Goreval, chaotic female elven Wizard -------------- |............|###### ----------- ------------ |............|######### +.........| |...........######|........%....# ### |.........| |..........| #.............|########### +.........| |..........| --.-|---------* #`# |.........| ---|-------- ############` # ##.......>..| ## ## ### -.--------- # ### ### ##### # ## # # ## # # #### --|-------# ## -------.----- # # #.........+# --.---- |...........| -|--+- ###|.......<| |.@...| ............-###########.....| # |........| |....$| |...........| |.....## |........| |.{>..| ------------- |....| ---------- ------- ------ Goreval the Evoker Experience level: 2 Strength: 10 Dexterity: 10 Constitution: 13 Intelligence: 20 Wisdom: 13 Charisma: 10 Health: 0(17) Energy: 29(29) Def: 5 Gold: 101 Moves: 746 Dungeon seed: exBiDPsUIvui3KlH Game ID: Goreval_1517504130 Your Inventory: Coins $ - 101 gold pieces Weapons a - a blessed +1 quarterstaff (weapon in hands) u - a +0 orcish dagger Armor e - a blessed +2 cloak of magic resistance (being worn) y - an uncursed +0 leather armor (being worn) Comestibles s - 2 uncursed food rations t - an uncursed candy bar Scrolls j - an uncursed scroll of light Spellbooks l - a blessed spellbook of force bolt m - an uncursed spellbook of create monster q - an uncursed spellbook of slow monster Potions f - an uncursed potion of object detection g - an uncursed potion of monster detection h - an uncursed potion of paralysis o - an uncursed potion of full healing Rings c - an uncursed ring of searching (on left hand) d - an uncursed ring of polymorph control (on right hand) Wands b - a wand of cold (0:8) p - a wand of speed monster (0:3) Tools n - an uncursed leather drum Gems r - an uncursed worthless piece of orange glass Spells and supernatural/magical abilities: Name Level Category Fail Memory a - force bolt 1 attack 0% 97% s - slow monster 2 enchantment 0% 100% O - create monster 2 clerical 48% 97% W - pray for help -- divine ? -- Your skills at the end: Fighting Skills Weapon Skills quarterstaff [Basic] Spellcasting Skills attack spells [Basic] enchantment spells [Basic] Final Attributes: You were piously aligned. You were magic-protected. You had automatic searching. You had infravision. You had polymorph control. You were lucky. You are dead. Vanquished creatures: 3 jackals 4 goblins 2 sewer rats 3 grid bugs 2 lichens 2 kobold zombies 2 newts 18 creatures vanquished. Voluntary challenges: You were an atheist. You used a wielded weapon 14 times, starting on turn 165. You read items or engraved 5 times, starting on turn 1. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never split a pudding. You wrote Elbereth's name 1 time, starting on turn 33. You never violated your personal moral code. Dungeon overview: The Dungeons of Doom: levels 1 to 3 Level 1 a long staircase Level 2 <- You were here a fountain a long staircase Level 3 History has recorded: On T:1 you entered the Dungeons of Doom to retrieve the Amulet of Yendor! On T:499 you reached level 2 of The Dungeons of Doom. On T:600 you advanced to experience level 2. On T:731 you reached level 3 of The Dungeons of Doom. Score breakdown: Gold: 101 ( 6832 points) Experience: 2 levels ( 5570 points) Exploration: 3 levels ( 6.00%) ( 6060 points) Discoveries: 2 items ( 0.72%) ( 2549 points) Valuables value: (no points given unless you survive) Artifact value: 0 ( 0 points) Variety of kills: 7 monsters ( 1.84%) ( 4066 points) Turncount: 746 turns ( 0 points) Survival: died (score multiplied by 80%) Total score: 20061 Latest messages: $ - 3 gold pieces. The sewer rat bites! You kill the sewer rat! The kobold zombie misses. You destroy the kobold zombie! You miss the lichen. (2x) You kill the lichen! You see here a kobold corpse. The door resists! The door opens. With great effort you move the boulder. You try to move the boulder, but in vain. You see here 8 rocks. You stop. Your kitten is in the way! You displace your kitten. You hear bubbling water. You stop exploring. Click! You trigger a rolling boulder trap! You are hit by a boulder. You die... Final status: Goodbye Goreval the Wizard, killed by a boulder... You died in The Dungeons of Doom on dungeon level 2 with 20061 points, and 101 pieces of gold, after 746 moves. You were level 2 with a maximum of 17 hit points when you died.