# junethack GagarinX OPTIONS=lit_corridor,hilite_pet,color,number_pad:2,autodig,msg_window:r,pickup_burden:U,time,standout,pickup_thrown OPTIONS=bones OPTIONS=msghistory:100 OPTIONS=showexp OPTIONS=!sparkle OPTIONS=boulder:0 OPTIONS=autopickup,pickup_types:$ OPTIONS=UTF8graphics MONSTERSYMBOL='ghost':U+0038 MONSTERSYMBOL='shade':U+0038 # # # # # # ## Try to hilight stairs under items with red background. ## Try to hilight piles of objects with blue background. ## Might not work on all terminals. OPTIONS=hilite_hidden_stairs OPTIONS=hilite_obj_piles # ## In dumplog, display the number of each type of monster created, ## rather than just the number killed #OPTIONS=showborn # ## Show item glyphs (color and symbol) in tty menus. OPTIONS=menu_glyphs # ## Name and rank background correspond to statuscolor HP colors. OPTIONS=hitpointbar # ## Colored status lines. See http://bilious.alt.org/?142 # OPTIONS=statuscolors # # HP STATUSCOLOR=HP%100:lightgreen STATUSCOLOR=HP%80:yellow STATUSCOLOR=HP%60:orange STATUSCOLOR=HP%40:red # prayer threshold (<= 1/7 of maxHP) STATUSCOLOR=HP%14:red&inverse # # Pw STATUSCOLOR=Pw%100:lightgreen STATUSCOLOR=Pw%80:yellow STATUSCOLOR=Pw%60:orange STATUSCOLOR=Pw%40:red # # encumbrance STATUSCOLOR=Burdened:lightcyan STATUSCOLOR=Stressed:orange STATUSCOLOR=Strained:red STATUSCOLOR=Overtaxed:lightmagenta STATUSCOLOR=Overloaded:lightmagenta # ## Colored menus. Regular expressions allowed. OPTIONS=menucolors MENUCOLOR=" blessed "=green MENUCOLOR=" holy "=green MENUCOLOR=" cursed "=red MENUCOLOR=" unholy "=red MENUCOLOR=" cursed .* (being worn)"=orange&underline # ## Always show BUC status? OPTIONS=showbuc # ## Always show windows starting from left edge of screen? #OPTIONS=win_edge # ## Show object class symbol in menus where it acts as a hotkey #OPTIONS=show_obj_sym # ## Notify HP changes in the message lines. #OPTIONS=hp_notify # Optionally, change HP notify format. Accepts following codes: # %a = HP adjustment since last notification. No + or - sign. # %c = HP adjustment sign ('+' or '-') # %h = Current HP # %m = Max. HP # %H = Current HP, or "max" if hp=maxhp #OPTIONS=hp_notify_fmt:[HP%c%a=%H] # # MSGTYPE=stop "The couatl swings itself around you!" MSGTYPE=stop "The electric eel swings itself around you!" MSGTYPE=stop "The giant eel swings itself around you!" MSGTYPE=stop "The kraken swings itself around you!" MSGTYPE=stop "The python grabs you!" MSGTYPE=stop "You don't feel very well." MSGTYPE=stop "You are turning a little green." MSGTYPE=stop "Your limbs are getting oozy." MSGTYPE=stop "Your skin begins to peel away." MSGTYPE=stop "You are turning into a green slime." MSGTYPE=stop "You are slowing down." MSGTYPE=stop "Your limbs are stiffening." MSGTYPE=stop "It constricts your throat!" MSGTYPE=stop "You find it hard to breathe." MSGTYPE=stop "You're gasping for air." MSGTYPE=stop "Your blood is having trouble reaching your brain." MSGTYPE=stop "You can no longer breathe." MSGTYPE=stop "You're turning blue." MSGTYPE=stop "Your consciousness is fading." MSGTYPE=stop "You feel deathly sick." MSGTYPE=stop "You feel much worse." MSGTYPE=stop "You feel even worse." MSGTYPE=stop "You see here a cockatrice corpse." MSGTYPE=stop "You see here a chickatrice corpse." MSGTYPE=stop "You are beginning to feel weak." MSGTYPE=stop "You fail to cast the spell correctly." MSGTYPE=stop "Your wielded .* rots away." MSGTYPE=stop "You find a.*" MSGTYPE=stop "A voice booms.*" MSGTYPE=stop "You feel a strange vibration.*" MSGTYPE=hide "Perhaps that's why .* cannot move it." MSGTYPE=hide "With great effort you move the boulder." # See http://nethackwiki.com/wiki/Curses_interface #OPTIONS=windowtype:curses