FIQ, neutral male gnomish Healer -------- ------- |.{.*..| |.....| |......| |.....| |....... |.<...+ ##......>| |.....| # --.-+--- |.....| ### ####### ---.--- # # # # #### ....| -------- ### ### # | |.......########## # ### |......| ### @ -+------.-.----- |......| # |..............| |....%.|### |..............| |......|# |............).| |......-# |........>.(...| -------- ---------------- FIQ the Embalmer St:9 Dx:11 Co:16 In:14 Wi:16 Ch:16 Neutral S:2756 Dlvl:7 $:338 HP:35(72) Pw:43(56) AC:-8 Xp:6/529 T:10482 Weak Burdened Your inventory Amulets m - an uncursed amulet of ESP H - a cursed amulet of change Weapons j - 4 +0 daggers (wielded) Z - 5 +0 darts (in quiver) Armor c - an uncursed +1 pair of leather gloves (being worn) r - an uncursed +0 studded leather armor (being worn) w - a cursed -2 tiara of treachery named -1 x - a blessed +0 pair of jumping boots (being worn) A - an uncursed +0 dwarvish cloak (being worn) E - an uncursed +2 gnomish pointy hat (being worn) Comestibles Q - an uncursed slime mold Scrolls N - an uncursed scroll of magic mapping Potions M - an uncursed potion of speed Rings I - a cursed ring of teleportation Wands K - a wand of teleportation (0:2) Tools b - a stolen uncursed sack f - a magic marker (0:74) k - an uncursed skeleton key n - an uncursed tin opener p - a +0 pick-axe (alternate weapon; not wielded) s - an uncursed stethoscope t - an uncursed towel v - an uncursed tallow candle D - an uncursed brass lantern F - an uncursed oil lamp W - a magic marker (0:48) Gems z - an uncursed luckstone Contents of the sack: a blessed +0 scalpel 5 uncursed eucalyptus leaves 6 uncursed apples an uncursed scroll of create monster a cursed scroll of charging an uncursed scroll of blank paper an uncursed scroll of food detection 3 uncursed scrolls of identify a cursed scroll of light a cursed scroll of earth 2 uncursed scrolls of teleportation 2 cursed scrolls of identify an uncursed scroll of confuse monster an uncursed spellbook of jumping an uncursed potion of object detection an uncursed potion of healing an uncursed potion of monster detection an uncursed potion of blindness an uncursed potion of gain ability an uncursed potion of paralysis an uncursed potion of extra healing a potion of holy water 2 blessed potions of healing an uncursed potion of confusion an uncursed ring of teleportation named Seducebane an uncursed engraved ring of see invisible a wand of light (0:13) a cursed wand of slow monster (0:4) a wand of light (0:12) a wand of sleep (0:8) Final attributes You were piously aligned Your alignment was 62 You were poison resistant You were telepathic You had infravision You could jump You were protected You were lucky (3) You had extra luck Bad luck did not time out for you Good luck did not time out for you You survived Spells known in the end Name Level Category Fail a - healing 1 healing 0% b - extra healing 3 healing 0% c - stone to flesh 3 healing 0% d - create familiar 6 clerical 100% e - restore ability 4 healing 74% f - dig 5 matter 100% g - teleport away 6 escape 100% h - remove curse 3 clerical 90% i - jumping 1 escape 0% Vanquished creatures 2 small mimics an ettin mummy a wood golem 2 spotted jellies a giant spider a gnome king a dwarf mummy a giant eel a dog a dingo a housecat a jaguar a gnome mummy a human zombie a bugbear 2 imps 2 Uruk-hai 4 enormous rats 2 rock moles a fog cloud a yellow light 13 gnome lords a tinker gnome 4 gnomish wizards 2 kobold mummies 2 red naga hatchlings 2 gray oozes an elf zombie a jellyfish a baby crocodile a little dog 5 floating eyes a kitten 14 dwarves 2 homunculi a kobold lord a kobold shaman 2 hill orcs 2 giant bats 3 orc zombies a dwarf zombie a werejackal an iguana an acid blob a coyote 2 monotons 5 hobbits 2 manes a large kobold a giant rat 2 yellow molds 32 gnomes 6 garter snakes 4 geckos 2 jackals 4 foxes 3 kobolds 5 goblins 3 sewer rats 13 grid bugs 2 bats 2 lichens a kobold zombie 4 newts 187 creatures vanquished. Voluntary challenges You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You paid to have 1 item identified You magically identified 46 item Your skills at the end Fighting Skills (none) Weapon Skills dagger [Basic] knife [Basic] quarterstaff [Skilled] Spellcasting Skills healing spells [Basic] Latest messages [HP+1=28] You can move again. You hear the splashing of a naiad. [HP+1=29] You step onto a level teleport trap! You are momentarily blinded by a flash of light. You shudder for a moment. You feel a bit steadier now. [HP+1=30] You feel less confused now. [HP+1=31] In what direction? You see no door there. [HP+1=32] You are beginning to feel weak. [HP+1=33] You hear a door open. [HP+1=34] [HP+1=35] # Goodbye FIQ the Healer... You quit in The Dungeons of Doom on dungeon level 7 with 2756 points, and 338 pieces of gold, after 10482 moves. Killer: quit You were level 6 with a maximum of 72 hit points when you quit. You reached the 29th place on the top 2000 list. No Points Name Hp [max] 1 6689234 FIQ-Bin-Inc-Mal-Non ascended to demigod-hood. 171 [292] 2 5626852 Khor-Ran-Elf-Mal-Cha ascended to demigod-hood. 601 [662] 3 2079769 Khor-Con-Dwa-Mal-Cha died in Gehennom on level 45. Killed by a nessian pit fiend. - [253] *29 2756 FIQ-Hea-Gno-Mal-Neu quit in The Dungeons of Doom on level 7 [max 13]. 35 [72]