FIQ, neutral female sylph Wizard +# --------------- ####@C ...............| ####f# .....| # + # # # # # # # ## #--------- #|.......| #-.......| |{....<..# --------- FIQ the Thaumaturge Experience level: 7 Strength: 10 Dexterity: 19 Constitution: 14 Intelligence: 18 Wisdom: 10 Charisma: 8 Health: 0(57) Energy: 71(79) Def: 1 Gold: 546 Moves: 1382 Dungeon seed: qHWq1zmlbdx0zI73 Game ID: FIQ_1441967002 Your Inventory: Coins $ - 546 gold pieces Weapons a - a blessed +1 quarterstaff z - an uncursed +0 orcish dagger (weapon in hand) Armor e - an uncursed +0 cloak of magic resistance (being worn) q - an uncursed +0 alchemy smock N - an uncursed +0 cloak of invisibility Comestibles t - an uncursed sprig of wolfsbane v - 3 uncursed eggs I - 5 uncursed lumps of royal jelly Scrolls h - an uncursed scroll of confuse monster i - an uncursed scroll of light j - an uncursed scroll of teleportation u - 3 uncursed scrolls of gold detection x - an uncursed scroll of destroy armor y - 2 uncursed scrolls of scare monster A - an uncursed scroll of magic mapping D - a cursed scroll of water H - an uncursed scroll of enchant armor J - an uncursed scroll of identify Spellbooks l - a blessed spellbook of magic missile m - an uncursed spellbook of cause fear w - a blessed spellbook of force bolt E - an uncursed spellbook of finger of death L - an uncursed spellbook of detect food Potions f - 2 uncursed potions of levitation g - an uncursed potion of enlightenment o - an uncursed potion of gain energy p - an uncursed potion of healing B - a blessed potion of paralysis C - 2 uncursed potions of sleeping F - an uncursed potion of full healing K - an uncursed potion of restore ability Rings c - an uncursed ring of protection from shape changers d - a blessed +1 ring of increase accuracy Wands b - an uncursed wand of light (0:11) r - an uncursed wand of make invisible (0:5) Tools k - an uncursed lock pick n - an uncursed magic marker (0:71) s - an uncursed stethoscope Spells and supernatural/magical abilities: Name Level Category Fail Memory a - force bolt 1 attack 0% 94% c - cause fear 3 enchantment 0% 94% m - magic missile 2 attack 0% 94% E - detect food 2 divination 43% 100% W - pray for help -- divine ? -- Your skills at the end: Fighting Skills Weapon Skills dagger [Basic] quarterstaff [Basic] Spellcasting Skills attack spells [Basic] enchantment spells [Basic] Final Attributes: You were devoutly aligned. You were magic-protected. You saw invisible. You had infravision. You were stealthy. You were protected from shape changers. You are dead. Vanquished creatures: a queen bee a rock piercer a yellow light a straw golem a floating eye a homunculus 2 hill orcs 4 rothes a werejackal an iguana 14 killer bees a hobbit 2 hobgoblins 5 giant rats 4 manes 2 geckos 2 jackals a goblin 3 grid bugs a bat 2 newts 51 creatures vanquished. Voluntary challenges: You went without food. You used a wielded weapon 46 times, starting on turn 57. You read items or engraved 4 times, starting on turn 1136. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never split a pudding. You never wrote Elbereth's name. You never violated your personal moral code. Dungeon overview: The Dungeons of Doom: levels 1 to 11 Level 1 a long staircase Level 2 Level 3 Level 4 Level 5 Level 6 a fountain Level 7 Level 8 many fountains Level 9 a long staircase Level 10 Level 11 <- You were here a fountain History has recorded: On T:1 you entered the Dungeons of Doom to retrieve the Amulet of Yendor! On T:134 you reached level 2 of The Dungeons of Doom. On T:168 you reached level 3 of The Dungeons of Doom. On T:195 you reached level 4 of The Dungeons of Doom. On T:289 you reached level 5 of The Dungeons of Doom. On T:350 you reached level 6 of The Dungeons of Doom. On T:395 you advanced to experience level 2. On T:424 you advanced to experience level 3. On T:618 you reached level 7 of The Dungeons of Doom. On T:752 you reached level 8 of The Dungeons of Doom. On T:777 you advanced to experience level 4. On T:850 you advanced to experience level 5. On T:979 you reached level 9 of The Dungeons of Doom. On T:1105 you reached level 10 of The Dungeons of Doom. On T:1171 you advanced to experience level 6. On T:1178 you advanced to experience level 7. On T:1348 you reached level 11 of The Dungeons of Doom. Score breakdown: Gold: 546 ( 54 points) Experience: 7 levels ( 600 points) Exploration: 11 levels ( 300 points) Discoveries: 2 items ( 100 points) Variety of kills: 21 monsters ( 1050 points) Major goal: (nothing yet) ( 0 points) Survival: died (score multiplied by 3) Total score: 6312 Latest messages: You hit the mountain centaur. The mountain centaur hits! The mountain centaur kicks! (2x) The housecat misses the mountain centaur. The mountain centaur hits! The mountain centaur kicks! You die... Final status: Goodbye FIQ the Wizard, killed by a mountain centaur... You died in The Dungeons of Doom on dungeon level 11 with 6312 points, and 546 pieces of gold, after 1382 moves. You were level 7 with a maximum of 57 hit points when you died.