FIQ, chaotic male vampiric Wizard --------------------------------------- |.....................................| ---- |.----------------#------------------.| - --..-- |.| ....... ..|.| ..--%...-- ----- |.| - -......- ----- -.|.-- ........... ---.|.-- |.|.| |......| |...| |.)(.|.............. |......----- |.#.| |......+ |...| |)|................ --.%.......|--|%| | |......| ... |%#.|............. ---|...-----.|.-|%| -- --......-----.---+--.|.|-......>.... --.--...| |.)..|)| +--.....................).|.- .......... |......-| |......| 0......{........{.).......|.. .......-- |....<).| --.....| --.....--o..--...........|.- .......- ---.--.-- |.....| -----.|....o|.------+--.|.| ........| |.--- |.....| |.|.o%oo|.| |.|.| |...... |...| --...*| .|.oo.[|. |.|.| -.... --..| --....| .|.o)@.|.| |.|.| ---- |.....| ----- .----- -.---------.|.- |.....| ... . 0.............#*. --.--.-----------#------------#----------.| ---|....*...[......%.........*........[..| --------------------------------------- FIQ the Thaumaturge Experience level: 9 Strength: 5 Dexterity: 18 Constitution: 14 Intelligence: 18 Wisdom: 9 Charisma: 9 Health: 0(56) Energy: 2(104) AC: 7 Gold: 1058 Moves: 4436 Your Inventory: Coins $ - 1058 gold pieces Amulets r - a [cursed] spiked amulet [of strangulation] Weapons a - a blessed +1 quarterstaff (alternate weapon; not wielded) B - an [uncursed] +0 dagger G - 2 [cursed -1] daggers M - an [uncursed +0] long sword [of reflection] Armor b - an uncursed burnt +0 cloak of magic resistance (being worn) y - an [uncursed +0] pair of hard shoes [iron] F - an [uncursed] +0 studded leather armor (being worn) Scrolls j - an uncursed scroll of create monster O - a [blessed] scroll labeled ELAM EBOW [of destroy armor] P - a [cursed] scroll labeled ETAOIN SHRDLU [of light] Rings d - an uncursed ring of teleport control (on left hand) e - an uncursed +2 ring of increase damage (on right hand) Wands c - an uncursed wand of undead turning (0:7) t - an [uncursed] wand of striking (0:0) z - an [uncursed] wand of striking (0:0) J - an [uncursed] wand of striking [0:4] Tools k - an [uncursed] key [skeleton key] l - an [uncursed] brass lantern Gems g - an [uncursed] stone called flint stone/luckstone [flint] o - an [uncursed] violet gem [worthless glass] u - 2 [uncursed] black gems [worthless glass] v - an [uncursed] red gem [worthless glass] Spells known in the end: Name Level Category Fail Memory a - force bolt 1 attack 0% [|||||||.] b - cure blindness 2 healing 0% [|||||||.] c - detect food 2 divination 0% [|||||||.] d - wizard lock 2 matter 0% [||||||||] e - turn undead 6 clerical 100% [||||||||] Your skills at the end: Fighting Skills Weapon Skills quarterstaff [Basic / Expert] Spellcasting Skills attack spells [Basic / Expert] enchantment spells [Basic / Skilled] Final Attributes: You were piously aligned. Hunger level was 504. Your alignment was 31 / 32. Monster difficulty range was 1 - 8. Level difficulty was 7. You were immune to level-drain. You were magic-protected. You had teleport control. You could fly. You could survive without air. You had a +2 damage bonus. You regenerated. Your luck was zero. You are dead. Vanquished creatures: a freezing sphere a human mummy a winter wolf cub a giant spider a dust vortex a water nymph 7 Mordor orcs 3 Uruk-hai 2 orc shamans a yellow light a shrieker 6 gnome lords 4 gnomish wizards a guardian naga hatchling a gray ooze a barrow wight an elf zombie 2 giant ants 10 dwarves 3 kobold shamans 8 hill orcs a rabid rat a centipede 5 orc zombies 2 dwarf zombies a wererat 2 iguanas 4 killer bees 2 coyotes a gas spore a hobbit 4 cave spiders 3 red molds 44 gnomes 2 garter snakes a gnome zombie 3 geckos 10 jackals 15 goblins 2 sewer rats 4 grid bugs 3 bats 3 lichens a kobold zombie a newt 173 creatures vanquished. Voluntary challenges: You used a wielded weapon 143 times. You read items or engraved 63 times. You put on armor 3 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You wrote Elbereth's name 37 times. You never encountered a bones level. You never used any Sokoban shortcuts. Dungeon overview: The Dungeons of Doom: levels 1 to 3 Level 1 an altar a long staircase Level 3 stairs to The Gnomish Mines The Gnomish Mines: levels 4 to 10 Level 4 stairs to The Dungeons of Doom Level 7 <- You were here a general store, a temple to Anhur, a magic chest, some fountains History has recorded: On T:1 you entered the Dungeons of Doom to retrieve the Amulet of Yendor! On T:328 you reached level 2 of The Dungeons of Doom. On T:433 you advanced to experience level 2. On T:724 you reached level 3 of The Dungeons of Doom. On T:727 you advanced to experience level 3. On T:909 you advanced to experience level 4. On T:1122 you reached level 1 of The Gnomish Mines. On T:1179 you advanced to experience level 5. On T:1326 you advanced to experience level 6. On T:1718 you reached level 2 of The Gnomish Mines. On T:2101 you advanced to experience level 7. On T:2746 you reached level 3 of The Gnomish Mines. On T:2899 you advanced to experience level 8. On T:2985 you reached level 4 of The Gnomish Mines. On T:3337 you reached level 5 of The Gnomish Mines. On T:3397 you reached level 6 of The Gnomish Mines. On T:4177 you reached level 7 of The Gnomish Mines. On T:4374 you advanced to experience level 9. Latest messages: The 1st poisoned crude arrow hits the goblin. The goblin is killed! The 2nd poisoned crude arrow misses the Mordor orc. The 2nd poisoned crude arrow misses the hill orc. You are hit by the 2nd poisoned crude arrow. [HP-5=29] You feel an absence of magical power. The hill orc hits! The hill orc picks up a poisoned crude arrow. The hill orc picks up a pair of hard shoes. The hill orc puts on a pair of hard shoes. [HP-3=26] You add "Elbereth" with your fingers to the scrawl on the floor. The hill orc turns to flee! (2x) [HP+1=27] You feel an absence of magical power. The hill orc turns to flee! The hill orc picks up a crude bow. The orc-captain zaps a wand of cold! The bolt of cold hits you! Wizard, your life force is running out. The bolt of cold bounces! The bolt of cold hits you! You die... Final status: Goodbye FIQ the Wizard... You died in The Gnomish Mines on dungeon level 7 with 7459 points, and 1058 pieces of gold, after 4436 moves. You were level 9 with a maximum of 56 hit points when you died.