FIQ, neutral male gnomish Wizard ---- |..-- --- ---------- |...| .. --........------- |...| . --...----........-- ---.--- |.--- |...-- ------....| |*..| ...-- |.|.|-- |......| -----.--- --G.-- | |.|<-- |.....-----.--|...-- |....--------- - |....| ---...| |....--....--- |...`..........| ---.-- |.--- --.......%...--- ----.----------- --- |.| |.............-- |.| |.| ----->.........------ |.| |.| --.--...........----|.-- --- |.| -----.^..)..........|..---.-- |.| |.....-----.............|...| |.--- ---...--- |.................-- |...------.....-------.....---..........| --..................)...................| --------..|.---------.....------.......| ------ ----.-- --..|..-- --- ------- FIQ the Evoker Experience level: 1 Strength: 9 Dexterity: 7 Constitution: 13 Intelligence: 19 Wisdom: 19 Charisma: 8 Health: 0(14) Energy: 7(7) Def: 1 Gold: 277 Moves: 929 Dungeon seed: RQBo1z2IHrdpiGP8 Game ID: FIQ_1444388373 Your Inventory: Coins $ - 277 gold pieces Weapons a - a blessed +1 quarterstaff (weapon in hands) f - an uncursed +2 aklys (in quiver) Armor e - an uncursed +0 cloak of magic resistance (being worn) Comestibles g - an uncursed lichen corpse j - an uncursed tripe ration o - an uncursed sprig of wolfsbane Scrolls q - an uncursed scroll of light Spellbooks b - a blessed spellbook of force bolt c - an uncursed spellbook of charm monster s - an uncursed spellbook of jumping Potions l - an uncursed potion of confusion r - an uncursed potion of gain ability Rings h - an uncursed ring of teleport control i - a cursed -1 ring of protection named cursed p - an uncursed ring of conflict Wands d - an uncursed wand of nothing (0:0) m - an uncursed wand of light (0:10) Tools k - an uncursed skeleton key Gems n - an uncursed worthless piece of yellow glass Spells and supernatural/magical abilities: Name Level Category Fail Memory a - force bolt 1 attack 0% 96% e - charm monster 3 enchantment 37% 96% j - jumping 1 escape 0% 98% W - pray for help -- divine ? -- Your skills at the end: Miscellaneous Skills wands [Basic] Weapon Skills quarterstaff [Basic] crossbow [Basic] Spellcasting Skills attack spells [Basic] enchantment spells [Basic] Final Attributes: You were devoutly aligned. You were magic-protected. You had infravision. You are dead. Vanquished creatures: a hobbit a green mold 2 gnome zombies 6 jackals a newt 2 goblins 3 sewer rats 6 grid bugs 3 lichens 25 creatures vanquished. Voluntary challenges: You never hit with a wielded weapon. You were a pacifist. You did not use tools. You read items or engraved 5 times, starting on turn 503. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never split a pudding. You never wrote Elbereth's name. You never violated your personal moral code. Dungeon overview: The Dungeons of Doom: levels 1 to 2 Level 1 some fountains a long staircase Level 2 a fountain stairs to The Gnomish Mines The Gnomish Mines: Level 3 <- You were here stairs to The Dungeons of Doom History has recorded: On T:1 you entered the Dungeons of Doom to retrieve the Amulet of Yendor! On T:459 you reached level 2 of The Dungeons of Doom. On T:791 you reached level 1 of The Gnomish Mines. Score breakdown: Gold: 277 ( 27 points) Experience: 1 level ( 0 points) Exploration: 3 levels ( 60 points) Discoveries: 2 items ( 100 points) Variety of kills: 9 monsters ( 450 points) Major goal: (nothing yet) ( 0 points) Survival: died (score multiplied by 3) Total score: 1911 Latest messages: m - a crystal wand. Click! You trigger a rolling boulder trap! You are hit by a boulder. You die... Final status: Goodbye FIQ the Wizard, killed by a boulder... You died in The Gnomish Mines on dungeon level 3 with 1911 points, and 277 pieces of gold, after 929 moves. You were level 1 with a maximum of 14 hit points when you died.