Dornad, chaotic male elven Wizard ----- ------ ------############# |...| |....|# #--------- |....-## ## # ----------- |....#####.....|#######........| |....|# # ####-.........| |.*.| ###|....|# #|.......| +....| # |.........| |(..| # #----.-# |.......| -.---- ######-.........| |...| # #######` |.......| ##### # |.......@.| --.-- # ## ........| # ---------.- # # ## --.------ # # # # --.-- ## ########### # ### # |.... # #---.-- # # # |.{.| ####### ##.....| # ----.--## |...| #----.-- ##|....| . |...>..# |...| #|......#######|....| . |.....|# |...| #|*....| #|....| !)[ |......# |...-######|....<. ------ %?) |.....| ----- ------- ----- |.....| ------- Dornad the Conjurer Experience level: 3 Strength: 12 Dexterity: 12 Constitution: 14 Intelligence: 15 Wisdom: 13 Charisma: 9 Health: 0(20) Energy: 28(40) Def: 3 Gold: 0 Moves: 1165 Dungeon seed: ZXITqL24-zESvV-p Game ID: Dornad_1495727430 Your Inventory: Weapons a - a blessed +1 quarterstaff (weapon in hands) Armor e - an uncursed +0 cloak of magic resistance (being worn) r - an uncursed +0 orcish helm (being worn) y - an uncursed +0 pair of water walking boots (being worn) Comestibles u - an uncursed food ration v - an uncursed kitten corpse Scrolls i - a blessed scroll of magic mapping j - an uncursed scroll of identify k - an uncursed scroll of confuse monster Spellbooks l - a blessed spellbook of force bolt m - an uncursed spellbook of haste self t - an uncursed spellbook of jumping Potions f - an uncursed potion of speed g - an uncursed potion of sleeping h - an uncursed potion of object detection Rings c - an uncursed ring of warning d - an uncursed ring of regeneration (on right hand) q - an uncursed ring of invisibility (on left hand) Wands b - a wand of make invisible (0:5) Tools n - an uncursed blindfold o - an uncursed leather drum Spells and supernatural/magical abilities: Name Level Category Fail Memory a - force bolt 1 attack 3% 95% j - jumping 1 escape 3% 100% H - haste self 3 escape 100% 95% W - pray for help -- divine ? -- Your skills at the end: Fighting Skills Weapon Skills quarterstaff [Basic] Spellcasting Skills attack spells [Basic] enchantment spells [Basic] Final Attributes: You were piously aligned. You were magic-protected. You saw invisible. You had infravision. You were invisible to others. You could walk on water. You regenerated. You are dead. Vanquished creatures: a kitten 2 coyotes 2 brown molds a gecko 4 jackals a fox 2 goblins a sewer rat 2 grid bugs 2 lichens a kobold zombie 5 newts 24 creatures vanquished. Voluntary challenges: You were an atheist. You used a wielded weapon 14 times, starting on turn 257. You read items or engraved 4 times, starting on turn 620. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never split a pudding. You never wrote Elbereth's name. You never violated your personal moral code. Dungeon overview: The Dungeons of Doom: levels 1 to 3 Level 1 a fountain a long staircase Level 2 Level 3 <- You were here a general store, a fountain History has recorded: On T:1 you entered the Dungeons of Doom to retrieve the Amulet of Yendor! On T:482 you reached level 2 of The Dungeons of Doom. On T:613 you advanced to experience level 2. On T:819 you reached level 3 of The Dungeons of Doom. On T:1063 you advanced to experience level 3. Score breakdown: Gold: 0 ( 0 points) Experience: 3 levels ( 7878 points) Exploration: 3 levels ( 6.38%) ( 6255 points) Discoveries: 3 items ( 1.09%) ( 3127 points) Valuables value: (no points given unless you survive) Artifact value: 0 ( 0 points) Variety of kills: 12 monsters ( 3.15%) ( 5324 points) Turncount: 1165 turns ( 0 points) Survival: died (score multiplied by 80%) Total score: 18067 Latest messages: This door is locked. That door is closed. (2x) WHAMMM!!! WHAMMM!!! As you kick the door, it crashes open! "How dare you break my door?" Kabalebo zaps an iridium wand! Boing! Kabalebo zaps a wand of striking! Boing! Kabalebo zaps a wand of striking! Boing! Kabalebo zaps a wand of striking! Boing! Kabalebo zaps a wand of striking! Boing! Kabalebo hits! (2x) You die... Kabalebo takes all your possessions. Final status: Goodbye Dornad the Wizard, killed by a Mr. Kabalebo, the shopkeeper... You died in The Dungeons of Doom on dungeon level 3 with 18067 points, and 0 pieces of gold, after 1165 moves. You were level 3 with a maximum of 20 hit points when you died.