FIQ, chaotic male vampiric Wizard ######### ----- #----------------------- -------- |...| #|.|..-..|..|....|..-..| |..|...| |...|# #|.|..|..|..-....|..|..| |..|...| |.<.|### #|.--|-----.-....--|-----+-|--...| |....############|.....)@h..@....................| -.-.- ##########..----------.......----------...| #### ### |.|..|..|..|......{|(...|!!.|...| # # |.|..|..|.%|.......-....|%%.|...| ## ### |.-|--|---|-.......|.(_.|%%.|...| -----.- # |.............{..).|....|!%.-...| |.....| ### |.--------|------.----------|...| |...^.| # |.-.%[%|...|(((.|%| |(($(|...| |.....-## |.|.%*!|...|($(.-.| |((%(|...| ------- |.|.?+!|...|(((.|.| |/...|...| |.---------------.----+---|--...| |...............................| --------------------------------- FIQ the Thaumaturge Experience level: 8 Strength: 9 Dexterity: 16 Constitution: 16 Intelligence: 18 Wisdom: 8 Charisma: 9 Health: 0(77) Energy: 93(93) AC: 9 Gold: 331 Moves: 3006 Your Inventory: Coins $ - 331 gold pieces Weapons a - a blessed +1 quarterstaff (weapon in hands) Armor n - an [uncursed] +0 pair of jumping boots (being worn) Comestibles o - an uncursed fortune cookie Scrolls i - 2 uncursed scrolls of magic mapping j - 3 uncursed scrolls of teleportation r - a blessed scroll labeled YUM YUM [of punishment] x - an uncursed scroll called 100 zlor [of confuse monster] z - an uncursed scroll called light [of light] A - an uncursed scroll called EA/RC 2 [of remove curse] D - a blessed scroll called EA/RC [of enchant armor] Potions f - 2 uncursed potions of fruit juice g - an uncursed potion of water q - a cursed potion of blindness v - an uncursed orange potion [of healing] E - an uncursed puce potion [of full healing] H - an uncursed potion of confusion Rings d - an uncursed ring of invisibility e - an uncursed ring of conflict J - an uncursed ring of poison resistance (on right hand) Wands c - an uncursed wand of magic missile (0:1) w - an uncursed wand called teleportation [of teleportation (0:3)] B - an uncursed wand called teleportation [of teleportation (0:7)] G - an uncursed wand of cold [0:3] I - an uncursed wand of secret door detection (0:12) Tools h - an uncursed [+0] unicorn horn k - an uncursed lock pick l - a cursed [magic] lamp called magic lamp (lit) t - an uncursed towel N - an uncursed magic marker [0:49] Spells known in the end: Name Level Category Fail Memory a - force bolt 1 attack 0% [|||||||.] b - clairvoyance 3 divination 77% [|||||||.] c - identify 3 divination 77% [|||||||.] d - remove curse 3 clerical 77% [||||||||] e - detect food 2 divination 43% [||||||||] Your skills at the end: Fighting Skills Weapon Skills quarterstaff [Basic / Expert] Spellcasting Skills attack spells [Basic / Expert] enchantment spells [Basic / Skilled] Final Attributes: You were piously aligned. Hunger level was -32. Your alignment was 23 / 25. Monster difficulty range was 1 - 8. Level difficulty was 8. You were immune to poison. You were immune to level-drain. You could jump. You could fly. You could survive without air. You regenerated. Your luck was zero. You are dead. Vanquished creatures: 2 large mimics a small mimic a horse a gnome king a lizard a white unicorn a soldier ant a fire ant 2 Uruk-hai 4 gnome lords 3 gnomish wizards a ghoul a little dog 6 dwarves 2 hill orcs 2 rothes 2 iguanas an acid blob a gas spore 3 hobbits a large kobold 2 cave spiders a yellow mold a green mold 25 gnomes 2 garter snakes 2 gnome zombies 3 geckos 3 jackals 2 foxes 3 goblins 2 sewer rats 3 grid bugs a lichen 5 newts 93 creatures vanquished. Voluntary challenges: You used a wielded weapon 114 times. You read items or engraved 6 times. You put on armor 2 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You wrote Elbereth's name 1 time. You never encountered a bones level. You never used any Sokoban shortcuts. Dungeon overview: The Dungeons of Doom: levels 1 to 4 Level 1 some fountains a long staircase Level 2 a fountain Level 3 an armor shop Level 4 a sink stairs to The Gnomish Mines The Gnomish Mines: levels 5 to 8 Level 5 stairs to The Dungeons of Doom Level 8 <- You were here many shops, a temple, a magic chest, some fountains History has recorded: On T:1 you entered the Dungeons of Doom to retrieve the Amulet of Yendor! On T:268 you reached level 2 of The Dungeons of Doom. On T:273 you advanced to experience level 2. On T:422 you advanced to experience level 3. On T:731 you reached level 3 of The Dungeons of Doom. On T:845 you advanced to experience level 4. On T:892 you advanced to experience level 5. On T:1089 you reached level 4 of The Dungeons of Doom. On T:1362 you advanced to experience level 6. On T:1578 you reached level 1 of The Gnomish Mines. On T:1733 you advanced to experience level 7. On T:1899 you reached level 2 of The Gnomish Mines. On T:2258 you advanced to experience level 8. On T:2355 you reached level 3 of The Gnomish Mines. On T:2385 you reached level 4 of The Gnomish Mines. Latest messages: You regain consciousness. [10 turns] The dwarf king throws a dagger! You are hit by a dagger. [HP-3=74] You faint from lack of food. [HP+1=75] [HP+1=76] [HP+1=77] The dwarf king swings his broad pick. The dwarf king hits! The dwarf king swings his broad pick. The dwarf king hits! [HP-33=44] [HP+1=45] The dwarf king swings his broad pick. The dwarf king hits! The dwarf king swings his broad pick. The dwarf king hits! [HP-28=17] [HP+1=18] The dwarf king swings his broad pick. The dwarf king hits! The dwarf king swings his broad pick. The dwarf king hits! You die... Final status: Goodbye FIQ the Wizard... You died in The Gnomish Mines on dungeon level 8 with 4990 points, and 331 pieces of gold, after 3006 moves. You were level 8 with a maximum of 77 hit points when you died.