FIQ, neutral male gnomish Wizard ---- |..--- |*..|.- H--...... .|--..... |%|--.|..- |0|...|-- |@|.--- |.|.| |.|.| |.|.| |.|.| |.|.| |.|.| |.!.- --.... ---- FIQ the Thaumaturge Experience level: 9 Strength: 16 Dexterity: 12 Constitution: 17 Intelligence: 17 Wisdom: 10 Charisma: 9 Health: 0(76) Energy: 77(100) AC: 9 Gold: 6 Moves: 5007 Your Inventory: Coins $ - 6 gold pieces Weapons a - an uncursed rustproof [+0] athame named Magicbane [Magicbane] (weapon in hand) w - an uncursed +0 dagger (alternate weapon; not wielded) P - a blessed +1 quarterstaff Armor b - an uncursed +0 cloak of magic resistance (being worn) n - an [uncursed +0] pair of hard shoes [iron] Z - an [uncursed +0] hard hat [dwarvish iron helm] Comestibles Q - an [uncursed] tin of spinach R - 2 [uncursed] fortune cookies S - an [uncursed] fruit of wishing T - 2 [uncursed] food rations Scrolls i - an uncursed scroll of scare monster j - an uncursed scroll of confuse monster o - an uncursed scroll called 100 eiris [of food detection] t - 2 uncursed scrolls called identify [of identify] C - 2 uncursed scrolls called enchant armor/remove curse elam [of enchant armor] E - an uncursed scroll of light Spellbooks m - an uncursed spellbook of jumping s - an uncursed spellbook of drain life H - a blessed spellbook of force bolt V - an [uncursed] spellbook of force bolt W - an [uncursed] spellbook of confuse monster Rings d - an uncursed +1 ring of gain intelligence e - an uncursed +1 ring of gain dexterity y - an uncursed ring called 300 copper [of teleport control] Y - an [uncursed] ridged ring [of warning] Wands c - an uncursed wand of sleep (0:8) Tools k - an uncursed key [skeleton key] l - an uncursed brass lantern (lit) G - an uncursed magic marker [0:63] X - an [uncursed] magic marker [0:47] Gems U - an [uncursed] orange gem [worthless glass] (in quiver) Spells known in the end: Name Level Category Fail Memory a - jumping 1 escape 0% [||||||..] b - force bolt 1 attack 0% [||||||..] c - drain life 2 attack 0% [|||||||.] d - confuse monster 2 enchantment 0% [||||||||] Your skills at the end: Fighting Skills Weapon Skills dagger [Basic] quarterstaff [Basic] Spellcasting Skills attack spells [Basic] enchantment spells [Basic] Final Attributes: You were piously aligned. Hunger level was 1355. Your alignment was 34 / 35. Monster difficulty range was 1 - 9. Level difficulty was 9. You were magic-protected. You were telepathic. You had infravision. Your luck was zero. You are dead. Vanquished creatures: a large mimic 2 small mimics a sasquatch 2 tengu a red naga 2 ettin zombies a succubus a quivering blob a wolf a winter wolf cub a leprechaun a dwarf mummy a rust monster a yeti a blue jelly a dust vortex an ape 5 human zombies an orc shaman a fog cloud a yellow light a golden naga hatchling 4 gray oozes an elf zombie a paper golem 4 giant ants a floating eye a kitten 4 dwarves a homunculus a kobold shaman 2 hill orcs 2 rabid rats 2 giant bats a monkey a werejackal 4 iguanas 2 killer bees 3 coyotes 2 gas spores 2 hobbits 4 giant rats 6 cave spiders a red mold a gnome 3 geckos 4 jackals 2 foxes 2 kobolds a sewer rat a bat 2 lichens 8 newts 103 creatures vanquished. Voluntary challenges: You used a wielded weapon 221 times. You read items or engraved 54 times. You put on armor 2 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You wrote Elbereth's name 39 times. You never encountered a bones level. You never used any Sokoban shortcuts. Dungeon overview: The Dungeons of Doom: levels 1 to 4 Level 1 a long staircase Level 2 an altar, some fountains Level 3 an altar to Thoth, some fountains Level 4 an armor shop, a fountain stairs to The Gnomish Mines The Gnomish Mines: levels 5 to 9 Level 5 stairs to The Dungeons of Doom Level 7 many shops, a temple to Thoth, a magic chest, some fountains Level 9 <- You were here History has recorded: On T:1 you entered the Dungeons of Doom to retrieve the Amulet of Yendor! On T:440 you reached level 2 of The Dungeons of Doom. On T:479 you advanced to experience level 2. On T:565 you advanced to experience level 3. On T:770 you reached level 3 of The Dungeons of Doom. On T:911 you advanced to experience level 4. On T:1160 you reached level 4 of The Dungeons of Doom. On T:1180 you advanced to experience level 5. On T:1481 you reached level 1 of The Gnomish Mines. On T:1700 you advanced to experience level 6. On T:2385 you advanced to experience level 7. On T:2570 you reached level 2 of The Gnomish Mines. On T:2655 you reached level 3 of The Gnomish Mines. On T:3380 you advanced to experience level 8. On T:4035 you received Magicbane from Thoth. On T:4332 you reached level 4 of The Gnomish Mines. On T:4923 you reached level 5 of The Gnomish Mines. On T:4933 you advanced to experience level 9. Latest messages: The spell hits the yeti! You kill the yeti! You see here a yeti corpse. You engrave "Elbereth" with an uncursed rustproof athame named Magicbane (weapon in hand) into the floor. [HP+1=6] You add "Elbereth" with an uncursed rustproof athame named Magicbane (weapon in hand) to the engraving in the floor. (2x) This yeti corpse tastes terrible! [HP+1=7] You hear crashing rock. [HP+1=8] You hear a cracking sound. You hear crashing rock. [HP+1=9] [HP+1=10] [HP+1=11] [HP+1=12] The stone giant throws a boulder! You are hit by a boulder! You die... Warning: Bad fruit #-2? (25x) Final status: Goodbye FIQ the Wizard... You died in The Gnomish Mines on dungeon level 9 with 18448 points, and 6 pieces of gold, after 5007 moves. You were level 9 with a maximum of 76 hit points when you died.