #####+..........|# #....| ########### ------------# ----- ########################### Goreval the Evoker Experience level: 2 Strength: 14 Dexterity: 10 Constitution: 12 Intelligence: 20 Wisdom: 9 Charisma: 11 Health: 0(15) Energy: 22(22) Def: 1 Gold: 187 Moves: 767 Dungeon seed: sHqQoiXA3Rqh7toX Game ID: Goreval_1533400951 Your Inventory: Coins $ - 187 gold pieces Weapons a - a blessed +1 quarterstaff (weapon in hands) w - a +0 orcish dagger Armor e - an uncursed +0 cloak of magic resistance (being worn) y - an uncursed +0 pair of speed boots Scrolls i - an uncursed scroll of light j - an uncursed scroll of remove curse k - an uncursed scroll of teleportation p - a cursed scroll of identify q - an uncursed scroll of identify s - an uncursed scroll of create monster v - an uncursed scroll of enchant armor Spellbooks l - a blessed spellbook of force bolt m - an uncursed spellbook of healing x - an uncursed spellbook of jumping Potions f - an uncursed potion of restore ability g - an uncursed potion of enlightenment h - a blessed potion of speed u - an uncursed potion of see invisible Rings c - an uncursed ring of teleport control (on left hand) d - an uncursed ring of slow digestion (on right hand) t - a cursed ring of polymorph named cursed Wands b - a wand of striking (0:4) Tools n - a magic marker (0:99) o - an uncursed wooden harp Gems r - an uncursed worthless piece of white glass z - an uncursed worthless piece of blue glass Spells and supernatural/magical abilities: Name Level Category Fail Memory a - force bolt 1 attack 0% 97% h - healing 1 healing 0% 97% j - jumping 1 escape 0% 100% W - pray for help -- divine ? -- Your skills at the end: Fighting Skills Weapon Skills quarterstaff [Basic] Spellcasting Skills attack spells [Basic] enchantment spells [Basic] Final Attributes: You were piously aligned. You were magic-protected. You had infravision. You had teleport control. You had slower digestion. You are dead. Vanquished creatures: a gas spore a gecko 3 foxes 2 goblins a sewer rat 3 lichens a kobold zombie a newt 13 creatures vanquished. Voluntary challenges: You followed a strict vegan diet. You were an atheist. You used a wielded weapon 9 times, starting on turn 76. You read items or engraved 3 times, starting on turn 570. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never split a pudding. You never wrote Elbereth's name. You never violated your personal moral code. Dungeon overview: The Dungeons of Doom: levels 1 to 4 Level 1 a fountain a long staircase Level 2 Level 3 <- You were here a fountain Level 4 History has recorded: On T:1 you entered the Dungeons of Doom to retrieve the Amulet of Yendor! On T:238 you reached level 2 of The Dungeons of Doom. On T:549 you advanced to experience level 2. On T:574 you reached level 3 of The Dungeons of Doom. On T:584 you reached level 4 of The Dungeons of Doom. Score breakdown: Gold: 187 ( 7735 points) Experience: 2 levels ( 5570 points) Exploration: 4 levels ( 8.00%) ( 7423 points) Discoveries: 1 item ( 0.36%) ( 1805 points) Valuables value: (no points given unless you survive) Artifact value: 0 ( 0 points) Variety of kills: 8 monsters ( 2.10%) ( 4347 points) Turncount: 767 turns ( 0 points) Survival: died (score multiplied by 80%) Total score: 21504 Latest messages: You see here an elven bow. You see here a statue of a yellow mold. You see here a banded mail. The door opens. With great effort you move the boulder. A gush of water hits you! With great effort you move the boulder. Please move the cursor to an unknown object. Never mind. The door opens. The spell hits the fox! You kill the fox! You see here a fox corpse. You hear some noises in the distance. You finish searching. The door opens. You stop exploring. You hit the gas spore. You kill the gas spore! You are caught in the gas spore's explosion! Final status: Goodbye Goreval the Wizard, killed by a gas spore's explosion... You died in The Dungeons of Doom on dungeon level 3 with 21504 points, and 187 pieces of gold, after 767 moves. You were level 2 with a maximum of 15 hit points when you died.