ElectroGuy, chaotic male elven Wizard . --.-+- .F...| |.@<.| .....| ------ ElectroGuy the Conjurer Experience level: 3 Strength: 7 Dexterity: 12 Constitution: 12 Intelligence: 17 Wisdom: 14 Charisma: 16 Health: 0(24) Energy: 41(41) Def: 1 Gold: 138 Moves: 1680 Dungeon seed: CLUkWoD1OXcTUur- Game ID: ElectroGuy_1571591376 Your Inventory: Coins $ - 138 gold pieces Weapons a - a blessed +1 quarterstaff (alternate weapon; not wielded) p - a +0 dagger (weapon in hand) Armor e - a blessed +0 cloak of magic resistance (being worn) Scrolls i - an uncursed scroll of confuse monster j - an uncursed scroll of remove curse k - an uncursed scroll of scare monster Spellbooks l - a blessed spellbook of force bolt m - an uncursed spellbook of wizard lock Potions f - an uncursed potion of oil h - an uncursed potion of object detection Rings c - an uncursed ring of stealth (on left hand) d - an uncursed ring of protection from shape changers (on right hand) Wands b - a wand of light (0:13) Tools n - an uncursed tooled horn Gems q - 23 uncursed rocks (in quiver) Spells and supernatural/magical abilities: Name Level Category Fail Memory a - force bolt 1 attack 0% 92% w - wizard lock 2 matter 61% 92% W - pray for help -- divine ? -- Your skills at the end: Fighting Skills Weapon Skills quarterstaff [Basic] Spellcasting Skills attack spells [Basic] enchantment spells [Basic] Final Attributes: You were piously aligned. You were magic-protected. You had infravision. You were stealthy. You were protected from shape changers. You are dead. Vanquished creatures: a gas spore 2 giant rats 2 brown molds a gnome zombie a gecko 3 jackals a kobold a goblin 3 sewer rats 2 grid bugs 9 lichens 3 kobold zombies 6 newts 35 creatures vanquished. Voluntary challenges: You were an atheist. You used a wielded weapon 30 times, starting on turn 83. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never split a pudding. You never wrote Elbereth's name. You never violated your personal moral code. Dungeon overview: The Dungeons of Doom: levels 1 to 3 Level 1 an altar to Thoth, some fountains a long staircase Level 2 some fountains Level 3 <- You were here a fountain History has recorded: On T:1 you entered the Dungeons of Doom to retrieve the Amulet of Yendor! On T:462 you reached level 2 of The Dungeons of Doom. On T:717 you advanced to experience level 2. On T:1499 you advanced to experience level 3. On T:1665 you reached level 3 of The Dungeons of Doom. Score breakdown: Gold: 138 ( 7289 points) Experience: 3 levels ( 7878 points) Exploration: 3 levels ( 6.12%) ( 6123 points) Discoveries: 0 items ( 0.00%) ( 0 points) Valuables value: (no points given unless you survive) Artifact value: 0 ( 0 points) Variety of kills: 13 monsters ( 3.41%) ( 5541 points) Turncount: 1680 turns ( 0 points) Survival: died (score multiplied by 80%) Total score: 21464 Latest messages: You miss the brown mold. (3x) You are suddenly very cold! You hit the brown mold. (2x) You are suddenly very cold! You hit the brown mold. You miss the brown mold. You are suddenly very cold! The spell hits the brown mold! You kill the brown mold! You displace your kitten. You hear some noises. You faint from lack of food. You come to. You hit the brown mold. You are suddenly very cold! You faint from lack of food. You come to. You miss the brown mold. You are suddenly very cold! You die... Final status: Goodbye ElectroGuy the Wizard, killed by a brown mold... You died in The Dungeons of Doom on dungeon level 3 with 21464 points, and 138 pieces of gold, after 1680 moves. You were level 3 with a maximum of 24 hit points when you died.