FIQ, chaotic male vampiric Wizard - . ------ |..S.-############ -----.--.- |...@|#################################.........| |...)|# |.%......| |....| |........| .....| |........| ------ |........| |...<.*..| ---------- [FIQ the Conjurer] St:9 Dx:17 Co:12 In:18 Wi:8 Ch:11 Chaotic Dungeons of Doom:2 $:48 HP:43(43) Pw:61(61) AC:9 Exp:5 T:503 Latest messages Hit points restored. You hear rumbling in the distance. The werejackal hits! You hit the werejackal! You bite the werejackal. The werejackal changes into a jackal. The werejackal bites! You feel feverish. You hit the werejackal. You miss the werejackal. The werejackal bites! You hit the werejackal. You miss the werejackal. The werejackal bites! You kill the werejackal! Welcome to experience level 5. You see here 2 eggs. r - 2 eggs. What do you want to wear? [b or ?*] You are now wearing a cloak of magic resistance. Hit points restored. The door opens. # Are you sure you want to pray? [yn] (n) You begin praying to Anhur. You finish your prayer. You feel that Anhur is displeased. Unknown command ' '. # Really quit? [yes/no] Your inventory Weapons a - a blessed +1 quarterstaff (weapon in hands)* Armor b - an uncursed +0 cloak of magic resistance (being worn)* Comestibles p - an [uncursed] fortune cookie r - 2 [uncursed garter snake] eggs Scrolls i - a blessed scroll of gold detection* j - an uncursed scroll of stinking cloud* k - an uncursed scroll of identify* n - a [blessed] scroll labeled EIRIS SAZUN IDISI [of scare monster] o - an [uncursed] scroll labeled THARR [of enchant weapon] Spellbooks l - a blessed spellbook of force bolt* m - an uncursed spellbook of blank paper* Potions f - an uncursed potion of restore ability* g - an uncursed potion of sleeping* h - an uncursed potion of water* Rings d - an uncursed ring of protection from shape changers* e - an uncursed +1 ring of gain dexterity* Wands c - an uncursed wand of light (0:13)* Final Attributes You were fervently aligned. Hunger level was 485. Your alignment was 12 / 12. Monster difficulty range was 0 - 3. Level difficulty was 2. You were level-drain resistant. You were magic-protected. You could fly. You could survive without air. You regenerated. You were a werejackal. You were unlucky (-1). You survived. Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 98% b - jumping 1 escape 0% 98% Vanquished creatures a succubus 2 werejackals a coyote 3 jackals (4 created) 2 foxes a kobold 3 grid bugs 2 lichens 2 kobold zombies a newt 18 creatures vanquished. Voluntary challenges You used a wielded weapon 17 times. You read items or engraved 2 times. You put on armor 5 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never engraved Elbereth. You never encountered a bones level. You never used any Sokoban shortcuts. Your skills at the end Fighting Skills (none) Weapon Skills quarterstaff [Basic] Spellcasting Skills attack spells [Basic] enchantment spells [Basic] Dungeon overview The Dungeons of Doom: levels 1 to 2 Level 1: (cancellation) some fountains, a sink Level 2: <- You were here Game information Seed: 3505074623 Started: 2016-06-17 07:30:58 Ended: 2016-06-17 16:19:04 Play time: PT00:03:56 Goodbye FIQ the Wizard... You quit in The Dungeons of Doom on dungeon level 2 with 666 points, and 48 pieces of gold, after 503 moves. Killer: quit You were level 5 with a maximum of 43 hit points when you quit. 1 1474196 partlyeate-Val-Dwa-Fem-Law ascended to demigoddess-hood. 491 [492] 2 1419262 Tariru-Tou-Hum-Mal-Neu ascended to demigod-hood. 217 [217] 3 1350922 Tariru-Wiz-Hum-Fem-Neu ascended to demigoddess-hood. 280 [309] 99 6227 codehero-Wiz-Vam-Mal-Cha died in The Dungeons of Doom on level 8. Killed by a dwarf lord. - [63] 100 6150 Eorgine-Wiz-Hum-Fem-Neu died in The Dungeons of Doom on level 7 [max 8]. Killed by a dingo. - [66]