Elvis, lawful male human Archeologist --------- --------- |.{...<.| |........ ##.........######## |(......| # # |.......| # |.......| ############# --------- ### *_.......######----- # --.-.---- ##-...+ #################### # |.^.| # # ------- -------- ### ##...>| ####......| |.......############ # |...-######## # |.....| |......| ### ##` ----- # ---------- ##-.....| |......| # # ##-@@??k.??| |.....| |.(...^.## # ### |.+?]m???| ------- -------- # ---.-------- # |.????.??| ###|........*.|### ---------- #...........|# |...........# ------------ Elvis the Field Worker St:11 Dx:8 Co:14 In:17 Wi:17 Ch:9 Lawful S:1488 Dlvl:3 $:870 HP:0(25) Pw:24(24) Br:4 AC:10 Xp:4/127 T:1168 Your inventory Weapons a - a +2 bullwhip (weapon in hand) l - 9 +0 shuriken u - a +0 orcish dagger (alternate weapon; not wielded) Armor b - an uncursed +0 leather jacket (being worn) c - an uncursed +0 fedora (being worn) v - an uncursed +0 orcish helm Comestibles d - 5 uncursed food rations y - an uncursed food ration Scrolls t - a blessed scroll of magic mapping Spellbooks r - an uncursed spellbook of haste self Rings h - a cursed ring of polymorph q - an uncursed ring of conflict (on left hand) Tools f - a tinning kit (0:99) j - an uncursed tin opener k - an uncursed oil lamp s - an uncursed sack Gems g - an uncursed touchstone n - 3 uncursed silver slingstones o - 2 uncursed worthless pieces of yellowish brown glass Contents of the sack: a +1 pick-axe Final attributes You were devoutly aligned Your alignment was 15 You carried 0 sins You had a hod wantedness of 0 You had a gevurah wantedness of 0 You had a chokhmah wantedness of 0 You had 0 weakness from being studied You were poison resistant You had a carrying capacity of 158 remaining You had 224 points of nutrition remaining You were stealthy You caused conflict You were fast You are dead You didn't know any spells. Vanquished creatures a naiad a shrieker a hobgoblin a gnome 3 geckos a jackal 2 foxes a grid bug 6 newts 17 creatures vanquished. Voluntary challenges You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You never paid a shopkeeper to identify an item You never magically identified an item Your skills at the end Fighting Skills (none) Weapon Skills pick-axe [Basic] club [Basic] sling [Basic] whip [Basic] Spellcasting Skills (none) Latest messages "Will you please leave your pick-axe outside?" Unknown command ' '. # What do you want to adjust? [a-hj-lnoq-vy or ?*] Adjust letter to what [himpwxzA-Z]? Swapping: s - an uncursed sack. What do you want to use or apply? [$ae-gjksu or ?*] You put a +1 pick-axe into the sack. "Hello, Elvis! Welcome again to Lahinch's second-hand bookstore!" "Feel free to browse my wares, or chat with me about other services!" The kobold lord thrusts his small short sword at the small mimic. The kobold lord misses the small mimic. The kobold lord reads a scroll labeled KIRJE! You feel like someone is helping the kobold lord. Call a scroll labeled KIRJE: Lahinch hits! Lahinch hits! Lahinch hits! Lahinch hits! You die... Goodbye Elvis the Archeologist... You died in The Dungeons of Doom on dungeon level 3 with 1401 points, and 870 pieces of gold, after 1168 moves. Killer: Mr. Lahinch, the shopkeeper You were level 4 with a maximum of 25 hit points when you died. You didn't beat your previous score of 1570404 points. 1 44341634 DarthBane-Ana-Inc-Mal-Cha ascended to demigod-hood. 980 [1266] 2 40810416 Snips-Wiz-Inc-Mal-Cha ascended to demigod-hood. 214728 [228326] 3 14835510 Lo-Bar-Hlf-Mal-Cha ascended to demigod-hood. 499 [532] *151 1570404 Elvis-Arc-Hum-Mal-Law died in The Lost Cities on level 36. Killed by a psychic blast. - [218] * 1401 Elvis-Arc-Hum-Mal-Law died in The Dungeons of Doom on level 3. Killed by Mr. Lahinch, the shopkeeper. - [25]