FIQ, neutral female sylph Healer ---- |..| --- --- |..| --..--.------ |..| |...).......| |.-- ---- --..........-- |.|---- --%.--- ---.........| |.||..| |.[...| ----- ---- ---...|.--- |.--..-- |<)(.[-- --...-- |..-- ---.----- |......| |......----.....----...--- --...| |.|....----...().)................---..--- |.|.........*..).......................------ |...|....----..............................f| ---.|...-- --...........................--@- |.....| --|............................|.h. ---.--- --.|...........................----... ---..---|..............................-- .... --......|--.--........--.................| -..- |.......--------....-----.|.--..........-- --- |..---^..| --.--- --------.|....--- ---- ----- --- ----.--- --- FIQ the Rhizotomist Experience level: 1 Strength: 7 Dexterity: 10 Constitution: 17 Intelligence: 14 Wisdom: 13 Charisma: 16 Health: 0(18) Energy: 5(5) Def: 0 Gold: 2303 Moves: 5309 Dungeon seed: W-9QBTStloQQr_3Q Game ID: FIQ_1442184421 Your Inventory: Coins $ - 2303 gold pieces Armor e - a blessed +1 pair of leather gloves r - an uncursed +0 dwarvish cloak (being worn) Comestibles k - 6 uncursed apples w - 6 blessed eucalyptus leaves z - 5 uncursed food rations S - 2 uncursed tripe rations W - an uncursed eucalyptus leaf Scrolls j - 2 uncursed scrolls of blank paper u - a blessed scroll of remove curse v - 2 uncursed scrolls of identify x - an uncursed scroll of teleportation y - an uncursed scroll of magic mapping C - an uncursed scroll of light D - a cursed scroll of genocide T - an uncursed scroll of enchant weapon X - an uncursed scroll of scare monster Y - an uncursed scroll of genocide Spellbooks h - an uncursed spellbook of remove curse Potions a - an uncursed potion of hallucination c - 4 uncursed potions of healing d - 4 uncursed potions of extra healing g - an uncursed potion of levitation o - 2 uncursed potions of sleeping E - a blessed potion of levitation F - 2 uncursed potions of paralysis G - a cursed potion of see invisible H - an uncursed potion of gain energy I - an uncursed potion of gain ability K - an uncursed potion of gain energy O - an uncursed potion of blindness Z - a cursed potion of fruit juice Wands b - an uncursed wand of nothing (0:6) f - an uncursed wand of sleep (0:6) p - an uncursed wand of enlightenment (0:11) Q - an uncursed wand of striking (0:3) Tools l - an uncursed brass lantern (0:873) m - an uncursed magic harp (0:0) s - an uncursed stethoscope t - an uncursed towel J - an uncursed wooden flute L - an uncursed leash V - 13 uncursed tallow candles (0:200) Gems n - an uncursed worthless piece of yellowish brown glass Spells and supernatural/magical abilities: Name Level Category Fail Memory h - healing 1 healing 0% 74% x - extra healing 3 healing 76% 74% S - stone to flesh 3 healing 83% 74% W - pray for help -- divine ? -- Your skills at the end: Fighting Skills Weapon Skills knife [Basic] Spellcasting Skills healing spells [Basic] Final Attributes: You were fervently aligned. You were poison resistant. You saw invisible. You were protected from shape changers. You are dead. Vanquished creatures: a giant spider a rock mole 2 shriekers 3 gnome lords a gnomish wizard a kitten 5 dwarves a homunculus 3 giant bats an iguana 5 coyotes 6 hobbits a large kobold 3 hobgoblins 8 giant rats 2 brown molds a yellow mold a green mold 20 gnomes 2 garter snakes 7 geckos 8 jackals 2 foxen a kobold a goblin 2 sewer rats 8 grid bugs 3 bats 7 lichens a kobold zombie 9 newts 117 creatures vanquished. Voluntary challenges: You never hit with a wielded weapon. You were a pacifist. You read items or engraved 4 times, starting on turn 1933. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never split a pudding. You wrote Elbereth's name 3 times, starting on turn 4971. You violated your moral code, losing 7 points of alignment, starting on turn 405. Dungeon overview: The Dungeons of Doom: levels 1 to 6 Level 1 a fountain a long staircase Level 2 a general store, some fountains Level 3 Level 4 a fountain stairs to The Gnomish Mines Level 5 some fountains Level 6 The Gnomish Mines: levels 5 to 7 Level 5 stairs to The Dungeons of Doom Level 6 Level 7 <- You were here History has recorded: On T:1 you entered the Dungeons of Doom to retrieve the Amulet of Yendor! On T:329 you reached level 2 of The Dungeons of Doom. On T:1165 you reached level 3 of The Dungeons of Doom. On T:1425 you reached level 4 of The Dungeons of Doom. On T:2208 you reached level 1 of The Gnomish Mines. On T:3068 you reached level 5 of The Dungeons of Doom. On T:3652 you reached level 6 of The Dungeons of Doom. On T:4476 you reached level 2 of The Gnomish Mines. On T:4968 you reached level 3 of The Gnomish Mines. Score breakdown: Gold: 1211 ( 121 points) Experience: 1 level ( 0 points) Exploration: 7 levels ( 180 points) Discoveries: 9 items ( 450 points) Variety of kills: 31 monsters ( 1550 points) Major goal: (nothing yet) ( 0 points) Survival: died (score multiplied by 3) Total score: 6903 Latest messages: You bought a fizzy potion for 225 gold pieces. The price is deducted from your credit. You bought a potion of gain energy for 113 gold pieces. The price is deducted from your credit. You bought a magenta potion for 38 gold pieces. The price is deducted from your credit. You bought 2 milky potions for 450 gold pieces. The price is deducted from your credit. You bought a puce potion for 150 gold pieces. The price is deducted from your credit. You bought a scroll labeled JUYED AWK YACC for 225 gold pieces. The price is deducted from your credit. You bought a scroll of light for 38 gold pieces. The price is deducted from your credit. You bought a slime mold for 13 gold pieces. The price is deducted from your credit. You fall into a pit! You have a little trouble lifting z - a food ration. There are several more objects here. The dwarf swings his broad pick. The dwarf hits! You die... Final status: Goodbye FIQ the Healer, killed by a dwarf... You died in The Gnomish Mines on dungeon level 7 with 6903 points, and 2303 pieces of gold, after 5309 moves. You were level 1 with a maximum of 18 hit points when you died.