FIQ, chaotic male vampiric Wizard ---------- -----.--.- |........| ##.........| |...%....| # |........| ..........########-........| |........|# % |........| ----------# ### --|------- ## % # ### ### # #@###### ----- -------########-...| |...>..# |...| |.....| +...| |..... |...| ------ ----- [FIQ the Evoker] St:12 Dx:13 Co:12 In:17 Wi:9 Ch:12 Chaotic Dungeons of Doom:2 $:55 HP:1(1) Pw:8(8) AC:9 Exp:1 T:233 Latest messages Unknown command ' '. In what direction? You kick the jackal. You kill the jackal! The jackal just misses! In what direction? You kick the jackal. You kill the jackal! You see here a jackal corpse. The door opens. You miss the newt. (2x) You kill the newt! Drink from the fountain? [yn] (n) This water gives you bad breath! The fountain dries up! What do you want to read? [i-mop or ?*] As you read the scroll, it disappears. You have found a scroll of genocide! What monster do you want to genocide? [type the name] Wiped out all master mind flayers. The newt bites! You die... But wait... You suddenly start to feel better! The newt starts to attack you, but pulls back. (3x) You can move again. Unknown command ' '. You kill the newt! # Really quit? [yes/no] Your inventory Weapons a - a blessed +1 quarterstaff (weapon in hands)* Armor b - an uncursed +0 cloak of magic resistance (being worn)* Scrolls i - an uncursed scroll of confuse monster* j - an uncursed scroll of magic mapping* k - an uncursed scroll of destroy armor* o - a [blessed] scroll of stinking cloud Spellbooks l - a blessed spellbook of force bolt* m - an uncursed spellbook of detect monsters* Potions f - a potion of holy water* g - an uncursed potion of sickness* h - an uncursed potion of extra healing* q - a potion of [unholy] water Rings d - an uncursed +1 ring of gain dexterity* e - an uncursed ring of shock resistance* r - a [cursed] black onyx ring [of hunger] Wands c - an uncursed wand of light (0:13)* Final Attributes You had 1 life left. You were fervently aligned. Hunger level was 672. Your alignment was 11 / 11. Monster difficulty range was 0 - 1. Level difficulty was 2. You were level-drain resistant. You were magic-protected. You could fly. You could survive without air. You regenerated. You were unlucky (-1). You survived after being killed twice. Spells known in the end Name Level Category Fail Memory a - detect monsters 1 divination 0% 99% b - force bolt 1 attack 0% 99% Vanquished creatures 3 jackals a sewer rat a grid bug a lichen (3 created) 4 newts 10 creatures vanquished. Genocided or extinct species master mind flayers 1 species genocided. Voluntary challenges You were following the path of Heaven or Hell. You were an atheist. You used a wielded weapon 3 times. You read items or engraved 2 times. You put on armor 1 time. You genocided 1 type of monster. You never polymorphed an object. You never changed form. You used no wishes. You never engraved Elbereth. You never encountered a bones level. You never used any Sokoban shortcuts. Your skills at the end Fighting Skills (none) Weapon Skills quarterstaff [Basic] Spellcasting Skills attack spells [Basic] enchantment spells [Basic] Dungeon overview The Dungeons of Doom: levels 1 to 2 Level 2: <- You were here Game information Seed: 3105351427 Started: 2015-06-17 23:21:45 Ended: 2015-06-17 23:25:10 Play time: PT00:02:00 Goodbye FIQ the Wizard... You quit in The Dungeons of Doom on dungeon level 2 with 169 points, and 55 pieces of gold, after 233 moves. Killer: quit You were level 1 with a maximum of 1 hit point when you quit. You reached the 15th place on the top 100 list. No Points Name Hp [max] 1 8194 Khor-Con-Orc-Mal-Cha died in Sokoban on level 9 [max 10]. Killed by a wolf. - [70] 2 6227 codehero-Wiz-Vam-Mal-Cha died in The Dungeons of Doom on level 8. Killed by a dwarf lord. - [63] 3 3909 MissPrince-Val-Dwa-Fem-Law died in Sokoban on level 5 [max 9]. Killed by a snake. - [76] 13 241 Flappy-Tou-Hum-Mal-Neu died in The Dungeons of Doom on level 3. Killed by a hobbit. - [10] 14 182 Elronnd-Val-Dwa-Fem-Law died in The Dungeons of Doom on level 2. Killed by a wand. - [27] *15 169 FIQ-Wiz-Vam-Mal-Cha quit in The Dungeons of Doom on level 2. 1 [1] 16 68 Elronnd-Val-Dwa-Fem-Law escaped the dungeon [max level 1]. 18 [18] 17 67 FIQ-Wiz-Vam-Mal-Cha quit in The Dungeons of Doom on level 1. 1 [1]