FIQ, neutral male gnomish Wizard ---|------- |.........| |...Y.....+ |.@.......| --------.-- FIQ the Evoker Experience level: 1 Strength: 8 Dexterity: 11 Constitution: 17 Intelligence: 19 Wisdom: 7 Charisma: 11 Health: 11(11) Energy: 7(7) Def: 1 Gold: 79 Moves: 295 Dungeon seed: FQF5ra1oPIo5tzD3 Game ID: FIQ_1469381180 Your Inventory: Coins $ - 79 gold pieces Weapons a - a blessed +1 quarterstaff (weapon in hands) Armor e - an uncursed +0 cloak of magic resistance (being worn) Scrolls i - an uncursed scroll of light j - an uncursed scroll of create monster k - an uncursed scroll of confuse monster Spellbooks x - a blessed spellbook of create monster Potions f - an uncursed potion of enlightenment g - an uncursed potion of booze h - an uncursed potion of extra healing Rings c - an uncursed +2 ring of increase damage d - an uncursed +1 ring of gain strength Gems n - an uncursed amethyst stone Spells and supernatural/magical abilities: Name Level Category Fail Memory a - force bolt 1 attack 0% 99% c - cause fear 3 enchantment 37% 99% e - charm monster 3 enchantment 37% 99% l - light 1 divination 0% 100% n - detect monsters 1 divination 0% 99% s - slow monster 2 enchantment 0% 99% x - extra healing 3 healing 85% 100% y - astral eyesight 7 divination 100% 100% M - magic mapping 5 divination 100% 99% O - create monster 2 clerical 56% 100% W - pray for help -- divine ? -- Your skills at the end: Fighting Skills wands [Basic] Weapon Skills quarterstaff [Basic] Spellcasting Skills attack spells [Basic] enchantment spells [Basic] Final Attributes: You were nominally aligned. You were magic-protected. You had infravision. You survived. Voluntary challenges: You went without food. You were an atheist. You never hit with a wielded weapon. You were a pacifist. You read items or engraved 95 times, starting on turn 27. You never genocided any monsters. You polymorphed 12 items, starting on turn 22. You never changed form. You used no wishes. You never split a pudding. You never wrote Elbereth's name. You never violated your personal moral code. Dungeon overview: The Dungeons of Doom: Level 1 <- You were here a long staircase Score breakdown: Gold: 79 ( 6473 points) Experience: 1 level ( 0 points) Exploration: 1 level ( 2.22%) ( 0 points) Discoveries: 8 items ( 2.76%) ( 4982 points) Valuables value: 600 ( 9452 points) Artifact value: 0 ( 0 points) Variety of kills: 0 monsters ( 0.00%) ( 0 points) Turncount: 295 turns ( 0 points) Survival: survived (score multiplied by 100%) Total score: 20907 Latest messages: You feel an absence of magical power. You see here a spellbook of extra healing. w - a spellbook of extra healing. You stop. Your pyrolisk is in the way! You drop a spellbook of extra healing. You feel an absence of magical power. You feel an absence of magical power. You feel an absence of magical power. You feel an absence of magical power. You wrest one last charge from the worn-out wand. The wand of polymorph turns to dust. You see here a light green spellbook. x - a light green spellbook. You begin to memorize the runes. You add the "create monster" spell to your repertoire. If you leave the dungeon, you cannot return! Final status: Goodbye FIQ the Wizard, escaped... You escaped from the dungeon with 20907 points, 1 amethyst stone (worth 600 zorkmids), and 79 pieces of gold, after 295 moves. You were level 1 with a maximum of 11 hit points when you escaped.